home *** CD-ROM | disk | FTP | other *** search
- &***,*,*,*,*,*,*,*
- &000,1,!Cruncher,ACE/ArcAngels,PD,Crunched,A (single) file compacter,
- &000,2,!Vivaldi,Andrew Wood,,MusDump,A tracker player/editor system?,
- &000,3,!Shanghai,Wynand Thompson,AW,Shanghai,A game...,
- &000,4,!Family,David Breakwell,PD,FamilyFile,A family tree database program,
- &000,5,!TipTop,Tim Willis,PD,,An interactive PD review magazine page,
- &000,6,!Wallaby,Josh Wedbury,PD,,Wallaby Wrestling Federation game
- &000,7,!Ball_Rot,ARMageddon,PD,,A demo...,
- &000,8,!Creepie,Mark Johnson,PD,,A game...,
- &001,1,,,,STracker,A music file played by Hugo Fiennes' STracker,module amongst others
- &001,2,!Journo,DudleySoft,PD,Journal,A diary...,
- &001,3,,,,Castles,???,
- &001,4,!Analysis,Giovanni Lo Conti,PD,Icon,Textual analysis program,
- &002,1,,,,STracker,A music file played by Hugo Fiennes' STracker,module amongst others
- &002,2,!Vivaldi,Andrew Wood,,SampDump,A tracker player/editor system?,
- &002,3,!Adaline,Paul Thomson,AU,AdLetDef,Handwriting recognition system,(Jul 94)
- &002,4,!Analysis,Giovanni Lo Conti,PD,analysis,Textual analysis program,
- &002,5,!Dreams,Quantum,FR,Liquid,A demo...,
- &003,1,!ArmSi,Nick Smith,PD,ArmSI,Speed indexer for Acorn RISC machines,Original filetype - now uses &3F2
- &003,2,,Luke Taylor,PD,Perl,A script file for Gnu Perl,now uses &102
- &003,3,!PlayTrack,David J Seery,PD,,A type of tracker music file?,
- &003,4,!PollTax,Quintin Parker,PD,BBLevel,A game...,
- &003,5,!BatlDroid,Colin McEwan,PD,,A game...,
- &004,1,!Aim,TU Delft,PD,AIM,A picture modified with the,Archimedes Image Management system
- &004,2,ARCOutline,Paul Hobbs,SH,AOutline,An outliner,
- &004,3,!BackDrips,Colin McEwan,PD,Options,A desktop backdrop selector,
- &004,4,!Slicker,Graham Berry,AU,Slick,A 'sliding block' editor....,(May 96)
- &004,5,!FlyingPig,,PD,,A demo...,
- &005,1,!Backup,Johnathan Marten,PD,,Hard disc backup program,
- &005,2,!Account,Alisdair Millard,PD,Accounts,An electronic bank statement,
- &005,3,!Adaline,Paul Thomson,AU,ARMcode,Handwriting recognition system,(Jul 94)
- &005,4,,,,Raydata,???,
- &005,5,!Scott,Dave Lodge,PD,ScottGame,A port of a Scott Adams game-player,
- &005,6,!Minesweeper,Keith Drakard,PD,Error,A game...,
- &006,1,,Douglas Potter,PD,MIDIdata,Data from a MIDI recorder,Deprecated - use fileype &FD4
- &006,2,,,,Pathfile,???,
- &006,3,!Aim,TU Delft,PD,,A picture modified with the,Archimedes Image Management system
- &006,4,,,,RayData,???,
- &006,5,!Scott,Dave Lodge,PD,ScottSave,A port of a Scott Adams game-player,
- &007,1,,Douglas Potter,PD,MidiDump,Data from a MIDI recorder,
- &007,2,!DrumKit,,PD,,Play drums...,(from an Acorn User disc)
