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- Here are the changes between public POV-Ray 3.00 and 3.01.
-
- 1) Fixed problem with some dda errors in height fields
-
- 2) Fixed error line number bug. Comments with // got double counted.
-
- 3) Fixed problems with file input from stdin and file output to stdout.
-
- 4) Fixed problem with PNG image maps.
-
- 5) Fixed problem with illegal keywords in a # directive
-
- 6) Fixed problem with smooth triangles that only bend in one direction.
-
- 7) Fixed some blob bugs
-
- 8) Fixed some lathe bugs; Modified lathe intersection code (much faster
- now); Modified sor intersection code (much faster if sturm is used)
- Fixed another bug in POLYSOLV.C
-
- 9) Fixed problem with backslash in string literals
-
- 10) Added experimental feature warning to halo, atmosphere, and radiosity.
-
- 11) Fixed problem which split a file if you changed directory while
- rendering.
-
- 12) Fixed 'declare' with no '#' bug and added warning
-
- 13) Eliminated unnecessary light buffer on shadowless light source
-
- 14) Fixed TTF Normal bug
- Applied patches to TTF code to fix visible tearing
- Also added a check to allow Mac TT fonts to be used
-
- 15) Fixed empty texture bug
-
- 16) Fixed problems with deeply nested #while, #if, #switch etc.
-
- MSDOS:Fixed true color Diamond 24X
- Fixed djgpp make file
- Fixed problems with +FS output creating corrupt targas.
-
- XWINDOWS: Changed colormap handling to dynamically allocate colors.
-
- Linux SVGA: Added grayscale palette for preview, fixed video mode
- selection.
-
- UNIX: Fixed up prototypes and variable types to remove many compiler
- warnings.
- Fixed problem with interrupt handler when writing to a broken pipe.
- Fixed problem with dithering code for mosaic preview.
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-