home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
D-1000
/
d1000.iso
/
wdoom4.pak
/
D2-TO-D.DCS
< prev
next >
Wrap
Text File
|
1995-08-30
|
15KB
|
762 lines
:::::::::::::::::::::::::::::::::::::
:: Doom2 to Doom Conversion Script ::
:: (c) 1995, Simply Silly Software ::
:::::::::::::::::::::::::::::::::::::
:
: Any textures that are REMARKED out were autodetected when the default
: script was created. If you wish to modifiy them, just un-rem them and
: change the 'new' texture.
:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:
: Wall Textures
:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
~~WALL_TEXTURES
AASHITTY= ASHWALL
ASHWALL2= ASHWALL
ASHWALL3= ASHWALL
ASHWALL4= ASHWALL
ASHWALL6= ASHWALL
ASHWALL7= ASHWALL
BFALL1 = ASHWALL
BFALL2 = ASHWALL
BFALL3 = ASHWALL
BFALL4 = ASHWALL
BIGBRIK1= STONE2
BIGBRIK2= STONE2
BIGBRIK3= STONE2
: BIGDOOR1 = BIGDOOR1*
: BIGDOOR2 = BIGDOOR2*
: BIGDOOR3 = BIGDOOR3*
: BIGDOOR4 = BIGDOOR4*
: BIGDOOR5 = BIGDOOR5*
: BIGDOOR6 = BIGDOOR6*
: BIGDOOR7 = BIGDOOR7*
BLAKWAL1 = METAL
BLAKWAL2 = METAL
: BLODRIP1 = BLODRIP1
: BLODRIP2 = BLODRIP2
: BLODRIP3 = BLODRIP3
: BLODRIP4 = BLODRIP4*
BRICK1 = BROWN1
BRICK10 = BROWN1
BRICK11 = BROWN1
BRICK12 = BROWN1
BRICK2 = BROWN1
BRICK3 = BROWN1
BRICK4 = BROWN1
BRICK5 = BROWN1
BRICK6 = BROWN1
BRICK7 = BROWN1
BRICK8 = BROWN1
BRICK9 = BROWN1
BRICKLIT = BROWN1
: BRNPOIS = BRNPOIS
: BRNSMAL1 = BRNSMAL1
: BRNSMAL2 = BRNSMAL2
: BRNSMALC = BRNSMALC
: BRNSMALL = BRNSMALL
: BRNSMALR = BRNSMALR
BRONZE1 = BROWN1
BRONZE2 = BROWN1
BRONZE3 = BROWN1
BRONZE4 = BROWN1
: BROVINE2 = BROVINE2
: BROWN1 = BROWN1
: BROWN144 = BROWN144
: BROWN96 = BROWN96
: BROWNGRN = BROWNGRN
: BROWNHUG = BROWNHUG
: BROWNPIP = BROWNPIP
BRWINDOW = BROWN1
BSTONE1 = ASHWALL
BSTONE2 = ASHWALL
BSTONE3 = ASHWALL
: CEMENT1 = CEMENT1
: CEMENT2 = CEMENT2
: CEMENT3 = CEMENT3
: CEMENT4 = CEMENT4
: CEMENT5 = CEMENT5
: CEMENT6 = CEMENT6
CEMENT7 = CEMENT1
CEMENT8 = CEMENT2
CEMENT9 = CEMENT3
: COMPBLUE = COMPBLUE
: COMPSPAN = COMPSPAN
: COMPSTA1 = COMPSTA1
: COMPSTA2 = COMPSTA2
: COMPTALL = COMPTALL
: COMPWERD = COMPWERD
CRACKLE2 = FIREMAG1
CRACKLE4 = FIREMAG1
: CRATE1 = CRATE1
: CRATE2 = CRATE2
CRATE3 = CRATE2
: CRATELIT = CRATELIT
: CRATINY = CRATINY