- &007,3,!LCrypt,Guido Thater,PD,LCrypted,A file encryption program,based on the LUCIFER routines
- &008,1,!Golf-Demo,Q-Soft,CO,Golf-Demo,A demo version of 'International Golf',
- &009,1,!Enigma,J R Grant,PD,Enigma,A file encryption utility,
- &009,2,!BatlDroid,Colin McEwan,PD,,A game...,
- &00A,1,!Armony,Mike Smith,AU,Songs,A chord sequencer,(May 94)
- &00A,2,,,,IconStorm,???,
- &00A,3,!Change,Simon Weston,SH,VAXFile,Alters the format of files ported,from PCs or VAXs
- &00A,4,!Automaton,Peter Hartley,PD,AWGame,An 'automaton wars' saved game,
- &00B,1,!Armony,Mike Smith,AU,Rhythms,A chord sequencer,(May 94)
- &00B,2,,,,matrixT,Matrix is a type of music Tracker file,
- &00B,3,!Automaton,Peter Hartley,PD,AWBoard,An 'automaton wars' game board design,
- &00C,1,!Circuit,Julian Robbins,AU,,A circuit diagram editor,(Feb 95)
- &00C,2,,,,screamT,Scream trackers are a type of music Tracker file,
- &00D,1,!U2,ALT-itude,PD,U2Dec,A binary-ascii convertor using,uuen/decoding routines - decoded data
- &00D,2,!DiskTree,Julian Robbins,AU,TreeFile,A utility that stores disc catalogues,(March 96)
- &00D,3,!NoteBook,ASJ,PD,NoteBook,A notebook ?,
- &00E,1,!U2,ALT-itude,PD,U2Enc,A binary-ascii convertor using,uuen/decoding routines - encoded data
- &00F,1,!Pottery,Richard Seago,AU,Pottery,Creates solids of rotation,(May 90)
- &00F,2,!OrdFSI,Andrew Ord,AU,,Palette handling utility,(Nov 95)
- &010,1,!Aim,TU Delft,PD,AIM+ Inf,Picture+Header file for the AIM,Archimedes Image Management system
- &010,2,!MailLabel,Toby Smith,PD,Mailabl,Mailing label printer,
- &010,3,!Mandel,D.M.Karunadasa,PD,Mandel,A Mandelbrot fractal program,
- &010,4,!GoodMenu,David Barker,PD,,Menu driven application launcher,
- &010,5,!Photon,Ben Carter,PD,,A game...,
- &011,1,!Aim,TU Delft,PD,AIM,An Archimedes Image Management system file,A TCL compatible image
- &011,2,!Mandel,D.M.Karunadasa,PD,,A Mandelbrot fractal program,
- &011,3,,,,HelpText,???,
- &012,1,!Aim,TU Delft,PD,AIM Cfg,An Archimedes Image Management system,configuration file
- &012,2,!Meditate,A Bennett & N Davies,PD,MagText,The Lunchtime Magazine Editor (?),
- &012,3,!Horses,Peter Cathcart,PD,S7Data,A horse betting simulation game,
- &012,4,!NewsDesk,N.Sherman & B.Harding,AU,NewsDesk,Writes timed messages to the screen,(Xmas 97)
- &013,X,,,,,,
- &014,1,!AEC_Demo,Tim Peugniez,PD,,A demo...,
- &015,1,!ViewObj,Wilco Dijkstra,PD,,Lets you view 3D objects,
- &015,2,,Andre Miles,RU,,A draughts program,(Vol 5 No 8)
- &015,3,!AEC_Demo,Tim Peugniez,PD,,A demo...,
- &016,1,!PlanF,,AW,PlnPg,A saved page for a flow chart editor,(Feb 94)
- &016,2,!Hangman,Tim Peugniez,PD,,The game...,
- &016,3,,,,,Repton3 game file,
- &017,1,!PlanF,,AW,PlanF,A saved document for a flow chart editor,(Feb 94)
