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- Short: Quake and QuakeWorld ports for Amiga 68k
- Author: frank@phoenix.owl.de (Frank Wille), magicSN@birdland.es.bawue.de (Steffen Häuser)
- Uploader: frank@phoenix.owl.de
- Version: 1.0
- Type: game/shoot
- Requires: 68040, AGA or CyberGfx, Quake data files
-
-
- DESCRIPTION
-
- This is an Amiga port of id Software's famous 3D ego-shooter "Quake",
- for 68040 and 68060 CPUs. Included is standard Quake and Quake World
- (server and client). The game may be controlled by a GUI.
-
- Quickstart without using the GUI (you need to have a valid "id1"
- directory containing the Quake data files in the current directory):
-
- AGA systems:
- stack 500000
- quake68k -nostdout -aga
-
- CyberGfx/P96 systems:
- stack 500000
- quake68k -nostdout -cgfx
-
- The QW client (qwcl68k) is started with the same options. For more
- informations, options and hits, please read the QuakePPC.guide (yes,
- even when it's called QuakePPC, most informations are valid for the
- M68k port too :).
-
-
-
- CONTENTS
-
- quake68k standard Quake executable for 68040/060 systems
- qwsv68k QuakeWorld server for 68040/060 systems
- qwcl68k QuakeWorld client for 68040/060 systems
-
- Quake68k.readme this file
- QuakePPC.guide the AmigaQuake documentation in Multiview format
-
- Quake_GUI.info the GUI
- qgui
- quakegui.wizard
-
-
-
- REQUIREMENTS
-
- AmigaOS 3.x and a full 040 or 060 CPU (+FPU) with AGA or a
- graphics board (either CyberGfx or Picasso96). 16 or better
- 24MB RAM. wizard.library for the GUI.
-
- A 68060 with a fast memory interface is strongly recommended. You
- won't have much fun playing Quake on a stock A4000/040.
-
-
-
- INSTALLATION
-
- Copy all files into your Quake directory, which contains the
- Quake data files in "id1".
-
- Copy the contents of libs to LIBS:. The wizard.library is for
- the GUI only.
-
-
-
- BUGS
-
- Still too many to be listed here, but hopefully some less than
- in the last inofficial releases. :)
-
- Note: I will be on holiday until the 1th of July, so please send
- all mails concerning standard Quake/QW to Steffen Häuser
- <magicSN@birdland.es.bawue.de> during that time.
-
-
-
- THANKS
-
- - id-Software, for releasing the Quake and QW source under GPL.
- - Steffen Häuser, for his help to port Quake and QW (for example
- ChunkyPPC, P96-PiP, CD-Audio, Joypad, Joystick, etc..) and for
- writing the QuakePPC.guide.
- - Massimiliano Tretene, for the GLQuake port, using MiniGL and Warp3D.
- - Martin McKenzie, for the nice GUI.
- - Volker Barthelmann, for fixing hundreds of compiler bugs during
- the last months of porting Quake.
-
-
-
- Frank Wille 21-Jun-2000 frank@phoenix.owl.de
-