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- Title: GAMESUITE
- Author: Andy
- Version: 3.00
- Title From: Documentation
- Author From: Documentation
- Version From: Documentation
- Supplier: Andy (as142@cam.ac.uk)
- Date: 18/09/95
- Keywords: Function libraries ; Games
- Shareware: No
- Machine: Archimedes
- Operating system: RISCOS
- Memory requirements:
- Peripherals needed:
- Other s/ware needed:
- Directory: micros/arch/riscos/c130
- Date mounted/updated: 14/10/95
- File names: gamesuite.arc
- Unarchived files: 305
- Unarchived size: 1676 kbytes
- Omissions:
- See also: FSP (b152)
-
- -------------------------------------------------------------------------------
-
- Acquiring the package:
-
- Download the archive file(s) and extract using SparkPlug 2
- (see the "tools_help" file in micros/arch/riscos/tools for further info).
-
-
- Description:
-
- GameSuite is a package of modules which are designed to allow
- programmers to write top quality games with the minimum of effort.
- The package contains the sort of routines that are common to most
- games. Sound, sprite plotting, movement, collision checking,
- animation, etc. Best of all there are no restrictions to their use -
- you can include them in commercial games if you wish and you pay no
- royalties.
-
- Release 3 includes:
- An all new help system.
- The complete source code for all of the modules.
- Source code for an example Oddball.
- A large example in ARM code with all of its development files.
- Minor upgrades and bug fixes all round.
-