- &018,1,!ExtraBar,David McCormack,PD,ExButton,Original filetype - now uses &136,
- &018,2,,,,,??? - see also &019,
- &019,1,,,,,??? - see also &018,
- &01A,X,,,,,,
- &01B,X,,,,,,
- &01C,X,,,,,,
- &01D,X,,,,,,
- &01E,X,,,,,,
- &01F,X,,,,,,
- &020,1,,,,gzip,'gzip' compressed file,
- &021,1,!A-Front,Roger Bunnett,CA,AFront,A desktop front end for the Wingpass Assembler,
- &021,2,,,,compress,'zip' compressed file,
- &021,3,!Horses,Peter Cathcart,PD,S7Text,A horse betting simulation game,
- &022,1,!NaillII,Stuart McDonald,PD,Niall II,A word-learning parser,(named after a similar Amiga program)
- &022,2,!PGPfront,Martin Willers,PD,PGP,A front end for PGP encryption,
- &022,3,!Horses,Peter Cathcart,PD,S7Sprite,A horse betting simulation game,
- &022,4,,,,,Some sort of Windows filetype?,
- &022,5,!CavenDemo,Graeme Scott,CO,CaveFile,A game...,
- &023,1,!Horses,Peter Cathcart,PD,S7Font,A horse betting simulation game,
- &023,2,,,,,???,
- &024,1,,,,,???,
- &025,1,,,,,???,
- &026,1,,,,,???,
- &027,1,,,,,???,
- &028,X,,,,,,
- &029,X,,,,,,
- &02A,X,,,,,,
- &02B,X,,,,,,
- &02C,X,,,,,,
- &02D,X,,,,,,
- &02E,X,,,,,,
- &02F,X,,,,,,
- &030,1,!Auto,Andrew Young,AU,SignPost,A utility for auto-running applications?,(Apr 93)
- &031,X,,,,,,
- &032,X,,,,,,
- &033,X,,,,,,
- &034,X,,,,,,
- &035,X,,,,,,
- &036,X,,,,,,
- &037,1,!Tcl,,PD,,An interpreted scripting language,Official filetype now &12E
- &038,1,!Python,Chris Stretch,PD,Python,Provisional filetype for a script for the,Archimedes port of the Python language
- &039,X,,,,,,
- &03A,X,,,,,,
- &03B,1,!Emotions,GEK Programs,CO,GEK Pack,A game...,
- &03C,1,!WordSq,Matthew Eglise,AW,WordSqData,WordSquare creation and solving,(Apr 93)
- &03C,2,!Praktikum,Feldner & Braun,CO,PrakDef,A program for processing numerical series,
- &03D,1,!HyperHelp,Chris Wymark,FR,,A hyper-text display system,
- &03E,X,,,,,,
- &03F,X,,,,,,
- &040,1,,,,Wordsrch,Search for words?,
- &040,2,!AKiss,R.O.McLean,PD,KissCel,A Kisekae Set System for RiscOS,(See also &0C1)
- &041,1,!Widget5,Andrew Sellors,PD,Widget4,A 256 grey level image processing package,
- &041,2,!Word,,AW,Resource,A word search creator?,(Feb 94)
- &041,3,!Daylight,David Taylor,SH,Event,Calculates time of sunset...,
- &041,4,!AKiss,R.O.McLean,PD,KissPal,A Kisekae Set System for RiscOS,(See also &0C2)
- &042,1,!Widget5,Andrew Sellors,PD,Widget5,A 256 grey level image processing package,
- &042,2,!SimpleDTP,Barry Wickett,AU,SimpleDTP,A text only DTP program,(Nov 92)
- &042,3,!Daylight,David Taylor,SH,Location,Calculates time of sunset...,
- &042,4,!AKiss,R.O.McLean,PD,KissConfig,A Kisekae Set System for RiscOS,(See also &0C0)
- &043,1,,,,,???,
