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Text File  |  1999-03-31  |  4KB  |  115 lines

  1. //This is comment
  2. ; This is also comment
  3. ; Empty lines are supported
  4.  
  5. NameOfTheCar                "uplifter"
  6.  
  7. // constant variables. only one value can be given
  8. Mass                            1800                    //kg
  9. MomentOfInertia                    20100                    //J or I in physics
  10. StableHeight                    1.7                    //m
  11. BaseVelocity                    254                    //km/h
  12. NonCollisionTime                    0.5                    //s
  13. VelocityRange                    0.5                    //fraction of max velocity
  14. MaxVelocityIncreaseFactor            1.0011
  15. MaxVelocityDecreaseFactor            1.0                    //0.9997
  16. EngineForceIncreaseFactor            1.0
  17. BaseBoostEnergy                    5.4                    //s
  18. BoostIncrease                    0.0                    //s
  19. BoostVelocityAdd                    142                    //km/h
  20.  
  21. //EngineForce is a special case. it is dependent on the maximum
  22. //  velocity, and the last value must be 0
  23. //  can have 2 values
  24. EngineForce                        180000        0        //N
  25.  
  26. // variables that can be made dependent on velocity. 1-3 values
  27. //
  28. //                              0km/h    500km/h    1000km/h
  29.  
  30. VelocityDecreaseFactor            0.23                0.041        //fraction left after one second
  31. RotationDecreaseFactor            0.078                        //fraction left after one second
  32. HeightStabilizingFactor            0.02                        //fraction left after one second
  33. HoverForce                    70000                    //N
  34. GroundCollisionEnergyConserv.        1.0                        //fraction of velocity left after collision
  35. GroundCollisionForce            46000                        //N
  36. SoftCollisionRange            0.8                        //m
  37. SoftCollisionForce            95000                95000        //N
  38. SoftCollisionRoll                0.1                1.0        //acceleration
  39. SoftCollisionYaw                0.1                1.0        //acceleration
  40. HardCollisionEnergyConservation    -0.5                        //fraction of velocity left after collision
  41. HardCollisionForce            190000            190000        //N
  42. HardCollisionRoll                1.0                2.0        //acceleration
  43. HardCollisionYaw                1.0                2.0        //acceleration
  44. CarToCarCollisionForce            1000000            16000000    //0                1500000    //524210            19900000    //N 1.500.000 -
  45. CarToCarCollisionRoll            0.1                0.1        //acceleration
  46. CarToCarCollisionYaw            1.0                2.0        //acceleration
  47. TurnForce                    90000                250000    //N
  48. TurnRoll                    -1.0                -1.8        //acceleration
  49. TurnYaw                    1.0                1.8        //acceleration
  50. ThrustYaw                    -3                        //degrees
  51. YawStabilizingFactor            0.16                0.08        //fraction left after one second
  52. RollStabilizingFactor            0.12                0.06        //fraction left after one second
  53. MaximumYaw                    9                6        //degrees
  54. MaximumRoll                    10                6        //degrees
  55. AutoPilotFactor                0.0                0.13        //1.0 = total control
  56. AutoCenteringFactor            0.0                
  57. MediumCollisionLimit            100000
  58. SoftCollisionSpeedLimit            40.0                        // km/h
  59. MediumCollisionSpeedScale        1.1
  60. EnginePowerUp                1000
  61. SideVelocityDamping            0.05                0.03        // 1.0 = no damping
  62.  
  63. //CAR SIZE
  64. Width                        83                        //
  65. Length                    144                        //180
  66. Height                    80    
  67. LengthOrigo                    52                        //125from the rear
  68. HeightOrigo                    61                        //from below
  69. 1    Enable Car Tail
  70. -33    Tail location x
  71. 35    Tail location y
  72. -64    Tail location z
  73. 6    Tail Segments
  74. 0.05    Seconds/tail segment
  75. 8 000000 07070c 0f0f18 161624 1d1d31 24243d 2c2c49 333355
  76. 8 000000 0a060d 140c19 1e1226 271833 311e40 3b244c 452a59
  77. 8 000000 050a0c 0a1419 0f1e25 132931 18333d 1d3d4a 224756
  78. 8 000000 050c09 0a1811 0f241a 142f22 193b2b 1e4733 23533c
  79. 8 000000 0b0d06 15190c 202612 2b3217 363f1d 404b23 4b5829
  80. 8 000000 0f0c05 1e1709 2d230e 3b2e12 4a3a17 59451b 685120
  81. 8 000000 140b03 271507 3b200a 4e2b0e 623611 754015 894b18
  82. 8 000000 170902 2d1304 441c06 5a2508 712e0a 87380c 9e410e
  83. 8 000000 190e01 331c02 4c2a03 653903 7e4704 985505 b16306
  84. 8 000000 200808 3f0f0f 5f1717 7f1f1f 9f2727 be2e2e de3636
  85. lightvol Name of the bitmap to be on the tail.
  86. 1    Enable Car Tail
  87. 33    Tail location x
  88. 35    Tail location y
  89. -64    Tail location z
  90. 6    Tail Segments
  91. 0.05    Seconds/tail segment
  92. 8 000000 07070c 0f0f18 161624 1d1d31 24243d 2c2c49 333355
  93. 8 000000 0a060d 140c19 1e1226 271833 311e40 3b244c 452a59
  94. 8 000000 050a0c 0a1419 0f1e25 132931 18333d 1d3d4a 224756
  95. 8 000000 050c09 0a1811 0f241a 142f22 193b2b 1e4733 23533c
  96. 8 000000 0b0d06 15190c 202612 2b3217 363f1d 404b23 4b5829
  97. 8 000000 0f0c05 1e1709 2d230e 3b2e12 4a3a17 59451b 685120
  98. 8 000000 140b03 271507 3b200a 4e2b0e 623611 754015 894b18
  99. 8 000000 170902 2d1304 441c06 5a2508 712e0a 87380c 9e410e
  100. 8 000000 190e01 331c02 4c2a03 653903 7e4704 985505 b16306
  101. 8 000000 200808 3f0f0f 5f1717 7f1f1f 9f2727 be2e2e de3636
  102. lightvol Name of the bitmap to be on the tail.
  103. c2shadow Name of the bitmap to be on the shadow.
  104.  
  105. // Car sounds
  106.  
  107. CollisionSoundSoft        0
  108. CollisionSoundHard        1
  109. CollisionSoundCar            2
  110. CollisionSoundGround        3
  111. SoundEngine                4
  112. CollisionSoundMedium        5
  113.  
  114. CHECKSUM            1923361416  
  115.