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Doom Univers Paralleles
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readme.txt
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1994-09-08
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120 lines
┌─────────────────────────────────────────────────────────────────────────────┐
│ DOOMED Readme file. │
│ Monday 8th September 1994. │
│ │
│ DOOMED is copyright (C) 1993-94 by C. J. Holz │
│ DOOMED is freeware. │
│ It may be distributed free of charge by itself, or with other programs. │
│ DOOMED may not be sold in any form for personal gain. │
└─────────────────────────────────────────────────────────────────────────────┘
What is DOOMED?
DOOMED is a DOOM save file editor. It edits save files from DOOM releases
1.2, 1.4, 1.5, 1.6 and DOOM 2. It also edits NetDOOM save games, but files
must be edited on each node separately.
The current DOOMED version is 1.6b.
What files are there?
DOOMED .EXE - Save file editor.
README .TXT - This text file.
DOOMEDT .ARJ - Archive of the above two files.
What can be changed with DOOMED?
All weapons, ammo, bonuses, keys, GOD, and CLIPPING modes are accessible.
The maximum I have allowed for ammo is 999,999. Only the last 3 digits are
visible in the game. The save game description and SKILL level can also be
edited.
What's so good about DOOMED?
* Its and easy to use program.
* There is a general "MAX OUT" key. In any given area like ammunitions
store, just hit "+", and its all Maxed to 1 mill for each. Or similarly
by holding down Alt before pressing the appropriate number, a particular
item can be Maxed out.
* Mouse support for mouse orinted users. Maxing can also be accomplished
by clicking on the MAXOUT label, or on the according item numbers.
* DOOMED is the first to allow full editing of DOOM ][ save files.
DOOMED version history:
DOOMED revision v1.0: 12-01-1994
* First Editor, had basic editing.
* Had no maximum entry capability.
DOOMED revision v1.2a: 19-01-1994
* Changed save file support completely to 1.2
* Added NIGHTMARE SKILL level.
* Added Internal Error detection.
* Added code to limit maximum input.
DOOMED revision v1.2c: 01-04-1994
* Optimized most code
* Added NETDOOM save file editing.
* Added support for MAXOUT keys.
DOOMED revision v1.3:
* Never found v1.3
DOOMED revision v1.4:
* Found v1.5 before v1.4
DOOMED revision v1.5a: 01-08-1994
* Added support to edit v1.4 and v1.5 save files.
* Added Description editor.
* Added mouse support.
* Added code to retain date/time stamp of save files.
* Added 9th Unknown weapon editing.
* Main menu now reports save file release version.
* Added code to allow maximum output for particular release.
* v1.5 has new Armour maximum of 200.
DOOMED revision v1.6: 08-08-1994
* Added support to edit v1.6 save files.
* Added code to make eventual upgrades easier.
* Fixed NETDOOM save game editing bug. Only two player games could be
previously edited, its now tested up to 3 nodes..
* Fixed Armour location for v1.5 save files.
* Added colour to the display.
* Optimized code for speed performance.
* Main menu now reports number of nodes (player) in save file.
* v1.6 has new Health maximum of 200.
* Revised text file.
DOOMED revision v1.6b: 09-08-1994
* Updated code for DOOM2 save files
* Unknown weapon changed to Super Shotgun
Where can I find DOOMED?
This program can only be used for DOOM save files and nothing else, so you
should find it in any FTP or BBS site with DOOM.
Specifically:
FTP: infant2.sphs.indiana.edu
ftp.uwp.edu
What was DOOMED written in?
Unfortunately I started writing the original code for reading save file
information in BASIC, so I had to continue writing it in basic. With v1.5 I
had to use Quick BASIC, to allow the application of interrupts for mouse
support.
What happens if?
If you have problems, queries, comments, abuse, or you wish to donate to
the introduction of better software (AUD$ only), just mail me at the
following:
Email:
cholz@wilbur.mbark.swin.oz.au
Snail mail:
Chris Holz
22 Reumah Court
Heathmont 3135
Victoria
Australia
Last comments:
Please make sure to make back-up copies of anything your "Hacking" up
before using any untested software. If something goes wrong, you still
have the original intact.
LET THE GAMES BEGIN