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Deathday Collection
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ee2l1.txt
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1994-03-09
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The world's awesomest Deathmatch level! (Well its pretty good
anyways). You NEED to have registered your Doom to use this of course,
its Episode 2, Level 1.
DESC
Basically, its a mostly dark level (light intensity 40-60 in
most areas, so you can see things close up and can see white blurs
for the other player). There are weapons all over the place. Barrels
all over the place. Some things modified so for example you can jump
out of the 'tower' in the middle.
Recently also added a bunch of light amp visors and invis spheres
to make things interesting and give you an advantage. They ovf
course wont lst all that long. The main reason for introducing the
light amp visors is so when we were finished after a 50 frag each
game we could get a couple and survey the damages!
Deathmatch starts moved. Also about 4-5 deathmatch starts added, dont
know if it actually works (ie. didnt notice if I was warping in to >4
different places).
INSTRUX
It is a PWAD file, so to you use it load Doom with:
DOOM -FILE EE2L1.WAD
Or if you are playing modem/network all involved parties will have to
have the file. I suggest having a MODEM.BAT file to run instead
of setup. Here is my MODEM.BAT file - its really quick and
essy to fix up.
SERSETUP -com4 -skill 4 -episode 2 -nomonsters -deathmatch -FILE EE2L1.WAD
FINAL NOTZ
Want some cool ways to play deathmatch and cooperative 2 players (ie.
scenarios)? Email me.
Hey, how about a level where theres one big room with 0 light intensity,
weapons all over, and all deathmatch starts in that room?
dpapp@amisk.cs.ualberta.ca (Denis Papp)