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- RANDOM SAMPLE PLAYER 1.00
- -------------------------
-
-
- PURPOSE
-
- This program performs two tasks:
-
- 1) Play a sample at random
-
- 2) Change the system beep with a sample at random
-
-
- SPECIAL NEEDS
-
- You need the DataSuite modules from P.R.Banks.
-
-
- GENERAL FEATURES
-
- All samples and beeps must be stored in two directories called
- "Samples" and "Beeps" respectively, inside the application.
- If you want to keep your samples in another place, just alter
- the !Run file so that the variables "SamplePool$Dir" and
- "BeepPool$Dir" point to the new place.
-
- The program makes extensive use of the DataSuite modules from
- P.R.Banks (thanks Philip) so it can load all the formats
- recognised by the DataLoad module. At the time of writing these
- are:
- DataVox files v1,v2 & v3
- Armadeus sample files
- DSEdit raw sample file
- Tracker sample files
- Amiga IFF 8SVX files
- SUN Audio files
- Read the DataSuite documentation for more details.
-
- The program plays samples "in multitask": you can go on with your
- work while listening to Beethoven.
-
- I use it in my start-up and start-down sequence (eg. in my !Boot
- and in my ShutDown patch).
-
-
- USAGE
-
- You can start this program in two ways:
-
- 1) With a double click
-
- 2) Via an Obey file
-
- The main difference is that starting the program with an
- Obey file lets you enter command-line options to perform
- special tasks.
-
-
- SPECIAL TASKS
-
- You can make the program do three things when calling it
- in an Obey file:
-
- 1) Just play a sample without changing the system beep
-
- 2) Just change the system beep without playing any sample
-
- 3) Do the above things without cleaning the memory after
- playing. This is only useful when you run the program
- from an Obey file but you don't want it to freeze until
- the sound has finished. For example, if you patch the ShutDown
- command to make the computer cry before being switched off,
- you should always wait the sound termination even when
- you are in a hurry otherwise the shutdown procedure would
- not complete. If you use this option, the ShutDown-obey
- would not freeze and you could switch off while playing.
-
- The above tasks are activated with the following options
- respectively: nobeep, noplay, dirty.
-
-
- TOOLS
-
- In the Tools directory you can find some useful tools:
-
- DVoxClear: do not use it.
- SoundDefau: should not need it.
- !OneSound: choose a sample from the "OneSound" directory.
- you should put one only sample inside it.
- !OneBeep: same for beeps.
- ShutPatch: run this to patch the ShutDown command.
- ShoutDown: executed at the ShutDown.
- ShowStatus: lets you decide if you need to run DVoxClear.
- !BeepOnly: changes the system beep and beeps but doesn't
- play a sample.
- !PlayOnly: plays a sample but leaves the beep unchanged.
-
-
- CREDITS
-
- Many thanks to P.R.Banks for the developing of DataSuite,
- without which my job would have been very much harder.
-
-
- COPYRIGHT
-
- Absent.
-
-
- AUTHOR
-
- Cristian Ghezzi
- ser1536@cdc835.cdc.polimi.it
- Via B. da Urbino 2, 20035 Lissone MI, Italy
- fax: +39 31 260735
-
-