: CRATWIDE = CRATWIDE
DBRAIN1 = ASHWALL
DBRAIN2 = ASHWALL
DBRAIN3 = ASHWALL
DBRAIN4 = ASHWALL
: DOOR1 = DOOR1
: DOOR3 = DOOR3
: DOORBLU = DOORBLU
: DOORBLU2 = DOORBLU2
: DOORRED = DOORRED
: DOORRED2 = DOORRED2
: DOORSTOP = DOORSTOP
: DOORTRAK = DOORTRAK
: DOORYEL = DOORYEL
: DOORYEL2 = DOORYEL2
: EXITDOOR = EXITDOOR
: EXITSIGN = EXITSIGN
: EXITSTON = EXITSTON
: FIREBLU1 = FIREBLU1
: FIREBLU2 = FIREBLU2
: FIRELAV2 = FIRELAV2
: FIRELAV3 = FIRELAV3
: FIRELAVA = FIRELAVA
: FIREMAG1 = FIREMAG1
: FIREMAG2 = FIREMAG2
: FIREMAG3 = FIREMAG3
: FIREWALA = FIREWALA
: FIREWALB = FIREWALB
: FIREWALL = FIREWALL
: GRAY1 = GRAY1
: GRAY2 = GRAY2
: GRAY4 = GRAY4
: GRAY5 = GRAY5
: GRAY7 = GRAY7
: GRAYBIG = GRAYBIG
: GRAYPOIS = GRAYPOIS
: GRAYTALL = GRAYTALL
: GRAYVINE = GRAYVINE
: GSTFONT1 = GSTFONT1
: GSTFONT2 = GSTFONT2
: GSTFONT3 = GSTFONT3
: GSTGARG = GSTGARG
: GSTLION = GSTLION
: GSTONE1 = GSTONE1
: GSTONE2 = GSTONE2
: GSTSATYR = GSTSATYR
: GSTVINE1 = GSTVINE1
: GSTVINE2 = GSTVINE2
: ICKWALL1 = ICKWALL1
: ICKWALL2 = ICKWALL2
: ICKWALL3 = ICKWALL3
: ICKWALL4 = ICKWALL4
: ICKWALL5 = ICKWALL5
: ICKWALL7 = ICKWALL7
: LITE3 = LITE3
: LITE5 = LITE5
: LITEBLU1 = LITEBLU1
: LITEBLU4 = LITEBLU4
: MARBFAC2 = MARBFAC2
: MARBFAC3 = MARBFAC3
MARBFAC4 = MARBFAC3
: MARBFACE = MARBFACE
MARBGRAY = MARBLE1
: MARBLE1 = MARBLE1
: MARBLE2 = MARBLE2
: MARBLE3 = MARBLE3
: MARBLOD1 = MARBLOD1
: METAL = METAL
: METAL1 = METAL1
METAL2 = METAL
METAL3 = METAL1
METAL4 = METAL
METAL5 = METAL1
METAL6 = METAL
METAL7 = METAL1
MIDBARS1 = MIDBRN1
MIDBARS3 = MIDBRN1
: MIDBRN1 = MIDBRN1
MIDBRONZ = MIDBRN1
: MIDGRATE = MIDGRATE
MIDSPACE = MIDGRATE
MODWALL1= ASHWALL
MODWALL2= ASHWALL
MODWALL3= ASHWALL
MODWALL4= ASHWALL
: NUKE24 = NUKE24
: NUKEDGE1 = NUKEDGE1
: NUKEPOIS = NUKEPOIS
PANBLACK = STARG1
PANBLUE = STARG2
PANBOOK = STARG1
PANBORD1 = STARG2
PANBORD2 = STARG3
PANCASE1 = STARG2
PANCASE2 = STARG1
PANEL1 = STARG2
PANEL2 = STARG3
PANEL3 = STARG2
PANEL4 = STARG1
PANEL5 = STARG1
PANEL6 = STARG3
PANEL7 = STARG2
PANEL8 = STARG1
PANEL9 = STARG3
PANRED = STARG2
: PIPE1 = PIPE1
: PIPE2 = PIPE2
: PIPE4 = PIPE4
: PIPE6 = PIPE6
PIPES = PIPE6
PIPEWAL1 = PIPE1
PIPEWAL2 = PIPe2
: PLAT1 = PLAT1
: REDWALL = REDWALL
ROCK1 = ASHWALL
ROCK2 = ASHWALL
ROCK3 = ASHWALL
