home *** CD-ROM | disk | FTP | other *** search
-
- // include various stuff
-
- #include FlashFonts:IDs
- #include FlashFonts:Halvett.Medium
-
- #include FlashLibrary:Colours
-
- #define SHOW ShowFrame { }
-
- //#define DEBUGGING
-
- // header info
- FileVersion 1
-
- FrameArea {
- width 5400
- height 3000
- }
-
- FrameRate 15.0
-
- BgColour WHITE
-
- #ifndef DEBUGGING
- // --- INTRO --------------------------------
- // define a box that fills the entire screen
- Shape {
- id 1
- fillstyle { solid BLACK } // fillstyle #1
- selectfillstyle0 1
- lineby { 0 3000 }
- lineby { 6000 0 }
- lineby { 0 -3020 }
- lineby { -6000 0 }
- }
-
- // put the box on the screen
- Place {
- id 1
- depth 100
- matrix { 65536 0 0 }
- }
- SHOW
-
- // fade in from black to white using a cxform
- :for i = 1 to 15
- Place {
- depth 100
- cxform { 255 255 255 255 16*i 16*i 16*i 0 }
- }
-
- SHOW
- :next
-
-
- // write some text
- Text {
- id 2
- style {
- font HALVETT_MEDIUM
- size 1050
- colour BLACK
- }
- text "writeflash"
- }
-
- // fade the text in from white to black
- :for i = 1 to 15
- Place {
- :if i==1
- id 2
- :endif
- matrix { 65536 160 600 }
- depth 110
- cxform { 255 255 255 0 0 0 0 16*i+15 }
- }
-
- SHOW
- :next
-
- // wait a second or so
- :for i = 0 to 8
- SHOW
- :next
-
- // more text
- Text {
- id 3
- style {
- font HALVETT_MEDIUM
- size 232
- colour GREY3
- }
- text "A program by Henrik Bjerregaard Pedersen"
- }
-
- Place {
- id 3
- depth 120
- matrix { 65536 100 1700 }
- }
-
- SHOW
-
- // --- END OF INTRO --------------------------
- // --- CLEAR THE SCREEN ----------------------
-
- // wait a few seconds
- :for i = 0 to 30
- SHOW
- :next
-
- // remove my name...
- Remove { depth 120 }
-
- // wait a little while... again...
- :for i = 0 to 5
- SHOW
- :next
-
- // zoom in on the 'writeflash' text, whilst
- // fading it out
- :for i = 0 to 9
- Place {
- depth 110
- cxform { 255 255 255 0 0 0 0 25*(9-i)+31 }
- matrix { 65536*(i+1) 500-2000*i 600-300*i }
- }
- SHOW
- :next
-
- Remove { depth 110 }
-
- SHOW
-
- // --- THE SCREEN IS CLEARED -----------------
- #endif
- // --- MAKE BUTTON ---------------------------
-
- // more text - this will be used as a link to
- // my homepage
- Text {
- id 4
- style {
- font HALVETT_MEDIUM
- size 300
- colour RED
- }
- text "My homepage"
- }
-
- Text {
- id 7
- style {
- font HALVETT_MEDIUM
- size 300
- colour BLUE
- }
- text "My homepage"
- }
-
- // the active area of a button defaults to the
- // same as the 'up' of the button, but when this
- // is text, it can sometimes be difficult to
- // hit the active area, as this is then only the
- // filled part of the letters; therefore, we
- // create a shape covering approx. the same area
- // as the text, and use the for the active area
- Shape {
- id 5
- moveto { 0 500 }
- lineby { 2200 0 }
- lineby { 0 -500 }
- lineby { -2200 0 }
- lineby { 0 500 }
- }
-
- Button {
- id 6
- up { id 4 depth 40001 }
- over { id 7 depth 40001 }
- activearea { id 5 depth 40001 }
- actions {
- geturl {
- url "http://login.dknet.dk/~henrik"
- target "__new"
- }
- }
- }
-
- // put the button on the screen; depth is set
- // to something very high, to make sure the
- // button is always visible...
- Place {
- id 6
- depth 40000
- matrix { 65536 2800 2500 }
- }
-
- SHOW
-
- // ------------------------------------------
-
- // a black square
- // centered around 0,0 to make rotation easier
- Shape {
- id 8
- fillstyle { solid BLACK }
- selectfillstyle0 1
- moveto { -500 -500 }
- lineby { 1000 0 }
- lineby { 0 1000 }
- lineby { -1000 0 }
- lineby { 0 -1000 }
- }
-
- :var scale, cx, cs, sn
- :for i = 0 to 35
- Place {
- :if i == 0
- id 8
- :endif
- depth 200
- :scale = 6000*(i*i/15+1)
- :cs = scale*cos(i*30/100)
- :sn = scale*sin(i*30/100)
- matrix { cs cs -sn sn 2700 1500 }
- :if i > 25
- :cx = (i-25)*25
- cxform { 255 255 255 255 cx cx cx 0 }
- :endif
- }
- SHOW
- :next
-
- Remove { depth 200 }
- SHOW
-
- // ---- WHAT NOW ?? --------------------------
-