- &044,1,!SprayCan,David Llewellyn-Jones,AU,Spray,A spray can painting program,(Jul 94)
- &044,2,!!PalMake,Mike Cook,AU,,Create a 256 colour palette,(Xmas 97)
- &045,1,!FracPaint,Michiel van Schaik,SH,FracPars,A parameters file,
- &046,1,!FracPaint,Michiel van Schaik,SH,ColorMap,A colourmap file,
- &047,X,,,,,,
- &048,1,!SuperWah,Mike Cook,AU,,Controls a Wah Wah guitar effects pedal,(Feb 98)
- &049,1,,,,AW,A Caves of Doom level file,(Oct 92)
- &04A,1,!ArmBob,G C Wraith,PD,BobFile,An ARM implementation of the Bob 1.5,programming language
- &04B,1,!ArmBob,G C Wraith,PD,BobTask,An ARM implementation of the Bob 1.5,programming language
- &04C,1,!ArmBob,G C Wraith,PD,BobProj,An ARM implementation of the Bob 1.5,programming language
- &04D,1,!ArmBob,G C Wraith,PD,BobPTask,An ARM implementation of the Bob 1.5,programming language
- &04E,1,!Mill,Stuart Whitehouse,AU,,A Nine Men's Morris game,(Jun 96)
- &04F,1,!Hneftafl,Stuart Whitehouse,AU,,A board game,(May 96)
- &050,1,!Label,Barry Wickett,AU,Label,Sticky label designer,(Jan 95)
- &050,2,!Chaosymm,James Harvey,AU,FracDef,Draws chaotic symmetric icons and fractals,(Mar 95)
- &050,3,!CDtracker,Malcolm R Knight,PD,CDtrack,Maintain data on CD collection,
- &050,4,!3DEditor,Simon Wilkinson,PD,3DPlanes,A 3D editing package,
- &050,5,!FilerPatch,,PD,Filer,A desktop enhancer,
- &050,6,!ProFiler,Thomas Olsson,PD,ViewDef,A replacement Filer for the desktop,
- &051,1,!CDtracker,Malcolm R Knight,PD,,Maintain data on CD collection,
- &051,2,!ProFiler,Thomas Olsson,PD,HyperDef,A replacement Filer for the desktop,
- &052,1,!CDtracker,Malcolm R Knight,PD,JukeBox,Maintain data on CD collection,
- &052,2,,,,,???,
- &053,1,!CDtracker,Malcolm R Knight,PD,,Maintain data on CD collection,
- &054,1,!Tron,Jason Williams,PD,,The lightcycle game from,the film of the same name
- &055,X,,,,,,
- &056,1,!DeskLook,,PD,,Saves the appearance of a RiscOS3 desktop,
- &057,X,,,,,,
- &058,X,,,,,,
- &059,X,,,,,,
- &05A,1,!Contents,Ben Summers,PD,Contents,A database? - allows you to keep track of items,
- &05B,1,!Notes,RGSC,CO,Note,Put yellow sticky notes on your screen...,
- &05C,X,,,,,,
- &05D,X,,,,,,
- &05E,X,,,,,,
- &05F,X,,,,,,
- &060,1,!Cal,Ian Palmer,PD,CalFile,A combined Calendar and Diary application,
- &060,2,,,,,???,
- &061,1,,,,Z-Code1,A version 1 format Infocom Adventure, Deprecated - use filetype &11A
- &062,1,,,,Z-Code2,A version 2 format Infocom Adventure, Deprecated - use filetype &11A
- &063,1,,,,Z-Code3,A version 3 format Infocom Adventure, Deprecated - use filetype &11A
- &063,2,!Sid2Wav,Sebastian Weinberg,PD,SIDSong,A SID file is a C64 music format,
- &064,1,,,,Z-Code4,A version 4 format Infocom Adventure, Deprecated - use filetype &11A
