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TechDocs
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1997-04-24
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Version history
---------------
1.34 Additions:
. Support for the Sculptrix module
Bugs fixed:
. Wouldn't load a Templates file at startup, if the WimpExt module
was used
. Sets TemplEd$Max* variables from !Run, instead of in the !RunImage
(which makes it easier to modify)
1.33 (internal version, not released)
1.32 Additions:
. New icons created by picking from Palette window, instead of a menu
. Possibility to put a frame around a selection of icons
Bugs fixed:
. !RunImage was not StrongARM compatible (because it was a self-
decompressing Absolute file, created with !Crunch)
. TemplEd expected strings in icons to be CR-terminated, when it should
be able to handle ctrl-terminated strings
1.31 Additions:
. Export icon names. The name of an icon should be stored in the
validation string, in the 'N' command
. New interactive help data, can be run from the iconbar menu. To be
used with StrongHelp version 2
Bugs fixed:
. Text in title bar of 'Icon Edit' window was missing
. Error 'Unknown or missing variable' when doing a Save from the
'Save/Discard/Cancel' box
1.30 Bugs fixed:
. 'Pane' flag of templates could be messed up when deleting a template
. 'Divide by zero' error when moving an action button of type 'Click/Drag'
Additions:
. Option 'Min. size: Ignore desktop font'. When calculating the minimum
icon size, and this is on, the desktop outline font is ignored; text
width is calculated for the System font (which is usually wider). This
is of course only useful on RiscOS 3.5 and later.
1.29 Bugs fixed:
. Did not check for proper file type when trying to load sprite file
called 'Sprites'
. Weird behaviour when clicking all mouse buttons above Statistics
window
. WindowEdit window showed flags for 'Scroll events' wrongly (when
'repeat' button was on, the '1' flag was set, and vice versa);
flags were set correctly, though
Additions:
. Export templates as text file
. Loads sprite file 'Sprites22' or 'Sprites23' instead of 'Sprites'
when present (and provided you have configured the appropiate
monitor type)
1.28 Bugs fixed:
. Got error on startup when support for WimpExt was in Options file
Additions:
. Archive 'StyleGuide' in the 'Extras' directory, contains example
templates from the RiscOS 3 Style Guide
. New set of standard icons (in the 3D templates) by Neil Spellings.
These conform to the Style Guide and are suited for RiscOS 3.5.
Neil also provided an overview of the standard icons, as listed in
the Style Guide (see the file 'NewIcons' in the 'StyleGuide'
archive)
. Statistics window: choice of decimal/hex numbers saved in Options
file
1.27 Bugs fixed:
. Deleting icons by dragging them outside a window had stopped
working (since v. 1.24)
. Gave error when trying to edit title bar with outline font in it
. Corrected calculation of minimum icon size for text+sprite icons
with empty text string
Additions:
. Fast resizing of work area, with Ctrl+Alt+Adjust
1.26 NOTE: For this version the source code has been left out of the
distribution, because the archive was getting rather large.
(From version 1.27 on, the source is distributed separately.)
Bugs fixed:
. Decreased minimum size of drag-box when resizing icons. Old
minimum (16x32) made it difficult to create sliders.
Additions:
. Added support for the WimpExt module. Like the Interface and AEH
module, this contains a number of extensions to the Wimp (3D
buttons, pointer change), plus a lot of other support for Wimp
applications.
