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blueroom.txt
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1995-04-23
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Title : Blueroom.wad
Filename : Blueroom.zip
Date : 4/23/95
Author : Engdahl, Wm. 4-D CREATIONS [reddawg]
Email Address : none/or [dlbaer@halcyon.com (forwards messages)]
Misc. Author Info : Old fart playing with his wads. I like designing
the arenas. [woof woof y'all]
* Play Information *
Game : DOOM II
Level # : MAP1
Single Player : No, just to take a look...
Cooperative 2-4 Player : No, this is strictly Deathmatch play.
Deathmatch 2-4 Player : YES! Kill yer buddies...very cozy 2 or 3 player and
hectic 4 player. The megaspheres are accessed
simply by use of spacebar toggle to activate the
lifts. The exit switch is behind a door between the
candles. This wad is similiar to NoBFGs.wad, except
that there are bfg's in this one. [haa haa]
There is one secret room, the Blueroom, which has
a slime floor, and is accessable, or you may get
there by dying. [hee hee] Well, it may take some
skill to kill in this wad, or to stay alive.
Enjoy! [woof]
Difficulty Settings : No, but setting at 1 or 2 will increase ammo ratios.
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None replaced
* Construction *
Base : New level from scratch
Build Time : 5 hours Build + 2 hours Testing, and counting.
Editor(s) used : Waded 1.83 by Matthew Ayres
Known Bugs: None noticed so far...
Thanks to all the folks at Id Software, this is such an excellent game!!!
Thanks to all the players on Seattle Dwango for their help too.
* Copyright / Permissions *
Authors may use this level as a base to build additional
levels. As long as my name is in the credits :) ha ha [woof]
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. You may do whatever you want with this file,
apart from delete it ;) ha ha ha [woof woof]