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ARM Club 3
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TheARMClub_PDCD3.iso
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programs
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emulaton
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snesplay
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!SnesPlay
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TempOut
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Text File
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1998-08-02
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3KB
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82 lines
snes9x: S9xUsage: snes9x <options> <rom image filename>
Where <options> can be:
-cycles or -h <num> Percentage of CPU cycles to execute every scan line (default 90)
-frameskip or -f <num> Screen update frame skip rate (default 2)
-m num Screen mode:
0 - 320x240, 1 - 320x200 (clipped)
2 - 256x256, 3-6 - 640x480, 7 - 640x400
8 - 800x600, 9 - 320x240 16 bit, 10 - 640x480 16 bit
-scale Scale SNES screen to fit S-VGA sized screen
-forcehirom or -F or -FH Force Hi-ROM memory map, useful for hacked ROM imagess.
-forcelorom or -FL Force Lo-ROM memory map, useful for hacked ROM images.
-old or -o Enable old-style SNES joypad emulation
-noold or -no Disable old-style SNES joypad emulation
-soundskip or -ss <num> Sound CPU skip-waiting method, 0 - 3 (default 0)
-sound or -S Enable digital sound output (default: enabled)
-nosound or -NS Disable digital sound output
-sound or -S Enable digital sound output (default: off)
-soundquality or -r <num> Sound sample playback rate/quality, 0-7 (default 4)
0 - off, 1 - 8192, 2 - 11025, 3 - 16500,
4 - 22050 (default), 5 - 29300, 6 - 36600,
7 - 44000
-stereo Enable stereo sound (default: mono sound)
-mono Enable mono sound (default: mono sound)
-buffersize or -B Sound playback buffer size (default auto for playback rate)
-nospeedhacks or -N Disable some internal speed ups that break a few ROMs
-speedhacks or -SH Enable some internal speed ups that break a few ROMs
-loadsnapshot or -l <filename>
Load saved game position snapshot file & required ROM
image.
-swapjoypads or -s Swap joypad 1 and 2 around
-pal or -p Fool ROM into thinking that this is a PAL SNES system
-ntsc or -n Fool ROM into thinking that this is a NTSC SNES system
-interleaved or -i ROM image is in interleaved format.
-interleaved2 or -i2 ROM image is in interleaved 2 format
-nohdma or -H Disable H-DMA emulation (default: enabled)
-hdma or -NH Enable H-DMA emulation (default: enabled)
-layering or -L Swap some background priority levels - helps some games
-graphicwindows or -w Enable graphic window effects (default: enabled)
-nographicwindows or -nw Disable graphic window effects (default: enabled)
-noirq or -I Disable processor IRQ (for debugging)
-debug or -d Enter debug mode once ROM has loaded
-trace or -t Trace CPU instructions to file (WARNING: file gets very large!)
ROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),
*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be
compressed with gzip or compress.