. Can use the OLESupport module: changes in the file with custom
sprites (e.g. with !Paint) are signalled by the module; TemplEd
then re-loads the sprite file. (So you don't need to select
'Re-load' from the menu)
1.25 Bugs fixed:
. Move icons with cursor keys only (i.e. no drag) gave error if
you hadn't dragged any icons in the same window first
. Gave 'Mistake' when deleting a template (though deleting did work)
. 'Min size' on sprite icons: looks for sprite in Wimp area if not
found in custom area
Additions:
. 'Keep on Screen' and 'Ignore extent' window flags can be edited
(these flags are for RO3 only)
. 'Tidy icons' replaced by multiple options
. From Acorn's !NewLook: 3D sprites, and the BorderUtils module
(contains fix for the '3D-button bug')
1.24 Bugs fixed:
. Font usage counting revised again. Version 1.23 might lose a font
while still in use for an icon, resulting in 'Illegal font handle'
error
. Incorrect PROC call within PROCsetworkarea. No one complained, so
apparently the line is rarely executed
. Gave an error if an icon resize-drag ended outside the template
Additions:
. Pressing the cursor keys moves the currently selected icons
(without needing to drag with Shift+Select)
. When editing multiple icons, you can now set just 1 aspect: click
with Menu on 'Update' or 'Update & Exit'; then choose which flags
you want to change. The other settings of the icons remain the same
. Menu items to View/Re-load/Reset the custom sprites. (The 'View'
item just Filer_Runs the sprite file; use 'Re-load' after editing
the sprites; 't would be nice if !Paint supported the External Edit
protocol...)
. (Due to popular demand:) Pointer changes above appropriate icons in
the Icon Edit and Window Edit windows (was: only if using the 3D
templates). Not for RiscOS 2
. To minimize the 'Max size' field, click with Adjust on the
'Max size' text icon (sets number to length of text + 1)
1.23 Bugs fixed:
. PLEASE NOTE: Use of function keys in the Edit windows has changed:
F2 = Update
F3 = Update & Exit
F4 = Exit
F1 is for activating interactive help, be it !StrongHelp or RiscOS
!Help. (This also follows Acorn guidelines)
. If a drag-select ended with the pointer over another window, the
icons in that window were selected (instead of in the window where
the drag started ...)
. Input focus wasn't shown correctly for templates with 'Pane' bit set
(instead, the non-pane window that was last opened, was highlighted)
. Count of font usage not always correct; sometimes caused the
counting by the FontManager to be too high
. Extended icon info (via !Help) gave wrong ESG number
Additions:
. During icon move/resize, Icon info window shows coords of drag-box
(thanks to Paul Hobbs for showing that it can be done)
This means that for single icons you can see the new position and
size during the drag.
. Interactive help for Icon Edit and Window Edit windows: press F1
with pointer above a button, to get help on the flag that this
button represents (!StrongHelp and !TemplHlp must be loaded first)
. Double grid:
- 'Icon size' grid locks all corners of the icons
- 'Icon position' grid locks the bottomleft corner, leaving the
size unchanged
. 'Same size' for icon selections
. Cooperates in desktop save (RiscOS 3)
. TAB key can be used to move the caret in dialogue windows
1.22 Bugs fixed:
. Copying templates caused an error, due to a brilliant new bug in
version 1.21
. Better calculation of minimum icon size
. Revised renumbering of icon selection
Additions:
. Filer-like browser window
. Hotkeys for Align, Space Out and for Copy Up/Down/Left/Right
. When editing title bar, you can set its colours from the Icon
Edit window (was: from Window Edit window only)
. Pressing Esc during a drag aborts it
. Moving icons to other templates is equivalent to copying
. Prevents desktop shutdown if data is changed & not saved
. Menus over Edit windows (Button type, ESG, Font etc.) pop up
when ANY mouse button is pressed (was: only for Menu button)
1.21 Bugs fixed:
. Sprite area pointer of windows was not reset to 1 (Wimp area) when
saving
. Saving to other applications (via Wimp$Scrap) now properly supported
Now it is possible to exchange templates between 2 copies of TemplEd
. Another bug in Wimp_LoadTemplate (#$&$#%@!!!): it expects some
indirected data for an indirected non-text, non-sprite icon.
Although the indirected data is not used, it won't digest an
invalid pointer.
Additions:
. Uses DragASprite in save windows
. Hotkeys for some functions (^Z, ^X, ^C etc.)
