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- REoL TOUGH: Chambers of Death An E2M1 replacement for DOOM!
- ===========================================================================
- Contains a self-playing demo for your enjoyment. (approx time: xx min.)
- ===========================================================================
- NEW MUSIC! A special thanks to Mike Slusher for making the music for
- this level, with his version of Megadeth's 99 WAYS TO DIE.
- MIKE DID ANOTHER GREAT JOB!
-
- Chambers of Death (c) 1994 SNESPC U.S.A.
- ---------------------------------------------------------------------------
- COPYRIGHT NOTICES: You may add to, delete from, or modify this level, so
- long as you give the authors credit for the original
- work. As for the music, credit goes to Mike Slusher!
- And don't forget Elwin Hathat who proofread this long
- document for the millions of errors that wer in this!
- MUSIC IS NOT COPYRIGHTED
-
- Animaniacs, characters and dialog, copyright 1995 of
- the FOX Television Network (they had no part in the
- writing of this, but their style was used).
-
- !!! FEEL FREE TO DISTRIBUTE THIS LEVEL !!!
-
- AUTHORS:
- DESIGNER/BUILDER: REoL (George Fiffy)
-
- MUSIC: MATSUO (Mike Slusher)
-
- PROOFREADER: Elwin Hathat (Karl Martin)
- ---------------------------------------------------------------------------
- COMMENTS? QUESTIONS? HERE'S WHERE TO E-MAIL US!
-
- AOL INTERNET
- REoL (George Fiffy) GEORGEF551 Georgef551@aol.com
- MATSUO (Mike Slusher) MATSUO Matsuo@aol.com
- Elwin Hathat (No e-mail address. Contact Georgef551@aol.com)
-
- NEED HELP? PLEASE tell me WHICH REoL TOUGH level you need help in! I have
- nine at the moment, and I may confuse one with the other! If you have AOL,
- read about the REoL TOUGH DOOM LEVEL HELPLINE below.
-
- PLEASE SEND APROPRIATE MAIL TO THE APROPRIATE PERSON(S)! HOWEVER, if you
- have SOFTWARE CRESTIONS BBS access, but you have no AOL or INTERNET
- access, I will relay your questions about the music, documentation, or
- the actual level construction.
-
- IMPORTANT!: Don't slam doors when baking a cake, or it could collapse!
-
- PS: If you have any suggestions for the next REoL TOUGH levels, contact me!
- I can't change the graphics (SOB!), and someone else does the music
- (NO RAP, dance , hip-hop , or R&B please. It doesn't fit in DOOM).
- ---------------------------------------------------------------------------
- NEW IN AOL! The REoL TOUGH DOOM LEVEL HELPLINE! As of this writing, you
- will find the helpline under KEYWORD:PC GAMES. Select the MESSAGE BOARD
- and go to the GENERAL topic. Look for REoL TOUGH DOOM level helpline!
- ---------------------------------------------------------------------------
- ***** NOTE ON GAMEPLAY *****
-
- JERKY LAND! That's right, even you Pentium owners (from e-mail I got) are
- going to suffer somewhat! You will need a fast 486 or better!
- (See CPU Requirements below.)
- ---------------------------------------------------------------------------
- This game can be played in all modes. In 1 or multi-player games, you'll
- start out in a rather small room trying to find your way around the dump,
- since there is quite a bit of retracing of your steps. Since there are
- quite a few Barrons to shoot holes into, you might want to have a few of
- your fellow friends help you out. You can have up to four Doomheads going
- at it agianst the Barrons, and (up to) 495 enemies going at you all at
- once! And to think, that's one of TWO war zones here!
- In DEATHMATCH, You have the chaingun, and that's it! ALL of you will
- start REoL close to each other, so this could be short and sweet!
- ---------------------------------------------------------------------------
- HOW TO PLAY THE NEW LEVEL
-
- At the DOOM prompt, type: DOOM -FILE WAR5.WAD
-
- You can choose the level of diffuculty you want, but will be quite jerky.
- As always, HEY, NOT TOO ROUGH is meant to play like ULTRA-VIOLENCE in the
- TOTAL WAR series of REoL TOUGH DOOM levels!
-
- CPU REQUIREMENTS: You will need a 486 pc of at least 20MHz or
- better in this ultra jerky enviornment. Even Pentiums are known
- to suffer a little!
