home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
DoomWare Developers Network
/
DoomwareDevelopersNetworkCd-OccurrenceI1994cytechCodehouse3c66710c.iso
/
occurenc
/
infant2
/
wads
/
deathmat
/
swig1.txt
< prev
next >
Wrap
Text File
|
1994-10-20
|
1KB
|
28 lines
Name : SWIG1.WAD
Level : E1M1
Author : Scott Swigart (sms@plaza.ds.adp.com)
Play Mode : DeathMatch
Build : From scratch. DEU521, BSP11, Reject10
Notes : This level includes a demo. It is highly recomended that
you load this level with the respawn option
DOOM -DEATHMATCH -COM2 -RESPAWN -FILE SWIG1.WAD
Description :
This level consists of four rooms connected with some dark
hallways. The lighted areas tend to be quite bright, and the
dark areas are pitch black. This was done to facillitate
ambushes. When you begin, and each time you die, you will
have 50 rockets, 50 shotgun shells, and the blue armor. What
you will not have is the weapons to use them. The weapons are
placed in the various rooms, and the more destructive the weapon, the
more difficult it is to reach. There's even a plasma rifle for
the daring. There's only a few monsters, and I recomend using
the respawn option because it keeps you from sitting in one
place forever. Not to mention it keeps a few shotguns laying
around which can be very handy.
If you have any trouble finding all the weapons watch the
demo.