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- !Tree Tutorial
- ~~~~~~~~~~~~~~
-
- 0) Setting up
- ~~~~~~~~~~~~~
- Load the program and click on the tree which should appear on the icon bar.
-
- Fill in these values to the tree parameter window:
-
- Segments: 1
- Segment length: 10
- Branch scale: 1.00
- Branch scale scale: 1.00
- Left branch offset: 0.50
- Right branch offset: 0.50
- Branch angle: 40
- Angle scale: 1.00
- Depth: 2
-
- Click on "Draw tree" and a window should open with a very simple tree in it.
-
-
- We can now explore what the various parameters do:
-
- 1) Segments
- ~~~~~~~~~~~
- Change the segments value to 2 and then 3 (clicking on "Draw tree" each
- time).
-
- You can see that a segment is a 'trunk' with two branches sticking out and
- that a tree (and also each branch) is made by stacking a number of segments
- together.
-
- Leave segments set to 3 for the remaining sections.
-
-
- 2) Segment length
- ~~~~~~~~~~~~~~~~~
- Try altering the segment length parameter and clicking on "Draw Tree". You'll
- see that this simply controls the length of the 'trunk' in the tree. You can
- use it to alter the overall size of the tree.
-
- Set segment length to 10 for the remaining sections.
-
-
- 3) Branch scale
- ~~~~~~~~~~~~~~~
-
- Set branch scale to 0.7, 0.5, 0.3 and 0.1.
- You'll see that this parameter scales the branches of the tree. So if the
- segment length is 10mm and the branch scale is 0.5 then the segments in the
- branches will each be 5mm long.
-
- If branch scale is greater than 1.00 then the branches will be longer than
- the main trunk. Try 1.5 to see what I mean.
-
- Set branch scale to 1.00 for the remaining sections.
-
-
- 4) Branch scale scale
- ~~~~~~~~~~~~~~~~~~~~~
-
- Yes, this parameter has an extremely un-intuitive name.
-
- Try setting it to 0.8, 0.5 and 1.5.
-
- You'll see that this parameter changes the way branches in different segments
- are scaled so, for example, your tree can be made to 'taper' towards the top.
-
- The reason the parameter is called 'branch scale scale' is because it scales
- the 'branch scale' parameter as you progress along segments. For example, if
- branch scale is 1.0 and branch scale scale is 0.8 then the lowest set of
- branches will be the same length as the trunk, the nest set will be 0.8 times
- the length and the third set will be 0.64 (0.8 squared) times the length.
-
- Set branch scale scale to 1.00 for the remaining sections.
-
-
- 5) Left and right branch offsets
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Try altering left branch offset to 0, 0.25 and 1.
-
- You'll see that these two parameters allow you to alter the position of the
- branches within a segment (e.g. should they be at the top or the bottom of
- the segment) and also to make the tree asymmetrical (by having different
- values for left and right offsets).
-
- Values near 0 seems to give bush-like trees wheras values near 1 give more
- traditional-looking trees.
-
- Set these parameters back to 0.5 for the remaining sections.
-
-
- 6) Branch angle
- ~~~~~~~~~~~~~~~
-
- Try altering this to 10, 80 and 110
-
- Fairly obviously, this changes the angle at which the branches sprout from
- the trunk.
-
- Set this to 40 for the remaining sections.
-
-
- 7) Depth (yes, I know I've skipped Angle scale)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Change segments to 1 and then try depths of 3,4,5 and 6.
-
- You'll see that depth changes the number of branches that you must
- travel along to get from the trunk to a leaf.
-
- A word of warning: If you have a large depth then the number of segments
- should be small and vice-versa. If they are both 'large' together the tree
- will be extremely complex and will either take a very long time to generate
- and draw or else the program will run out of memory and generate an error.
-
- Set depth to 6 for the last section.
-
-
- 8) Angle scale
- ~~~~~~~~~~~~~~
-
- Try changing this to 0.9, 0.8, 0.7, 0.6, 0.5, 1.1, 1.2 and 1.3
-
- You'll see that the angle scale alters the angle of the branches as you
- proceed towards the leafs. Taking 0.5 as an example, the branches from the
- main trunk come out at 40 degrees (the value of branch angle). The next level
- of branches come from their branches at an angle of 0.5*40 = 20 degrees. The
- next level at 0.5*20 = 10 degrees and so on. This lets you get a basic tree
- shape but with whispy branches and plenty of space within the tree.
-
-
- 9) An example
- ~~~~~~~~~~~~~
- Here's an example tree:
-
- Segments: 2
- Segment length: 12
- Branch scale: 1.00
- Branch scale scale: 0.80
- Left branch offset: 0.5
- Right branch offset: 0.5
- Branch angle: 30
- Angle scale: 0.94
- Depth: 6
-
-
- Try changing these parameters:
- Left branch offset: 0.8
- Right branch offset: 0.25
-
-
- 10) Things I might add
- ~~~~~~~~~~~~~~~~~~~~~~
-
- I can possibly add other parameters if necessary. One possibility is a
- parameter that shrinks the segment size along a branch (the branches can be
- shrunk from segment to segment using branch scale scale but the segments
- themselves are all the same length). Another possibility is to allow different
- branch angle, branch scale etc. on the left and right.
- Also I haven't done anything much about colour yet.
-
- I could add facilities for loading and saving the parameters.
-
- I could add a facility for automatically scaling the tree to be a particular
- size but you can use segment length to do this manually.