-
- --------------------------------------------------------------------------
- STORY:
-
- Once again, you are at home watching your soap operas and talk shows
- when yet another special report comes across the tube. You were real up-
- set about this, because you were watching 90210! You march your way to
- Kenedy Airport and fly to the Washington to meet with the Pentagon to ask
- why they had to interrupt the episode where Brendon was cheating on his
- girlfriends. "It's those daemons from Hell again", said Colonel Sanders,
- "they have taken over a top secret millitary bomb shelter enormous in
- size." Sanders gives you a map of the main areas of the bomb shelter.
- You were warned about the "Fiffy Room" (you'll know it when you see it)
- where there are (up to) "99 WAYS TO DIE" coming out of each letter of
- that one famous name in the floor. You know this is going to be a tough
- mission, so you may want to bring a few friends along so you can evenly
- divide the mere 495 enemies teleporting their way into the Fiffy Room.
- What fun this will be! You then find a square area on the floor
- which makes a door open up in the room you're in. You then find out you
- are not finished after all! You then walk into a large courtyard too big
- to make fighting enemies tough, untill you open the big wooden door on
- the other end of the courtyard....
- -------------------------------------------------------------------------
- PLAYING TIPS:
-
- (1) THIS IS QUITE JERKY! Take movements at small intervals, or simply DO
- NOT RUN! If you run, you'll have REoL bad control of the action!
-
- (2) GRAB THAT SHOTGUN! Can't miss it. It's in front of you!
-
- (3) This game has a few "puzzles" to solve. This may require you to search
- the entire level (depending on where you go) to find certain doors
- and switches. Some doors and teleporters are blocked by poles display-
- ing different colored skulls. This (approximately) tells you what
- section of the level to search through to raise the poles. Secrets
- blocked by poles require secret areas to be found to raise them.
-
- (4) When you release Barrons, try to get them in one of the bigger rooms,
- ESPECIALLY THE MAIN HALL! As you progress through the level, there
- will be even MORE room to battle these pink boneheads!
-
- (5) Try the Spamburger while you're there. I hear it's good!
-
- (6) This level was brought to you today by the letters R, and K, and
- by the number 15.
-
- (7) Emergency "Exit": In the event you are being mauled by a mere, say,
- 495 baddies (could be 500 or more), there are teleporters in certain
- rooms on opposite ends of the map which will teleport you from end to
- end. Nice, huh? You can sneak up on your daemon friends (or your reg-
- ular friends) that way.
- NOTE: These teleporters are monster impassable. This does NOT mean
- that staying inside the teleporter will be safe, in fact, it's
- the OPPOSITE! How will you get out of a jam if you let daemons
- block the way out?
-
- (8) There is one secret where you'll be out of reach from hell's baddies.
- If you run out of ammo, there is no room where you're standing to get
- ammo. MAKE SURE you have plenty with you!
- NOTE: Again, the secret enterance to this place is monster impassable.
- You could end up in a jam here too, unless....
-
- (9) To the right of the big wooden door of the Fiffy Room is a room full
- of ammo (as well as a few other big rooms with the same use).
-
- (10) You can get up to almost 300% in armor, if you know where to look.
-
- (11) Don't microwave your food for any longer the directions on the food
- package says, or your food will actually be cooked, or even burnt!
-
- (12) Also note that if the enemies are coming into the weapon rooms, there
- are emergency exits located near the opposite end of the rooms.
- This is almost as good as the teleporter theory used!
-
- (13) You'll be greeted at the exit switch (it's not marked as an exit).
- A Cyberdemon will be guarding it! Why do you supose there are big
- towers near this area?
-
- (14) When in Rome, do what the Romans do.
-
- (15) IMPORTANT! In one of the rooms, you'll notice a small enclosed area
- with teleporters at each corner. If you can find out how to get in
- there, I wouldn't do so until you kill EVERYONE in the first war zone
- (the Fiffy Room)! You'll go DOWN if you don't (or even become
- trapped)!
-
- (16) SECRETS ARE SECRET: As usual (since REoL TOUGH: The Pit), all of the
- secrets in this level (and I mean ALL) WILL NOT SHOW even when you
- try to use the all-map cheat code! HA, HA, HA, HA, HA! All that you
- will ever see are the rooms and corridors you'll be walking through.
-
- (17) There is enough health kits (stimpaks, med kits, and berserks) to be
- able to complete this level fairly easilly, if used when needed.
