# Messages for Titler - feel free to edit any text after a colon
# errors first
Fatal:FATAL CODE ERROR : %0 error code %1
Sorrm:Sorry - I can't use mode %0.
Sorrm1: It is not a graphics mode.
Sorrm2: The system doesn't know anything about it.
Sorrm3: It has only %0 colours.
Sorrm4: There is not enough free memory available.
demoversion:This is the demonstration version of Titler. It will not allow you to save anything. Please contact Clares if you wish to purchase the full package.
Sorrls:Sorry - I can't load the sprite file. There is not enough memory available.
smodinv:the sprite's mode is not known.
nosprinf:No valid sprites could be found in this Sprite file. This is either because the file is corrupt or the file contains no sprites.
dead:Data transfer failed: Receiver died.
Sorrld:Sorry - I can't load the Drawfile. There is not enough memory available.
drawcorrupt:Draw file has become corrupted.
cantdraw:Can't render draw files after version 2.01.
backnotthere:Backdrop not there.
chngm1s:Change to mode %0 to display the backdrop. Or drag the file icon with SHIFT held down to load it as a sprite file.
chngm2:Change to mode %0 to display the backdrop.
changecorrm:Change to the correct mode before converting the backdrop into a sprite.
changecorm2:Change to mode %0 before converting the backdrop into a sprite.
Cantls:I can't load the Script :%0
Nvals:Not a valid Script file. Titler can't load it.
Olds:This script was made with an old version of Titler. Attempting to load it would cause an error.
News:This script was made with a newer version of Titler than this one. Please contact CLARES for an upgrade...
no24bit:This script was created on an Archimedes with the PCAT 24bit colour card. It won't look quite as good on this machine.
Cexps:I can't export the sprite file :%0
Cespd:I can't export the drawfile :%0
Feds:Finish editing before you save a Format file
Fdel:Finish editing before you load a Format file
Cantlf:Can't load Format file :%0
Nvalf:Not a valid Format file. Titler can't load it
Oldf:Format file is too old - Titler can't load it
Newf:This format file was made with a newer version of Titler than this one. Please contact CLARES for an upgrade...
Casvp2:the compression module could not be found.
Casvp3:Titler ran out of memory needed to create file.
Casva2:the Atelier Compression module could not be found.
Cloda1:I can't load the Atelier because
Casvstat1:Error while saving status. (%0 error code %1).
Clodstat1:Titler STATUS file not there or invalid. Using internal defaults. Please setup your status and save it!
Clodstat2:Error while loading status. (%0 error code %1). Using internal defaults. Please setup your status and save it!
Gsaving:I can't save the %0 because %1
Gbadnme:a bad filename was used.
discfull: the disc is full.
tcantl:Titler can't load this file.
noscrap:Wimp$Scrap variable not defined - can't drag file from application.
noscreen:Titler$Screen variable not defined - can't drag file from application.
noresourc:Titler resource code not found. Titler must quit immediately.
nomenus:Titler menu description file not found. Titler must quit immediately.
mustdesk:Titler must be launched from the desktop environment.
badclear:Menu handle %0, called for clearing is invalid.
badmenu:bad menu handle.
buffoverflow:Menu indirection buffer overflowed.
writefail:The file can't be opened for writing. Is the disc write protected ?
dirsame:a directory exists with the same pathname as the one you used.
fontlosts:Some fonts in the script (including %0) could not be found. They have been replaced by %1.
fontlostf:Some fonts in the format file (including %0) could not be found. They have been replaced by %1.
#filetype names
Atel:Atelier Picture
Pro:Pro-Artisan Picture
Ren:Render Bender Picture
Scrip:Script file
Formt:Format file
Sprit:Screen
Clr:Clear Picture
Tif:TIF Picture
Noprint:No printer driver installed !
Cantcont:Titler can't continue to print :%0
CantlClr:I can't load the ClearPic :%0
CantlTIF:I can't load the TIFF :%0
CantsRend:I can't save the RenderPic: Compression module could not be found.
CantlRend:I can't load the RenderPic :%0
Nofontmem:There is no memory currently allocated to the font cache. Drag the slider bars in the Task Manager to give the font cache some memory.
Nofreemem:Not enough free memory for Titler to display the script in any mode. Please free more memory.
nofonts:No outline fonts could be found. Titler must quit immediately.
Cantgen:The current version of Titler can't use the genlock map in an extended palette mode.
CantlPro1:I can't load the Pro-Art: This screen is in the old Pro-Artisan file format. Please use the supplied converter program.
CantlPro2:I can't load the Pro-Art :%0
Dragdummy:To save, drag the icon to a directory viewer.
Cantunderstand:The value you entered could not be understood by Titler. Please try again.
CantTfiles:Can't open Tfiles path description file for writing. Disc write protected ?
Update1:The update screen code has failed because %0
NoFpref:The Font$Prefix variable has been destroyed. Please find the !Fonts folder and double click on it's icon before continuing.
NoFpath:The Font$Path variable has been destroyed. Please find the !Fonts folder and double click on it's icon before continuing.
