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- Documentation
-
- The documentation is brief. If someone wants to contribute some
- documentation, I'd be very happy. The following is available:
-
- o Installation [#installation]
- o Usage (how to play) [#usage]
- o Interesting / relevant links [#links]
-
- Installation
-
- First, a 3D card is strongly recommended. Then, you need the right drivers
- for your card. MacOS users contact their vendor (see links on the download
- page), Win32 users run glsetup [http://www.glsetup.com] , if they haven't
- already done so.
-
- If you don't have a 3D card, don't dispair! I'll try to make a gltron version
- available which is optimized for software rendering. Check back by end of
- April. As for now, try to turn everything off in the Video / Texture Details
- menu.
-
- Installation on Win32 and MacOS is very simple. Extract the archive and start
- the executable! Attention: 3dfx users might have problems with the
- gltron.exe, which uses SDL. Use gltron_glut.exe instead, if you have
- problems.
-
- The following comments are only for people who want to compile the source
- themselves (i.e. all Linux/Unix users).
-
- Linux: Extract the sources somewhere and read the INSTALL file.
-
- Other platforms: There will be a CodeWarrior and a Visual C++ Project
- available when I'm back from my vacations.
-
- Usage
-
- Almost all settings can be changed through the menu system. Usage is
- straightforward:
-
- o Use the cursor keys (Up/Down) and Space/Enter to navigate the menus.
- o Press Escape to ascend one menu level / get back to the game.
- o Use the Left/Right keys to change the volume settings in the Audio menu.
-
- In the game:
-
- 'q' exits the game immediately (a panic button, just in case...)
- Press Space to start / restart / pause the game
-
- Change View
-
- 'F1': Single player view
- 'F2': Two player view
- 'F3': Four player view
-
- 'F10': Change Camera Mode - there are three different camera modes
-
- Controls (default settings):
-
- Player Turn left Turn right
- 1 'a' 's'
- 2 'k' 'l'
- 3 '5' '6'
- 4 'Left' 'Right'
-
- 'F12': Takes a screenshot (currently disabled on MacOS)
-
- The linux and win32 versions support command line switches. A description is
- available by typing 'gltron -h'.
-
- Have Fun!
-
- top [#top]
- -----------------------------------------------------------------------------
-
- Links
-
- Sites of interest
-
- These sites ran regular announcements of the linux version of glTron from
- version 0.2 on
-
- o happypenguin.org [http://www.happypenguin.org/] , a site dedicated to
- linux gaming.
- o freshmeat [http://www.freshmeat.net/] , all the new software
-
- Websites from people how contributed to glTron:
-
- o Peter Hajba [mailto:skaven@remedy.fi] composed the soundtrack for
- glTron. It's called Revenge of Cats and can be found (among other songs)
- at Skaven's Homepage [http://isis.yok.utu.fi/~skaven/music.html] ,
-
- Other tron/lightcycle games (3d):
-
- o Tron 3D. [http://homepages.udayton.edu/~haagchra/games/tron.html] A very
- promising tron clone. Has a lightcycle model, sound effects ripped from
- the movie, etc. It tries to stay very close to the movie scene.
- Unfortunately it runs only under windows.
- o Armagetron [http://pluto.spaceports.com/~zman/armagetron/tron.html] .
- GPL'd, 3D. I haven't played this one yet.
- o Newtron. [http://home.t-online.de/home/ahippauf/newtron.htm] Looks like
- some Amiga fans (yes, that thing still exists) are doing exactly the
- same as I.
-
- If you are into linux games, try this:
-
- o Tuxedo T. Penguin: A Quest for Herring
- [http://www.woodsoup.org/projs/tux_aqfh/] , an impressive 3D game with
- very cute graphics and huge potential. If you have any talent in level
- design, music or art, go and help them.
-
- Other stuff
-
- o If you are interested in OpenGL and want to support gltron, buy a book
- [amazon.html] (the page contains links to amazon.com / amazon.de that
- will get me a 15% provision).
-
- [ Home ] [gltron.html] [ Download ] [download.html] [ Screenshots ]
- [screenshots.html] [ Documentation ] [documentation.html] [ Frequently asked
- questions ] [faq.html] [ Plans, possible improvements ] [ideas.html] [
- Developer information ] [developer.html]
-
-