. Windows can be centered to the screen
. Icons can be centered to the window
. Support for AEH module
. 'Minimize size' for icons
. Using cursor keys to move pointer now also works for moving/
resizing windows (when done using Ctrl+Select/Ctrl+Adjust)
. When loading a templates file called 'Templates', TemplEd
automatically loads the 'Sprites' file from same directory, if such
a file exists
. MaxFonts% limit removed: font menu can contain any number of font
families
. If browser window is closed, all template windows are closed, too
1.20 Bugs fixed:
. Templates with deleted, indirected icons were saved without any
indirected data; Wimp_LoadTemplate gave an error when reading this,
because it expects some indirected data. (Weird...)
. TemplEd's own templates may now contain outline fonts (including
the custom icons for the 'Create icon' submenu)
. Would not run together with Joris Rölings !FontSelect utility; the
FontLister module did not like the way TemplEd (v1.11) reads the
font names.
Additions:
. Resizing of a selection of icons
. Reads 'Templates' and 'Sprites' file of an application when its icon
is dropped on the icon bar
. Renumbering of a selection of icons
. Moving the mouse pointer during icon move/resize: cursor keys move
the pointer 1 pixel, or 4 pixels when combined with the Shift key
. When creating standard icons (from the 'Create icon' submenu), you
can now create several icons with one click.
(NOTE: the way standard icons are defined has changed. If you
already have a set of custom icons, DON'T just copy them into the
Templates file. Read the section on customizing in the Manual.)
. Option 'Delete icons moved outside'
. Alternative sets of templates and sprites, with 3D look
. Possibility to resize icons when aligning
. Icon resizing now only in 1 dimension (x or y) at a time
. Double-click on icon, title bar or background opens the appropriate
Edit window
. Drag-selecting of templates in 'Templates' window
. Souped-up 'Templates' window: templates appear as sprite+name
. Direction (up/down/left/right) for copying of icons in menu
. Extended icon info, such as button type and validation string, is
sent to !Help (Acorn's interactive help application).
. Help files for !StrongHlp
. Possibility to set coordinates of topleft corner (min.X & max.Y) of
work area (were fixed to 0,0 in old version)
1.11 Removed automatic minimizing of WimpSlot at startup, since it seemed
to give problems with RiscOS 2
Grid size now adapts to mode changes
1.10 First distributed version
1.00 Test version
Known bugs
----------
* In some cases, you may find it difficult to click-select an icon:
- When its button type is 'Menu' (icon is deselected when pointer
moves away from the icon)
- When it has border type 'R5' in its validation string (icon is
deselected after a short delay)
- When the icon is shaded (no reaction to a click)
- When the icon is part of a selection group (ESG), and the 'Allow
adjust' flags are cleared (click-selecting with Adjust deselects
the other icons)
In all cases, you can drag-select the icon, or you can use 'Select all'
and deselect some other icons.
* Double-clicking on an icon to open the Icon Edit window does not work
smoothly with all button types; the Wimp interferes with TemplEd's
reactions to clicks. For the same reason, double-clicking on the title bar
has the weird effect that the Icon Edit window is opened, and immediately
the template window is re-opened on top. I have made the double-click thingy
optional; if you don't like it, you can switch it off.
Limitations
-----------
* Limits on
- the number of templates (currently 100)
- the number of icons per template (currently 200)
- the amount of indirected data. (currently 8000 bytes)
This can be changed by setting environment variables TemplEd$Max*, in the
!Run file.
* TemplEd can't handle indirected strings longer than 255 bytes. You can set
the maximum length above this limit, but TemplEd can't put more than 255
characters in a text area.
* You can't set the sprite area for each icon separately; all sprites in a
template are read from the same area.
* TemplEd is a single-file editor.
Possible future additions
-------------------------
Future versions MAY have one or more of the following features:
* Show grid
* Multi-file editing
* Grouping of icons
* On fatal error, save templates in <Wimp$ScrapDir>