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-
- INFORMATION TO HELP YOU EDIT POSTSCRIPT PRINTER DRIVER
-
- In order to use our fonts with PostScript printers, you need to edit the
- PostScript printer driver.
-
- Before starting to do it make sure you know what you are doing!
- ===============================================================
-
- Read this file, "ReadMe" in !PrinterPS as well as any information in
- "PSprolog" file in !PrinterPS. All these files, as well as PoScVector file
- in the same directory as this ReadMe file, are TEXT files and can be read by
- humans - all information is in ASCII form.
-
- Also list a file PoScNames which contains the current list of PostScript
- compatible fonts from The Electronic Font Foundry. Apart from PostScript
- names it also lists their Ventura numbers, which may be helpful in editing
- DTP_config file in Acorn's DTP.
-
- a) Find the disc containing the PostScript printer driver. The directory is
- called !PrinterPS. Open it by double clicking, while holding <Shift> key
- down.
-
- b) You will see several files there, and quite a few are TEXT files. You
- will need to edit several of them. The most important being PSprolog.
-
- c) Load a PSprolog file into the !Edit. You will note it has the following
- structure:
-
- At the beginning there are comments called %%DocumentFonts. Later on there
- are encoding vectors and at the bottom there is the font mapping
- information.
-
- You will need to add between %%DocumentFonts and %%EndComments all the new
- PostScript font names you have on your system according to the following
- prescription:
-
- %%+ PSFontName PSFontName
-
- Make certain that you keep strictly to the format above - in particular, all
- names are case-sensitive, exactly one space should appear between the start
- of the comment and the first font name on the line, exactly one space should
- appear between font names, and there should be no surplus spaces at the ends
- of lines.
-
- Note also that all PostScript font names quoted should appear in the font
- mapping data at the bottom of the file.
-
- Font mapping data (at the bottom of the file) is a series of lines, one line
- for one font:
-
- /EFFfontName /PostScriptFontName EFFvector FF
-
- That is: / followed by the EFF font name then the space and another /
- followed by the PostScript font name and space followed by encoding vector
- name, space and FF (FF stands for 255 letters)
-
- As an example here is a line for mapping of Europe.Light.Narrow, (a Latin 1
- font):
-
- /Europe.Light.Narrow /Futura-CondensedLight EFF_Latin1Enc FF
-
- If your font is Latin 2, you should use EFF_Latin2Enc vector, for instance:
-
- /EFF_Times.Latin2.Italic /Times-Italic EFF_Latin2Enc FF
-
-
- The Dingbats set is not a Latin character set, and if you have it, it
- should be mapped as:
-
- /Dingbats /ZapfDingbats EFF_DingbatsEnc FF
-
- If you also have, say, Selwyn font which has the same PostScript equivalent
- as Dingbats (ZapfDingbats), both have to be mapped since each has a
- different encoding vector, EFF_DingbatsEnc and SelwynEnc, respectively.
-
- The MathGreek font is not a Latin character set, and if you have it, it
- should be mapped as:
-
- /MathGreek /MSymbol EFF_SymbolEnc FF
-
- The encoding vectors for EFF_Latin1, EFF_Latin2, EFF_Latin3, EFF_Latin4,
- EFF_Latin5, EFF_Dingbats and EFF_Symbol are already prepared and are on a
- file called PoScVector. You need to add this file to PSprolog file
- immediately below the Acorn encoding vectors:
-
- Place a carret at the beginning of the first empty line below Acorn's
- encoding vectors, and drag PoScVector ikon on to PSprolog window. This
- action will add the EFF encoding vectors, which are different from Acorn
- ones.
-
- That should complete editing of this file so save it.
- ========
-
- You will also have to add our encoding vector (PoScVector) to the bottom of
- PSencoding file in the same manner as before.
-
-
- If you already have EFF PostScript fonts and are just adding new ones, you
- will not need to add Encoding Vectors (unless new ones are added) or fonts
- which are already mapped.
-
-