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-
- Replay tools 1.02
- -----------------
- (c) Henrik Bjerregaard Pedersen, 1995.
-
- This is a collection of PublicDomain programs which are designed to make your
- life a little easier if you work with Replay. Read Decomp800.!ReadMe and
- Decomp802.!ReadMe for details of how to use the compressors.
-
- You may distribute the original, unaltered files/programs as long as this
- file is included.
- You may NOT sell the programs without my permission, but PD-libraries may
- charge a nominal fee to cover postage, disc etc.
- All programs are copyright Henrik Bjerregaard Pedersen, 1995.
-
-
- CropReplay - reduce the size (in pixels) of a Replay movie.
- Decomp800 - 'LinePack' Replay compressor.
- Decomp802 - 'Movie 16:3' Replay compressor.
- FLI - not exactly Replay related, but quite useful anyway.
- GrabLarge - grab large movies with your Eagle card
- Spr2Replay - convert sprites to Replay.
-
-
- LinePack
- --------
- See Decomp800.!ReadMe.
- If you don't have the BASIC library !ARMovie.Tools.CompLib you should use the
- compressor from the CLI, as *Comp800 ...
-
-
- Movie 16:3
- ----------
- See Decomp802.!ReadMe.
- If you don't have the BASIC library !ARMovie.Tools.CompLib you should use the
- compressor from the CLI, as *Comp802 ...
-
-
- CropReplay
- ----------
- CropReplay removes pixels from the border of a Replay movie. This is very
- useful if you have an Eagle card, as this sometimes produces a very ugly
- black border.
-
- Call as *CropReplay <input> <output>.
-
- <input> can be any Replay movie.
- <output> will be a format 2 (15bpp uncompressed) Replay movie.
-
- Currently, CropReplay removes 4 pixels from all 4 sides of the movie, but you
- can change this by editing the start of the program.
-
-
- GrabLarge
- ---------
- This allows you to grab a Replay movie in 320x256 pixels from your Eagle
- card. The movie is grabbed directly to RAM so there's a limit to the number
- of frames you can grab. Make sure that the Next slot in the task manager is
- dragged to full.
- You can change the size and frame rate of the movie by editing the start of
- the program.
-
-
- Spr2Replay
- ----------
- Spr2Replay converts a list of sprite files to a Replay movie.
-
- Please read the first 20-25 lines of the program for more details.
-
- Call as *Spr2Replay <movie> <textfile> <size x> <size y>
-
- <movie> is the output movie.
- <textfile> is a textfile holding a list of spritefile names.
- <size x> is the width of the movie.
- <size y> is the height of the movie.
-
- The program _can_ run on pre-Risc PCs, but this requires that all the sprites
- are 15bpp (eg. created by *MPEGDecode) and the exact same size as the output
- movie.
-
- To create the textfile, create an empty file in !Edit or !Zap, and Shift-drag
- the sprite files one by one to the textfile window.
-
-
-
- Changes since 1.01
- ------------------
- * The commandline compressor now uses much less memory when the source movie
- is in uncompressed 15bpp RGB.
- * Much improved version of Spr2Replay.
- * FLI included.
-
-
- Enjoy!!!
- --------
-
- Please send donation, bug-reports and suggestions to:
-
- Henrik Bjerregaard Pedersen
- Stengaards Alle 13B
- DK-2800 Lyngby
- Denmark
-
- email: henrik@login.dknet.dk
-
- I cannot guarantee to answer anything but email and letters with money.
-