ROCK4 = ASHWALL
ROCK5 = ASHWALL
: ROCKRED1 = ROCKRED1
: ROCKRED2 = ROCKRED2
: ROCKRED3 = ROCKRED3
SFALL1 = ASHWALL
SFALL2 = ASHWALL
SFALL3 = ASHWALL
SFALL4 = ASHWALL
: SHAWN1 = SHAWN1
: SHAWN2 = SHAWN2
: SHAWN3 = SHAWN3
SILVER1 = SHAWN1
SILVER2 = SHAWN2
SILVER3 = SHAWN3
SK_LEFT = SKIN2
SK_RIGHT= SKIN2
: SKIN2 = SKIN2
: SKINCUT = SKINCUT
: SKINEDGE = SKINEDGE
: SKINFACE = SKINFACE
: SKINLOW = SKINLOW
: SKINMET1 = SKINMET1
: SKINMET2 = SKINMET2
: SKINSCAB = SKINSCAB
: SKINSYMB = SKINSYMB
: SKSNAKE1 = SKSNAKE1
: SKSNAKE2 = SKSNAKE2
: SKSPINE1 = SKSPINE1
: SKSPINE2 = SKSPINE2
: SKY1 = SKY1
: SKY2 = SKY2
: SKY3 = SKY3
: SLADPOIS = SLADPOIS
: SLADSKUL = SLADSKUL
: SLADWALL = SLADWALL
SLOPPY1 = SKSNAKE2
SLOPPY2 = SKSNAKE2
: SP_DUDE1 = SP_DUDE1
: SP_DUDE2 = SP_DUDE2
: SP_DUDE4 = SP_DUDE4
: SP_DUDE5 = SP_DUDE5
SP_DUDE7 = SP_DUDE5
SP_DUDE8 = SP_DUDE4
: SP_FACE1 = SP_FACE1
SP_FACE2 = SP_FACE1
: SP_HOT1 = SP_HOT1
: SP_ROCK1 = SP_ROCK1
SPACEW2 = METAL
SPACEW3 = METAL
SPACEW4 = METAL
SPCDOOR1 = BIGDOOR4
SPCDOOR2 = BIGDOOR4
SPCDOOR3 = BIGDOOR2
SPCDOOR4 = BIGDOOR2
: STARBR2 = STARBR2
: STARG1 = STARG1
: STARG2 = STARG2
: STARG3 = STARG3
: STARGR1 = STARGR1
: STARGR2 = STARGR2
: STARTAN2 = STARTAN2
: STARTAN3 = STARTAN3
: STEP1 = STEP1
: STEP2 = STEP2
: STEP3 = STEP3
: STEP4 = STEP4
: STEP5 = STEP5
: STEP6 = STEP6
: STEPLAD1 = STEPLAD1
: STEPTOP = STEPTOP
: STONE = STONE
: STONE2 = STONE2
: STONE3 = STONE3
STONE4 = ASHWALL
STONE5 = ASHWALL
STONE6 = ASHWALL
STONE7 = ASHWALL
STUCCO = STARGR1
STUCCO1 = STARGR2
STUCCO2 = STARGR2
STUCCO3 = STARGR1
: SUPPORT2 = SUPPORT2
: SUPPORT3 = SUPPORT3
: SW1BLUE = SW1BLUE
: SW1BRCOM = SW1BRCOM
SW1BRIK = SW1BRN1
: SW1BRN1 = SW1BRN1
: SW1BRN2 = SW1BRN2
: SW1BRNGN = SW1BRNGN
: SW1BROWN = SW1BROWN
: SW1CMT = SW1CMT
: SW1COMM = SW1COMM
: SW1COMP = SW1COMP
: SW1DIRT = SW1DIRT
: SW1EXIT = SW1EXIT
: SW1GARG = SW1GARG
: SW1GRAY = SW1GRAY
: SW1GRAY1 = SW1GRAY1
: SW1GSTON = SW1GSTON
: SW1HOT = SW1HOT
: SW1LION = SW1LION
SW1MARB = SW1GARG
SW1MET2 = SW1METAL
: SW1METAL = SW1METAL
SW1MOD1 = SW1DIRT
SW1PANEL= SW1STARG
: SW1PIPE = SW1PIPE
SW1ROCK = SW1DIRT
: SW1SATYR = SW1SATYR
: SW1SKIN = SW1SKIN
SW1SKULL = SW1SATYR
: SW1SLAD = SW1SLAD
: SW1STARG = SW1STARG
: SW1STON1 = SW1STON1
