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gd_util3.txt
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1994-10-20
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Here is some small programs i have made.
All programs can be found at infant2 in file GD_UTIL3.ZIP, this file replaces
GD_UTIL2.ZIP.
**** NEW ****
DMPATCH With this program you can change 3 things:
* Number of weapons to get when using IDKFA. DOOM ver 1.5beta
and 1.6beta has default to 9, if you change this to 8 then
you can use weapon 3 (shoutgun), if its 9 and when selecting
3 you get the Super Shougun which is not available in DOOM,
(1.5beta crash and with 1.6beta you can't select shoutgun).
* Number of keys to get when using IDKFA. If you only want's
all weapons and full ammo and no keys enter 0 here.
* A switch to enable cheating in nightmare mode.
*** OLD ****
SHOWMAP Shows MAP's in .WAD files. And print number of Weapons, Enemys
and Starting points (both for Players and Deathmatch)
Usage: SHOWMAP <wadfile.wad>
The file MODERN.FON must be in current directory!
PLAYWAD This program look in the specified .WAD file and if there is a
MAP to play it starts DOOM.EXE and warp you to the first
MAP it finds.
Usage: PLAYWAD [-1|2|3|4|5] <wadfile.wad>
-1 to -5 is the skill level to play (default -3). So if you
wan't to play forest.wad in Nigthmare type something like this:
PLAYWAD -5 FOREST.WAD
DMPATC15 This program change DOOM.EXE version 1.5Beta so you can use
IDKFA without to crash when you select weapon number 3
(shoutgun).
DMPATC16 This program change DOOM.EXE version 1.6Beta so you can use
IDKFA and then select weapon number 3 (shoutgun).
COMMENTS/SUGGESTIONS:
Gunnar Dahlström
dahlstr@vtek.chalmers.se