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rdoom165
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randoom.w
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Text File
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1994-02-16
|
2KB
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77 lines
;
; R A N D O O M . W
;
; Description: A sample weight coefficient file for RanDOOM.
;
; Format is:
; <OBJECT_NAME> <WEIGHT>
;
; where <OBJECT_NAME> is the name of one of the DOOM objects and
; <WEIGHT> is a floating point weighting factor, 0.0 <= w <= 1.0
; The higher the weighting factor, the higher the probabilty that
; the given item will be added in any particular spot.
;
; example: BARON 0.3
;
;
;
; Monsters
;
HUMAN 0.9 ; Former Human
SERGEANT 0.8 ; Former Human Sergeant
IMP 0.7
DEMON 0.6
SPECTRE 0.5
BARON 4.1 ; Baron of Hell
CACODEMN 5.0
SPIDER 3.0 ; Spider demon
CYBORG 2.0 ; Cyber-demon lord
FLYSKULL 0.4
;
; Weapons
;
LAUNCHER 0.1 ; Rocket launcher
CHAINGUN 0.3
SHOTGUN 0.5
CHAINSAW 0.2
PLASMA 0.1
BFG9000 0.05
;
; Ammo
;
CLIP 0.7
BULLETS 0.5 ; Box of bullets
SHELLS 0.7 ; Shotgun shell 4-pack
SHELLBOX 0.5 ; Big box of shoygun shells
ROCKET 0.3 ; Single rocket
ROCKETS 0.1 ; Box of rockets
CELLPACK 0.1
ENERCELL 0.2
;
; Goodies
;
HELMET 0.8 ; Armor bonus helmet
GARMOR 0.15 ; Green 100% armor
BARMOR 0.1 ; Blue 200% armor
POTION 0.8 ; Blue health bonus potion
STIMPAK 0.7
MEDIKIT 0.7
BLUEBALL 0.1 ; Blue mega-health bonus sphere
BACKPACK 0.1
INVISO 0.1 ; Partial invisibility sphere
INVULN 0.1 ; Invulnerability globe
BERSERK 0.1 ; Berserker box
RADSUIT 0.1 ; Radiation suit
LAVISOR 0.2 ; Light amplifying visor
MAP 0.1 ; Computer map
;
; Other Stuff
;
TELEPORT 0.1 ; Teleport (DEATHMATCH) spot
BARREL 0.5