- &064,2,!CPC,Mark Rison,SH,CPC snap,Amstrad CPC emulator snapshot file,
- &064,3,!Frodo,Andreas Dehmel,PD,,An Acorn port of the C64 Emulator 'Frodo',
- &065,1,,,,Z-Code5,A version 5 format Infocom Adventure, Deprecated - use filetype &11A
- &065,2,!CPC,Mark Rison,SH,CPC disc,Amstrad CPC emulator disc image,
- &066,1,,,,Z-Code6,A version 6 format Infocom Adventure, Deprecated - use filetype &11A
- &066,2,!ARV,Steven Hodgson,PD,ARVfile,An adventure game,
- &067,1,,,,Z-Code7,A version 7 format Infocom Adventure, Deprecated - use filetype &11A
- &068,1,,,,Z-Code8,A version 8 format Infocom Adventure, Deprecated - use filetype &11A
- &068,2,Big-M,Clan Soft,PD,BigMArt15,Arts package,
- &069,1,Big-M,Clan Soft,PD,BigMArt15,Arts package,
- &06A,X,,,,,,
- &06B,X,,,,,,
- &06C,1,!TADS,Kevin Bracey,PD,TADS,TADS game interpreter,
- &06D,X,,,,,,
- &06E,X,,,,,,
- &06F,X,,,,,,
- &070,X,,,,,,
- &071,1,!playAVI,Paul Gardiner,PD,AVI,A movie file format from the PC world,Deprecated - use filetype &FB2
- &072,X,,,,,,
- &073,1,,,,Sticky,A sticky backdrop program?,
- &074,X,,,,,,
- &075,1,!DiscSpace,Justin Fletcher,PD,Space,Displays information about disc usage,
- &076,X,,,,,,
- &077,1,!CO2,Bandy Ridgwell,AU,,A global warming simulation,(Nov 94)
- &077,2,!OverWrite,C.S. Lacey,AW,Macros,A macro key and text entry utility,(Aug 94)
- &077,3,!Phoenix,Ab Steeman,PD,Phoenix,An application generator,
- &078,1,!BudgieMgr,Richard Murray,CO,,A user account management system for Econet,
- &079,X,,,,,,
- &07A,X,,,,,,
- &07B,1,!JFShared,Justin Fletcher,PD,JFPatch,A JFPatch assembler file,Now uses &13C
- &07C,X,,,,,,
- &07D,X,,,,,,
- &07E,X,,,,,,
- &07F,X,,,,,,
- &080,1,!Lottery,Captain Bibble,PD,LotData,Datafile for a National Lottery predictor,
- &081,1,!Inlay3,Stuart Marshall,PD,Inlay,Design and print cassette inlays,See also &082/&083
- &082,1,!Tau,Tim Birks,PD,TauFile,A data file for Tau,Tau generates graphs as Draw files
- &082,2,!Inlay3,Stuart Marshall,PD,½ Inlay,Design and print cassette inlays,See also &081/&083
- &083,1,!Tau,Tim Birks,PD,TauStyle,A style file for Tau,Tau generates graphs as Draw files
- &083,2,!Inlay3,Stuart Marshall,PD,Pad,Design and print cassette inlays,See also &081/&081
- &084,1,!Blower,Mike Cook,AU,,A PIC 16C84 programmer,(Sep 97)
- &085,1,!WimpDDLI,Tim Birks,PD,,A RiscOS implementation of the,Duniho and Duniho Life Pattern Indicator (?)
- &086,X,,,,,,
- &087,X,,,,,,
- &088,1,!Sounds,Stuart Ford,PD,,Store your record collection,
- &088,2,!Videos,Stuart Ford,PD,,Store your video collection,
- &089,X,,,,,,
- &08A,1,!Hugs,G.C.Wraith,,,A RiscOS port of Mark Jones 'Hugs',(Or should it be &2AA ?)
- &08B,1,!Hugs,G.C.Wraith,,,A RiscOS port of Mark Jones 'Hugs',(Or should it be &2AB ?)