: SW1STON2 = SW1STON2
SW1STON6 = SW1STON2
: SW1STONE = SW1STONE
: SW1STRTN = SW1STRTN
SW1TEK = SW1COMP
: SW1VINE = SW1VINE
SW1WDMET = SW1WOOD
: SW1WOOD = SW1WOOD
SW1ZIM = SW1DIRT
: SW2BLUE = SW2BLUE
: SW2BRCOM = SW2BRCOM
SW2BRIK = SW2BRN1
: SW2BRN1 = SW2BRN1
: SW2BRN2 = SW2BRN2
: SW2BRNGN = SW2BRNGN
: SW2BROWN = SW2BROWN
: SW2CMT = SW2CMT
: SW2COMM = SW2COMM
: SW2COMP = SW2COMP
: SW2DIRT = SW2DIRT
: SW2EXIT = SW2EXIT
: SW2GARG = SW2GARG
: SW2GRAY = SW2GRAY
: SW2GRAY1 = SW2GRAY1
: SW2GSTON = SW2GSTON
: SW2HOT = SW2HOT
: SW2LION = SW2LION
SW2MARB = SW2GARG
SW2MET2 = SW2METAL
: SW2METAL = SW2METAL
SW2MOD1 = SW2DIRT
SW2PANEL = SW1STARG
: SW2PIPE = SW2PIPE
SW2ROCK = SW1DIRT
: SW2SATYR = SW2SATYR
: SW2SKIN = SW2SKIN
SW2SKULL = SW2SATYR
: SW2SLAD = SW2SLAD
: SW2STARG = SW2STARG
: SW2STON1 = SW2STON1
: SW2STON2 = SW2STON2
SW2STON6 = SW2STON2
: SW2STONE = SW2STONE
: SW2STRTN = SW2STRTN
SW2TEK = SW2COMP
: SW2VINE = SW2VINE
SW2WDMET = SW2WOOD
: SW2WOOD = SW2WOOD
SW2ZIM = SW2DIRT
TANROCK2 = STARG1
TANROCK3 = STARG2
TANROCK4 = STARG1
TANROCK5 = STARG2
TANROCK7 = STARG1
TANROCK8 = STARG2
TEKBRON1 = COMPBLUE
TEKBRON2 = COMPSTA1
TEKGREN1 = COMPSTA2
TEKGREN2 = COMPTALL
TEKGREN3 = COMPBLUE
TEKGREN4 = COMPSTA1
TEKGREN5 = COMPSTA2
TEKLITE = COMPBLUE
TEKLITE2 = COMPTALL
: TEKWALL1 = TEKWALL1
: TEKWALL4 = TEKWALL4
TEKWALL6 = TEKWALL4
: WOOD1 = WOOD1
WOOD10 = WOOD1
WOOD12 = WOOD3
WOOD2 = WOOD3
: WOOD3 = WOOD3
: WOOD4 = WOOD4
: WOOD5 = WOOD5
WOOD6 = WOOD5
WOOD7 = WOOD4
WOOD8 = WOOD3
WOOD9 = WOOD1
: WOODGARG = WOODGARG
WOODMET1 = WOOD1
WOODMET2 = WOOD3
WOODMET3 = WOOD3
WOODMET4 = WOOD4
WOODVERT = WOOD5
ZDOORB1 = ASHWALL
ZDOORF1 = ASHWALL
ZELDOOR = ASHWALL
ZIMMER1 = ASHWALL
ZIMMER2 = ASHWALL
ZIMMER3 = ASHWALL
ZIMMER4 = ASHWALL
ZIMMER5 = ASHWALL
ZIMMER7 = ASHWALL
ZIMMER8 = ASHWALL
ZZWOLF1 = ASHWALL
ZZWOLF10 = ASHWALL
ZZWOLF11 = ASHWALL
ZZWOLF12 = ASHWALL
ZZWOLF13 = ASHWALL
ZZWOLF2 = ASHWALL
ZZWOLF3 = ASHWALL
ZZWOLF4 = ASHWALL
ZZWOLF5 = ASHWALL
ZZWOLF6 = ASHWALL
ZZWOLF7 = ASHWALL
ZZWOLF9 = ASHWALL
ZZZFACE1 = ASHWALL
ZZZFACE2 = ASHWALL
ZZZFACE3 = ASHWALL
ZZZFACE4 = ASHWALL
ZZZFACE5 = ASHWALL
ZZZFACE6 = ASHWALL
ZZZFACE7 = ASHWALL
ZZZFACE8 = ASHWALL
ZZZFACE9 = ASHWALL
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:
