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river14.txt
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Text File
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1994-08-01
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3KB
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63 lines
A River Runs Through It
by
Stew Oswald
Wad File: RIVER14.WAD
Episode: 1
Level: 4
Weapons Available: Pea Shooter, Machine Gun, Rocket Launcher,
Plasma Gun, Hands, Chain Saw
Monsters Used: None
Powerups Available: Soul Sphere, Invisibility, Blue Armor, Back Pack
Description: Designed for Deathmatch. This is like a fight out in the
woods. There are two land sections with a river running between them.
There is a bridge over the river to connect the sections. If you fall
in the river, there are ways out. There is an island with a "buried
treasure". There are three buildings with goodies in them. One of which
is loaded with health. There are two "sniping" pedestals. If you get
low on health, you can go to the "fountain of youth" which warps you to
the health room. Deathmatch is much better without monsters, so I didn't
include them.
Secrets:
None, what you see is what you get.
Hints:
Use your color to your advantage. You can be "camouflaged" if you sit
still or hide by a tree.
The rocket launcher area can be a great place to rack up the frags.
The "fountain of youth" is also a great way to cross to the other section.
You can shoot through trees so they make great sniping spots.
The exit is unmarked and is the wall at the west end of the river.
Misc:
WAD Created: 8/1/94
Other wads by the author:
THE RACE: Designed for Deathmatch. Each player starts off in an
identical wing of the main maze. The race is to be the first one to
find the way out and to get the good stuff (rockets, weapons). Each
corner warp will warp back to a different wing. The center warp will
warp to the other section. Go up the stairs here and have a perfect
shot at your opponents. Good luck finding the exit.
FOUR CYLINDERS: Designed for Deathmatch. Each player starts off in a
cylinder. There are is a switch off of each cylinder that opens
one of the doors in the center section, that leads to the exit.
There is also a warp off of each cylinder that warps into a different
cylinder.
THE PITS AND THE PEDESTAL: Designed for Deathmatch. Each player starts
off in the center section. Each platform in the center section opens a
door. There is one warp that takes you to the tall pedestal in the center
section. Deathmatch is much better WITHOUT monsters, so I didn't even
include them.