- &08C,X,,,,,,
- &08D,X,,,,,,
- &08E,X,,,,,,
- &08F,X,,,,,,
- &090,1,!ArcLink5,Paul Vigay,SH,,A Psion OPO file,
- &091,X,,,,,,
- &092,X,,,,,,
- &093,X,,,,,,
- &094,X,,,,,,
- &095,X,,,,,,
- &096,X,,,,,,
- &097,X,,,,,,
- &098,X,,,,,,
- &099,1,!Puzzle,Henrik Pedersen,SH,PuzzleFile,A sliding block game,
- &099,2,!Trynth,David Jones,SH,Trynth,A space strategy game for the desktop,
- &09A,1,!Simple,Henrik Pedersen,PD,Folder,Simple flatfile database,
- &09B,X,,,,,,
- &09C,1,!RISCLife,Henrik Pedersen,PD,,The game of Life,
- &09C,2,!GunShip,Paul G Hallam,FR,,A game...,
- &09D,1,!GunShip,Paul G Hallam,FR,,A game...,
- &09E,1,!IsoMass,Chris Johnson,FR,,Displays isotopic distributions,
- &09F,X,,,,,,
- &0A0,1,!Maxifile,Chris Wragg,PD,Maxifile,A database...,
- &0A0,2,!Discopy,Chris Whitworth,SH,,A bulk disc copier,
- &0A1,X,,,,,,
- &0A2,X,,,,,,
- &0A3,X,,,,,,
- &0A4,X,,,,,,
- &0A5,X,,,,,,
- &0A6,X,,,,,,
- &0A7,X,,,,,,
- &0A8,X,,,,,,
- &0A9,X,,,,,,
- &0AA,1,!RoA,John Lageu,PD,RoA,Records of Achievement software for schools,
- &0AA,2,,,,Indexer,A disc indexing program?,
- &0AA,3,!Hiper,Andrew Hunter,FR,Hiper,A hyper-text display system,Now uses &13A
- &0AB,1,!TrackConv,Chris Davis,PD,PPPTrack,Converts between various music formats,&0AB is its own internal format
- &0AB,2,!EDS,Tom Humphrey,SH,EDSfile,Database + statistics + graph plotting program,
- &0AB,3,!HotSpot,Andrew Hunter,FR,,Creates hotspots for use in !Hiper,(See &13A)
- &0AB,4,!Telescope,Martin Dale,SH,Telescope,Provides astronomical data,
- &0AC,1,!DiscBox,Ewen Setti,PD,DiscBox,A disc managment database,also used by !DBFind (same author)
- &0AD,1,!Sega,Gareth Moore,PD,SegaGG,Sega System emulator,
- &0AD,2,!Split,Adam Hamilton,PD,Split,Splits a file into several parts,Now uses &B8C
- &0AE,1,!Sega,Gareth Moore,PD,SegaMS,Sega System emulator,
- &0AE,2,!UAE,Peter Teichmann,PD,,A RiscPC port of the Unix Amiga Emulator,
- &0AF,1,!Sega,Gareth Moore,PD,SegaSRAM,Sega System emulator,
- &0AF,2,!Cosmic,Alister Fields,PD,Cosmic,A demo...,
- &0B0,1,!Sega,Gareth Moore,PD,SegaSave,Sega System emulator,
- &0B1,1,!PrListe,Bernd Neumann,SH,,A database designed to manage large quantities,of programs and files
- &0B2,1,!!Manager,BASS,PD,SoftList,Management of a list of software,
- &0B3,1,!DiaSchau,Bernd Neumann,FR,Dia_Pic,A slide-show utility,
- &0B3,2,,,,,???,
- &0B4,1,!DiaSchau,Bernd Neumann,FR,Dia_Table,A slide-show utility,
- &0B4,2,!BarCode,Richard Wareham,AU,C,Create barcodes on the computer,(Oct 94)
- &0B5,X,,,,,,
- &0B6,X,,,,,,
- &0B7,X,,,,,,
- &0B8,X,,,,,,
- &0B9,X,,,,,,
- &0BA,1,,,,TaskBas,Run a BASIC program as a task?,
- &0BA,2,!Oric,Valerius & Olsson,PD,Atmos,Emulates the Oric computer,
- &0BB,1,,Ray Loades-Bannon,PD,BBCRun,A BBC application starter,Related to type &0BC
- &0BB,2,!MegaBoard,Sham Gardner,SH,,A desktop backdrop utility,Now uses &11C
- &0BC,1,,Ray Loades-Bannon,PD,PCRun,a PC application starter (?),Related to type &0BB
- &0BD,X,,,,,,
- &0BE,1,!Oric,Valerius & Olsson,PD,Oric1,Emulates the Oric computer,
- &0BF,1,!Streamer,Simon Melhuish,PD,StrmData,A terminal application for use with packet radio,
- &0C0,1,!RiscKiSS,Dirk Krumbholz,PD,KiSS CNF,A Kisekae Set System for RiscOS,Play with KiSS dolls....
