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- <HTML><h1>GameSuite Release 3</h1>
-
- Welcome to GameSuite - a package of modules which are designed to allow
- programmers to write top quality games with the minimum of effort. The
- package contains the sort of routines that are common to most games. Sound,
- sprite plotting, movement, collision checking, animation, etc. Best of all
- there are no restrictions to their use - you can include them in commercial
- games if you wish and you pay no royalties to me.
-
- <h1>This Release</h1>
-
- Well, this is the third and final release of Gamesuite, but it's the best
- yet! There are a few <a href="buglist">bug fixes</a> but lots of new stuff. There's the complete
- source code for all of the modules, and the game Oddball, plus an entirely
- new, compilable source for the game Bolmaster - the first platform game to
- be written with GameSuite.
-
- <h1>Getting Started</h1>
-
- Firstly I suggest you look at the programs in the Examples directory. You
- can hold down shift and double click them to see how they work. Most include
- the original sprite files and uncrunched versions of their BASIC programs.
-
- The applications !Amnesia, !FastSpr and !Stasis have MicroHelp files, which
- can be accessed by selecting Help from the Filer menu, or shift-
- double-clicking the application. !FSPConv has help files which can be
- accessed from its menus when it is loaded.
-
- <h1>Contents</h1>
-
- Gamesuite is split into three modules.
-
- • <a href="FastSpr:!Help">FastSpr</a> - the sprite plotter.
- • <a href="Stasis:!Help">Stasis</a> - the sound module.
- • <a href="Amnesia:!Help">Amnesia</a> - everything else.
-
- These are contained in the applications !FastSpr, !Stasis and !Amnesia.
- Double clicking these just loads the module, so doesn’t appear to do much.
-
- FSPConv is an application which produces the sprite files used by FastSpr.
- There are many settings which can be altered, but usually it’s enough to
- drag your sprite file to <a href="FSPConv:!Help">FSPConv</a> on the icon bar and click Convert.
-
- There are a few other add-ons which have built up, including example fade
- code, a compression system, and a dodgy music player! There’s also this
- help system with <a href="microhelp.contents">full documentation</a>.
-
- The examples directory contains a few demos of the modules in action.
-
- <h3>Bug</h3><h1> Reports</h1>
-
- Bugs? I'm afraid I don't want any more bug reports! This is the final
- release of GameSuite because <h5>I'm giving up!</h5> Or, to be more specific,
- I'm moving to a different platform. These Acorn machines are a bit too slow
- for me, so I'm moving to PowerMacs. Don't worry! The way things are going
- we'll all be able to run software for any other machine in a few years. I’ll
- get to work on some PowerPC routines...
-
- Anyway, no bug reports please! I’ve included just about every source file
- you could ever need, so you’ll have to fix them yourselves (and good luck
- to you!).
-
- <h1>Contacting Me</h1>
-
- I won't be at my current address for long, and the phone is being taken
- away, so it's a bit tricky to contact me. For post, the address
-
- St John's College,
- Cambridge,
- CB2 1TP.
-
- should be good until June 1996, and the email address as142@cam.ac.uk should
- be OK until March 1996. You could try
-
- http://hydra.phy.cam.ac.uk/andy/andy.htm
-
- to see if my Web page is still valid.
-
- <h1>The Final Word</h1>
-
- Just to say that writing games is supposed to be fun. It’s a great way to
- learn programming and enjoy yourself at the same time. With GameSuite,
- a lot of the groundwork is done for you, but it’s still up to you to design
- the game and get everything working. Please don’t be put off by the
- complexity of the modules and application. You’ll only need a fraction of
- their facilities for the average game so just take things one step at a time.
- Good luck! Apologies for all the mistakes, and I hope you write a few (more)
- masterpieces of games!
-
- <h1>Well, That Used to be The Final Word</h1>
-
- I’d just like to thank everybody who gave me so much feedback about
- Gamesuite. Please keep writing software with these routines. I hope that
- the release of source code will be useful, and that you will continue to
- release PD software (and hopefully updated Gamesuite modules). For now,
- I’ll just have to leave you to it...
-
- All the best,
-
- Andy Southgate.
- 7th August 1995.
-