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MAXBAD11
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MAXBAD11.TXT
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1994-09-03
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2KB
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68 lines
================================================================
Title : Maximum Baddies Mission 1-1
Filename : MAXbad11.WAD
Author : Jeff Kendall
Email Address : kendallj@iia.org
Misc. Author Info : First "from scratch" wad, but experienced in 3d CAD
Made some pretty awesome Wolfenstien levels.
Description : LARGE wad with several MEAN battlefields
one of which is appropriately coffin shaped.
Even on skill 1 you won't get lonely for baddies!
Additional Credits to : Thanks to beta testers Chris, Ivan and Sam.
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU5.21
Known Bugs : Some textures not aligned, so many
monsters the game may slow slightly.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. Provided:
1) DO NOT remove the room with my initials from the necessary
route to the exit. (You may add such rooms of your own.)
2) List this wad and my name in their credits.
NOTE: This one almost maxed out DEU's memory on a machine with
621k free, unless you use gcc, GCC'll have to Delete to Add!
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: infant2.sphs.indiana.edu
BBS: Channel One 617-354-2505
Other: email the author for a uuencoded copy, along with NEW
wads in the MAXbad series!
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American Institute of Virtual Architects