- &0C1,1,!RiscKiSS,Dirk Krumbholz,PD,KiSS Cel,A Kisekae Set System for RiscOS,Play with KiSS dolls....
- &0C2,1,!RiscKiSS,Dirk Krumbholz,PD,KiSS Pal,A Kisekae Set System for RiscOS,Play with KiSS dolls....
- &0C3,X,,,,,,
- &0C4,X,,,,,,
- &0C5,1,,,,,???,
- &0C6,1,!Vicinity,John Wright,PD,Vicinity,An address book,
- &0C7,X,,,,,,
- &0C8,X,,,,,,
- &0C9,1,!BombScare,DoggySoft,AW,BSlevels,A game...,(Dec 94)
- &0C9,2,!Vicinity,John Wright,PD,Condense,An address book,
- &0CA,1,!Vicinity,John Wright,PD,SmModule,An address book,
- &0CB,1,!Emotions,GEK Programs,CO,EmPrefs,A game...,
- &0CC,1,!Card2,Julian Robbins,PD,Card,A business card designer,(Jul 94)
- &0CC,2,,,,HellFile,???,
- &0CD,1,!Stationer,Julian Robbins,SH,,A creator of business stationary,
- &0CD,2,!AudioFS2,Jonathan Hunt,PD,CDTrack,A filing system for audio CDs,
- &0CE,1,!AudioFS2,Jonathan Hunt,PD,CDData,A filing system for audio CDs,
- &0CF,X,,,,,,
- &0D0,1,!Windy,J. David Barrow,AU,Windy,Simple spritefile animator,(Jul 94)
- &0D1,1,!DHacker,Doggysoft,CO,AddrList,Used by early version of Desktop Hacker,Now uses &B6E
- &0D2,X,,,,,,
- &0D3,X,,,,,,
- &0D4,X,,,,,,
- &0D5,X,,,,,,
- &0D6,1,!Vicinity,John Wright,PD,VicyClip,An address book,
- &0D7,1,!Gameboy,Purple Monchichi (?),PD,Gameboy,A Gameboy emulator...,
- &0D8,1,!Gameboy,Purple Monchichi (?),PD,GBSnap,A Gameboy emulator...,
- &0D9,X,,,,,,
- &0DA,X,,,,,,
- &0DB,1,,,,,???,
- &0DC,1,,,,Keystrip,Presumably a kestrip definition...,
- &0DD,X,,,,,,
- &0DE,1,,,,BackMenu,???,
- &0DF,X,,,,,,
- &0E0,X,,,,,,
- &0E1,1,!Diary,Neil Walker,SH,Diary,A Diary...,
- &0E2,X,,,,,,
- &0E3,1,!SSS,Chris Stretch,PD,SSSheet,A spreadsheet,
- &0E3,2,!Interest,Neil Walker,SH,AccInt,Calculates the interest on money,
- &0E4,1,!Addresses,Neil Walker,SH,Addresses,An address book,
- &0E5,1,!RPFS,Neil Walker,SH,RPDir,A file encrypter,
- &0E6,1,!WordEnter,Neil Walker,SH,WordList,A program to enter commonly used words,
- &0E7,1,!ShareGraph,Neil Walker,SH,ShareInfo,Keep track of share prices,
- &0E8,X,,,,,,
- &0E9,1,!Suite,Neil Walker,SH,SuiteLib,A set of desktop utilities,
- &0EA,1,!Suite,Neil Walker,SH,NonUsedLib,A set of desktop utilities,
- &0EB,X,,,,,,
- &0EC,X,,,,,,
- &0ED,1,,,AW,,Used in the game 'Warfare',(Jan 95)
- &0EE,1,,,,,Understood by !Vicinity,(see &0C6)
- &0EF,1,!Reso-Aid,Neil Walker,SH,ResoAid,Display and mouse utility