: Floor Textures
:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
~~FLOOR_TEXTURES
: FLOOR0_1 = FLOOR0_1
: FLOOR0_3 = FLOOR0_3
: FLOOR0_6 = FLOOR0_6
: FLOOR1_1 = FLOOR1_1
: FLOOR1_7 = FLOOR1_7
: FLOOR3_3 = FLOOR3_3
: FLOOR4_1 = FLOOR4_1
: FLOOR4_5 = FLOOR4_5
: FLOOR4_6 = FLOOR4_6
: FLOOR4_8 = FLOOR4_8
: FLOOR5_1 = FLOOR5_1
: FLOOR5_2 = FLOOR5_2
: FLOOR5_3 = FLOOR5_3
: FLOOR5_4 = FLOOR5_4
: STEP1 = STEP1
: STEP2 = STEP2
: FLOOR6_1 = FLOOR6_1
: FLOOR6_2 = FLOOR6_2
: TLITE6_1 = TLITE6_1
: TLITE6_4 = TLITE6_4
: TLITE6_5 = TLITE6_5
: TLITE6_6 = TLITE6_6
: FLOOR7_1 = FLOOR7_1
: FLOOR7_2 = FLOOR7_2
: MFLR8_1 = MFLR8_1
: DEM1_1 = DEM1_1
: DEM1_2 = DEM1_2
: DEM1_3 = DEM1_3
: DEM1_4 = DEM1_4
: CEIL3_1 = CEIL3_1
: CEIL3_2 = CEIL3_2
: CEIL3_5 = CEIL3_5
: CEIL4_2 = CEIL4_2
: CEIL4_3 = CEIL4_3
: CEIL5_1 = CEIL5_1
: CEIL5_2 = CEIL5_2
: FLAT1 = FLAT1
: FLAT2 = FLAT2
: FLAT5 = FLAT5
: FLAT10 = FLAT10
: FLAT14 = FLAT14
: FLAT18 = FLAT18
: FLAT20 = FLAT20
: FLAT22 = FLAT22
: FLAT23 = FLAT23
: FLAT5_4 = FLAT5_4
: FLAT5_5 = FLAT5_5
: CONS1_1 = CONS1_1
: CONS1_5 = CONS1_5
: CONS1_7 = CONS1_7
: NUKAGE1 = NUKAGE1
: NUKAGE2 = NUKAGE2
: NUKAGE3 = NUKAGE3
: F_SKY1 = F_SKY1
: SFLR6_1 = SFLR6_1
: SFLR6_4 = SFLR6_4
: SFLR7_1 = SFLR7_1
: SFLR7_4 = SFLR7_4
: FLOOR0_2 = FLOOR0_2
: FLOOR0_5 = FLOOR0_5
: FLOOR0_7 = FLOOR0_7
: FLOOR1_6 = FLOOR1_6
: GATE1 = GATE1
: GATE2 = GATE2
: GATE3 = GATE3
: GATE4 = GATE4
: FWATER1 = FWATER1
: FWATER2 = FWATER2
: FWATER3 = FWATER3
: FWATER4 = FWATER4
: LAVA1 = LAVA1
: LAVA2 = LAVA2
: LAVA3 = LAVA3
: LAVA4 = LAVA4
: DEM1_5 = DEM1_5
: DEM1_6 = DEM1_6
: MFLR8_2 = MFLR8_2
: MFLR8_3 = MFLR8_3
: MFLR8_4 = MFLR8_4
: CEIL1_1 = CEIL1_1
: CEIL1_2 = CEIL1_2
: CEIL1_3 = CEIL1_3
: CEIL3_3 = CEIL3_3
: CEIL3_4 = CEIL3_4
: CEIL3_6 = CEIL3_6
: CEIL4_1 = CEIL4_1
: BLOOD1 = BLOOD1
: BLOOD2 = BLOOD2
: BLOOD3 = BLOOD3
: FLAT1_1 = FLAT1_1
: FLAT1_2 = FLAT1_2
: FLAT1_3 = FLAT1_3
: FLAT5_1 = FLAT5_1
: FLAT5_2 = FLAT5_2
: FLAT5_3 = FLAT5_3
: FLAT5_6 = FLAT5_6
: FLAT5_7 = FLAT5_7
: FLAT5_8 = FLAT5_8
: CRATOP1 = CRATOP1
: CRATOP2 = CRATOP2
: FLAT3 = FLAT3
: FLAT4 = FLAT4
: FLAT8 = FLAT8
: FLAT9 = FLAT9
: FLAT17 = FLAT17
: FLAT19 = FLAT19
: COMP01 = COMP01
GRASS1 = MFLR8_2
GRASS2 = MFLR8_2
