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1999-04-27
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Title: GAMESUITE
Author: Andy
Version: 3.00
Title From: Documentation
Author From: Documentation
Version From: Documentation
Supplier: Andy (as142@cam.ac.uk)
Date: 18/09/95
Keywords: Function libraries ; Games
Shareware: No
Machine: Archimedes
Operating system: RISCOS
Memory requirements:
Peripherals needed:
Other s/ware needed:
Directory: micros/arch/riscos/c130
Date mounted/updated: 14/10/95
File names: gamesuite.arc
Unarchived files: 305
Unarchived size: 1676 kbytes
Omissions:
See also: FSP (b152)
-------------------------------------------------------------------------------
Acquiring the package:
Download the archive file(s) and extract using SparkPlug 2
(see the "tools_help" file in micros/arch/riscos/tools for further info).
Description:
GameSuite is a package of modules which are designed to allow
programmers to write top quality games with the minimum of effort.
The package contains the sort of routines that are common to most
games. Sound, sprite plotting, movement, collision checking,
animation, etc. Best of all there are no restrictions to their use -
you can include them in commercial games if you wish and you pay no
royalties.
Release 3 includes:
An all new help system.
The complete source code for all of the modules.
Source code for an example Oddball.
A large example in ARM code with all of its development files.
Minor upgrades and bug fixes all round.