- &0F0,1,!GraphPlus,Pete Goodliffe,PD,GPTemp,A desktop graph processor,
- &0F0,2,!EasyKnit,A & J Muir,PD,EasyKnit,Produces knitting patterns,
- &0F0,3,!WavePlay,Matthew Wilson,PD,WPScript,Plays large sound samples from harddisc,
- &0F1,1,!WimpLink,Remco de Vreugd,SH,Filter,FidoNet packer/mailer/tosser/reader,
- &0F2,X,,,,,,
- &0F3,X,,,,,,
- &0F4,X,,,,,,
- &0F5,X,,,,,,
- &0F6,X,,,,,,
- &0F7,X,,,,,,
- &0F8,1,!MPEGfast,Paul LeBeau,PD,MPEG,An MPEG movie file modified to avoid,conflicts with CCs 'Movie Magic' card
- &0F8,2,!Help+,Wyvern Software,,HelpFile,A helpfile system...,
- &0F9,1,!Reveal,Alastair Gilmour,PD,RevPic,A simple educational desktop puzzle,
- &0FA,1,!Ray3D,Robert Taylor,AW,RayMacro,A raytracing application,(Sep 94)
- &0FB,1,!Ray3D,Robert Taylor,AW,RayLib,A raytracing application,(Sep 94)
- &0FB,2,!Finance,Colin Solloway,CO,Account,Personal accounts management software,
- &0FB,3,!Emotions,GEK Programs,CO,GEK Data,A game...,
- &0FB,4,!Tabellen,Michael Bader,PD,Liga,Maintain sports league data,
- &0FC,1,!Ray3D,Robert Taylor,AW,Ray3d,A raytracing application,(Sep 94)
- &0FC,2,!Finance,Colin Solloway,CO,Account,Personal accounts management software,
- &0FC,3,!Grapher,Tom Hughes,SH,Grapher,Plots graphs of mathematical functions,
- &0FD,1,!ProBase,,AW,Probase,A database from an AW cover disc,
- &0FD,2,!FineArt,Barry Alcock,SH,F-Shapes,A 256 colour painting program,see also &0FE and &0FF
- &0FD,3,!Rembrandt,B.R.Brown,AU,CompScr,A 256 colour MODE 15 art package,(Oct 92)
- &0FD,4,!Lobster,Kieran Mansley,SH,Lob_Data,Educational lobster fishing simulation (!),
- &0FD,5,!ReadNews,Julian Wright,FR,RNScript,An nntp news reader,
- &0FD,6,!CMOSsave,Alastair Gilmour,SH,CMOSsaved,Saves the CMOS ram to disk,
- &0FD,7,!Finance,Colin Solloway,CO,Account,Personal accounts management software,
- &0FE,1,!FineArt,Barry Alcock,SH,F-Pal,A 256 colour painting program,see also &0FD and &0FF
- &0FE,2,!Rembrandt,B.R.Brown,AU,CompScr,A 256 colour MODE 15 art package,(Oct 92)
- &0FF,1,!Dissi,Ben Dooks,,Diss,A disassembler,
- &0FF,2,!FineArt,Barry Alcock,SH,F-Paper,A 256 colour painting program,see also &0FD and &0FE
- &0FF,3,!Rembrandt,B.R.Brown,AU,CompScr,A 256 colour MODE 15 art package,(Oct 92)
- &0FF,4,!Lobster,Kieran Mansley,SH,Lob_Game,Educational lobster fishing simulation (!),
- &0FF,5,!Shogi,C.M. Dearlove,AU,A game....,(Dec 96)
- &***,*,*,*,*,*,*,*