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HISTORY.DOC
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1994-09-23
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6KB
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123 lines
┌──────────────────────────────────────────────────────────────────────────────┐
│ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ History ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ │
└──────────────────────────────────────────────────────────────────────────────┘
v1.00 B4 - (09/23/94) - Fourth Beta Release
Enhancements:
- Included Sample Batch File At End Of DL.DOC. Makes
<F2> Unzip The Current WAD, Run the DEU WAD Editor On
It, And Update The ZIP When Complete.
- DL Now Disables The "Response File" When Playing With
A Serial Connection. I'm Not Sure Why ID Doesn't
Support A Response File With SERSETUP, But Until They
Do...
- Rewrote Paging Code So There Is Less "Flash" When
Scrolling Through WADs.
- Moved "Turbo Scale" Option From Configuration Screen
To Game Options Screen.
- Rewrote Configuration Section. Added Ability To
Specify How DOOMLaunch Swaps Out. (Gives Up To 175k
More Free Base RAM)
- Added "Additional Parameters" To Miscellaneous
Configuration Screen. Used To Pass Any Additional
Parameters To DOOM.
- Increased Maximum Number Of WADs To 750. This Will
Increase Even More In The Future.
- Added Option To Turn Music ON & OFF On Game Settings
Screen.
- Editor & Viewer FileNames Have Been Expanded To 40
Character Fields So You Can Now Enter Their Full Path.
- You Can Now Exit DOOMLaunch With <ESC> or <ALT-X>.
Bugs Fixed:
- DL Would Crash Out After Exiting DOOM, If No External
WADs Had Been Installed.
-------------------------------------------------------------------------------
v1.00 B3 - (09/16/94) - Third Beta Release
Enhancements:
- Added Support For TCP/IP Network Games. (This Has Not
Been Tested But, In Theory, Should Work.) Thanks To
Grant D. Visser (grant@lonnet.co.za) For Help In This
Area. (Note: Since TCPSETUP Does Not Support A
Response File, DL Will Automatically Switch To The
Command-Line Mode When Using This Option.)
- Changed The Way Deleting A WAD Works. When You Press
<DEL> On A WAD, You Will Now Be Asked If You Want To
Delete It's Saved Games, Then You Will Be Asked If You
Want To Delete The Actual .ZIP File Containing The WAD,
Finally You Will Be Asked If You Want To Mark That
Record For Deletion. This Is So You Can Remove The
Saved Games And .ZIP File To Save Disk Space, While
Retaining The WAD's Record In DL For Statistical
Purposes. If You Mark A WAD For Deletion Through The
"Group Functions Menu" Or The "Tagged WAD Functions"
The Records Will Be Marked For Deletion, But The Saved
Games And .ZIP Files Will Not Be Removed Until The
Database Is Packed (<ALT-P). If The WAD Is Already
Marked For Deletion, You Will Be Asked If You Wish To
Restore It. This Will Not, Of Course, Restore The
Saved Games And/Or .ZIP File If They Were Removed.
- Added W & S Flags: W = WAD Exists
G = Saved Game(s) Exists
Moved "Times Played" To Second Screen Of Information.
(<ALT-Y>).
- DL Will Now Load All WADs That Are Tagged. (Along With
Any WADs That Are In Group #255, If Auto-Load Is ON)
- Added Ability To Change Serial, IPX, & TCP/IP Driver
FileNames On Configuration Screen.
- When Using Auto-Sync, DL Will Now Keep Looking For
AUTOSYNC.DL Until It Is Found, Or <ESC> Is Pressed.
Bugs Fixed:
- None.
-------------------------------------------------------------------------------
v1.00 B2 - (09/12/94) - Second Beta Release
Enhancements:
- After 1 Minute Of Inactivity, DL Will Blank The Screen
Until A Key Is Pressed.
- For Modem Play, Added PhoneBook To Store Up To 18
Phone Numbers With Descriptions. (<F2> At Phone
Number Prompt)
- DL No Longer Updates WAD Statistics If Game Play Is
Aborted For Any Reason.
- Added Ability To Sort By Tagged Flag & Deleted Flag.
Bugs Fixed:
- When Initially Installing DL, It Would Not Save Your
Current Saved Games.
-------------------------------------------------------------------------------
v1.00 B1 - (09/09/94) - First Beta Release.