#Question's asked by the program
Removspr:There is a sprite file left over from the last script. Do you want to remove it ?
Removdrw:There is a draw file left over from the last script. Do you want to remove it ?
Removspr2:This will remove all of the sprites from the script. Do you really want to do this ?
Removdrw2:This will remove the Drawfile from the script. Do you really want to do this ?
Removbkdp:This will remove the Backdrop completely. Do you really want to do this ?
Replspr:There is already a sprite file loaded. Do you really want to replace it with the screen backdrop ?
Altpal:This will change Titler's internal palette definition. Do you really want to do this ?
Ed1:The '<untitled>' script has been edited.
Ed2:The '%0' script has been edited.
Resetq: Do you really want to reset Titler ?
Clearq: Do you really want to clear it ?
Loadrq: Do you really want to load '%0' ?
Quit1:'%0' script edited and not saved in Titler
Quit2:'<untitled>' script edited but not saved in Titler
Quit3:: Are you sure you want to Quit ?
#The following four must be short as they will be joined by Titler.
Cfm1:Please confirm for Titler
Cfm2:A file already exists with
Cfm3:the same pathname as the one you want
Cfm4:to save. Do you wish to overwrite it ?
# errors generated in the script
Nomem2: a memory claim failed when it shouldn't have. Please try to free some more memory.
Rmvdlook:Someone removed the draw file when I wasn't looking!
Rmsslook:Someone removed the sprite file when I wasn't looking!
Updfail:The update screen code has failed because
invaltimef:of an invalid command in the Time format string.
updf1: %0 (error number %1)
updf2: the SuperSample module is not present.
tomanyblocks:the current version of Titler only supports 30 blocks of text per script.
updf3: %0 - the module providing this is not present. Please save your Script, quit and then re-start Titler.
updf4: the font '%0' caused the error '%1'. You may have to delete this font.
updf5: the disc required could not be found. Please ensure the disc containing !Fonts is present.
#Info window
about:About the
Script:Script
Sprite:Sprites
Draw:Drawfile
Bkdrop:Backdrop
Rsc:A RISC-OS Sprite
Rnd:A Render Bender Picture
ProN:A Pro-Artisan Picture
Atl:A Atelier Picture
ClrN:A Clear Picture.
Inm:In Mode :%0
Cont:Containing %0
sprs:sprite(s)
objs:object(s)
totsiz:Total size :%0
Currm:Currently in mode :%0
Savdas:Saved as %0
svedit:and then edited.
Unsvd:Unsaved - new file.
Blksdef:Blocks defined %0
anded:(editing)
Bkdropn:Screen backdrop :%0
Nobkd:No Screen backdrop.
Formn:Format file :%0
Noform:No Format file.
# help text
ht1:This is the Titler icon. SELECT to open Titler's main window, Click MENU for some options.
ht2:This is the Titler Directory icon. SELECT to open a directory of files. Drag a directory here to set that directory.
ht3:This is the Titler sprites window. SELECT a sprite name to toggle it's state (on screen or off) and display an info window for that sprite. Click ADJUST to display info without affecting it's state.
ht4:This is the Titler sprite info window.
ht5:TITLER: SELECT to open the
ht6: Disc filing menu.
ht7: Font control menu.
ht8: Text format menu.
ht9: Text effects menu.
ht10: Text colour menu.
ht11: Tools menu.
ht12:TITLER: SELECT to enter Write mode.
ht13:Enter a new path for Titler here.
ht14:Save format window. If you have a sprite or drawfile loaded you can save them with the format file.
ht15:Save script window. If you have a sprite or drawfile loaded you can save them with the script file.
ht16:Save Pro-Art picture window. This saves the entire screen in a format suitable for loading into Pro-Artisan.
ht17:Save RendPic file window. This saves the entire screen as a RenderBender picture.
ht18:Save screen window. This saves the entire screen as a RISC-OS sprite.
ht19:Save section window. Type name or drag icon to destination, then choose the section of screen to save.
ht20:Titler 1.08 - Written By Rob Davison for CLARES 1992. Look out for version 2 !
ht21:This is the Options window. Click here to toggle
ht22:The Display Options column. These options affect the screen display.
ht23:The Control Options column. These options control the way Titler behaves in general.
ht24:Shadow screen status.
ht25:This is the Options window. This icon has no effect at present.
ht26:This is the Options window. SELECT to turn Redraw on.
ht27:This is the Options window. Once on, the redraw must be allowed to take place.
ht28:Screen Backdrop.
ht29:This is the Options window. This icon has no effect at present.
ht30:Information including co-ordinates and kern positions.
ht31:Guidelines.
ht32:Anti-aliasing.
ht33:Finding font.
ht34:Confirm for overwriting of files.
ht35:the use of longer menus. This may take a few seconds to execute.
ht36:This is the Options window. This icon has no effect at present.
ht37:Single line blocks. (RETURN to fix the block and start the next one)
ht38:The mouse pointer.
ht39:Bound window.
ht40:This is the Receive Options window. click here to toggle