GRNLITE1 = TLITE6_6
GRNROCK = FLAT1_1
RROCK01 = FLAT1_1
RROCK02 = FLAT1_1
RROCK03 = FLAT1_1
RROCK04 = FLAT1_1
RROCK05 = FLAT1_1
RROCK06 = FLAT1_1
RROCK07 = FLAT1_1
RROCK08 = FLAT1_1
RROCK09 = FLAT1_1
RROCK10 = FLAT1_1
RROCK11 = FLAT1_1
RROCK12 = FLAT1_1
RROCK13 = FLAT1_1
RROCK14 = FLAT1_1
RROCK15 = FLAT1_1
RROCK16 = FLAT1_1
RROCK17 = FLAT1_1
RROCK18 = FLAT1_1
RROCK19 = FLAT1_1
RROCK20 = FLAT1_1
SLIME01 = NUKAGE1
SLIME02 = NUKAGE1
SLIME03 = NUKAGE1
SLIME04 = NUKAGE1
SLIME05 = NUKAGE1
SLIME06 = NUKAGE1
SLIME07 = NUKAGE1
SLIME08 = NUKAGE1
SLIME09 = NUKAGE1
SLIME10 = NUKAGE1
SLIME11 = NUKAGE1
SLIME12 = NUKAGE1
SLIME13 = FLAT1_1
SLIME14 = FLAT1_1
SLIME15 = FLAT1_1
SLIME16 = FLAT1_1
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
:
: Things Conversion Table
: -----------------------
:
:: 0084 = 3004 SS trooper = Former Human
:: 0065 = 0009 Chaingunner = Shotgunner
:: 0069 = 3003 Hell Knight = Barror
:: 0068 = 0007 Arachnotron = Spider Demon
:: 0071 = 3005 Pain Elem. = Cacodemon
:: 0066 = 3005 Revenant = Cacodemon
:: 0067 = 3001 Mancubus = Imp
:: 0064 = 0016 ArchVile = CyberDemon
:: 0088 = 2035 BossBrain = Barrel
:: 0089 = 0016 BossShooter = CyberDemon
:: 0087 = 2028 SpawnSpot = Floor Lamp
:: 0082 = 2001 S_Shotgun = Shotgun
:: 0083 = 2013 MegaSphere = Blue Sphere
:: 0072 = 2035 Keen = Barrel
:: 0085 = 0035 Tall Tech Lamp = Candelabra
:: 0086 = 0034 Short Tech Lamp = Candle
:: 0070 = 2035 Flaming Barrel = Barrel
:: 0073 = 0050 Torso No Guts = Hanging - Arms out
:: 0074 = 0050 Torso No Brains = Hanging - Arms out
:: 0075 = 0051 Torso No Brains = Hanging - 1 Leg
:: 0076 = 0063 Torso No Brains = Hanging - Twitching
:: 0077 = 0050 Torso No Brains = Hanging - Arms out
:: 0078 = 0051 Torso No Brains = Hanging - 1 Leg
:: 0079 = 0024 Pool of Blood = Pool of Blood and flesh
:: 0080 = 0024 Pool of Blood = Pool of Blood and flesh
:: 0081 = 0024 Pool of Brains = Pool of Blood and flesh
:
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
~~THINGS
0064=0016
0065=0009
0066=3005
0067=3001
0068=0007
0069=3003
0070=2035
0071=3005
0072=2035
0073=0050
0074=0050
0075=0051
0076=0063
0077=0050
0078=0051
0079=0024
0080=0024
0081=0024
0082=2001
0083=2013
0084=3004
0085=0035
0086=0034
0087=2028
0088=2035
0089=0016