- --------------------------------------------------------------------------
- Known "Boo-boo's":
-
- (1) The main wooden door into the Fiffy Room is suposed to stay open at
- all times, but the daemons somehow close it on occasion. If you are in
- this room, just climb the steps and open the door by pressing the
- space bar. If you're on the OTHER side (main corridor), you'll have to
- hit the green switch again. This is the switch in the blue keyed area
- inside the room on the far left corner (you can see the switch from
- this room through a little window). Usually the daemons will open the
- door again, if there are enough there.
-
- (2) ENEMIES SEE THROUGH WALLS: Well, sometimes you'll hear grunts of
- enemies before you even get to them, or they'll be waiting for you
- right at the door(s)! Scout's motto: BE PREPARED!
-
- (3) DOG BITES: Ouch! Go to the doctor and get checked out for Rabies!
-
- (4) THE USUAL TOTAL WAR PROBLEM: Yep! Too many sprites to draw!
- -------------------------------------------------------------------------
- OTHER REoL TOUGH ADVENTURES FOR DOOM!
-
- Hell On Earth interpretation Daemons from hell are atop Mt.
- (1FIFFY.ZIP) McKinley to wreak havoc on Earth!
- STOP THEM!
-
- Satan's Castle One of the most popular levels in
- (1FIFFY2.ZIP) the United States!
- Since Satan is trashing Earth,
- why not trash his castle?
-
- TOTAL WAR II: Included a heavily modified TOTAL
- (1FIFWAR.ZIP) WAR I with nearly impossible DOOM
- (FIFFYWAR.ZIP in AOL) levels! Too tough for the average
- DOOM player!
-
- Hotel You decide to check into hell's
- (1FIFFY3.ZIP) fanciest hotel, the Under Arms.
- You checked in, but the question
- is can you check out?
-
- TOTAL WAR III: Land Of Weirdness The DOOM level with the weirdest
- (1FIFWAR2.ZIP) visual effects! It has invisible
- buildings, invisible doors, dark
- rooms you can see well in, and
- other weird wonders.
- ####### EXTREMELY JERKY! #######
-
- The Pit The Mt. McKinley detention camp
- (1FIFFY4.ZIP) prisoners are out of control!
- You need to access other areas
- of the camp via The Pit.
-
- TOTAL WAR IV: Satan's School You go through a school building
- of Warfare on the moon of Phobos interupting
- (1FIFWAR3.ZIP) classes on raising hell. Don't
- (Satan's Castle sequel!) you just LOVE it?
-
- St. Lucifer's Church Go through a satanic church and
- (1FIFFY5.ZIP) end satanic rituals forever,
- (VERY POPULAR in the U.S.A.!) or temporarily....
-
- Total War V: Chambers of Death JERKYLAND! Go through corridors
- (1FIFWAR4.ZIP) of Hell teaching 495 baddies how
- to behave (all at once).
- -------------------------------------------------------------------------
- REMEMBER: I want to hear from you if you have something to say about this
- or any other REoL TOUGH level! Just E-mail me with the address
- above. If you have questions about the music, contact Mike
- Slusher, whos' address is also above. I will take questions
- about the docs, since Elwin Hathat has no e-mail address.
-
- Thanks for downloading REoL TOUGH: TOTAL WAR V: Chambers of Death!
- I enjoyed making this level. Hope you'll download all the others and the
- ones to come in the future!
- =========================================================================
- KEEP AN EYE OUT for REoL TOUGH: Barron Wasteland! This level has the
- song Enter Sandman by Metallica! (Courtesy of Mike Slusher)
- I bet you know what to expect...
- =========================================================================
-
- Thank you once again!
-
- Resident Expert of Leominster It's that time agian! Time for:
- TODAY'S MORAL:...
-
- Elwin Hathat Why don't these morals ever
- make any sense?
-
- Yacko Because they're
- only put in to add a bit of
- educational value to what is
- basically just senseless
- violence (and senseless
- entertainment) with no real
- redeeming qualities at all.
- AND NOW FOR...
-
-
- Resident Expert of Leominster TODAY'S MORAL: We were put on
- this planet to
- waste time.
-
-
- Elwin Hathat See, I was right--it doesn't
- make sense, and it isn't even
- particularly entertaining.
-
-
- Dot Who came up with this idea
- anyway?
-
- Yacko The REoL TOUGH Executives.
-
- Dot Oh (giggle) TODAY'S MORAL,
- What a great idea!
-
- Elwin Hathat Oh . . . I just love the
- morals! They're great!!
-
-