drawerr1:Bounding box coordinates are in the wrong order
drawerr2:Bad character in string
drawerr3:Object size is too small
drawerr4:Object size is too large
drawerr5:Object size is not a multiple of 4
drawerr6:Object data is larger than specified size
drawerr7:There is more than one font table
drawerr8:The font table appears after text object(s)
drawerr9:Bad text style word
drawerr10:Path must start with a move
drawerr11:Path contains an invalid tag
drawerr12:Path does not contain any line or curve elements
drawerr13:There is extra data present at the end of a path object
drawerr14:The sprite definition size is inconsistent with the object size
drawerr15:Missing end marker in text columns
drawerr16:Actual number of columns in a text area object does not match specified number of columns
drawerr17:Non-zero reserved words in a text area object
drawerr18:This is not a Draw file
drawerr19:Version number too high
drawerr20:Unknown object type
drawerr21:Corrupted text area (must start with '\\!')
drawerr22:Text area version number is wrong or missing
drawerr23:Text area must end with a newline character
drawerr24:Text area: bad \\A code (must be L, R, C or D)
drawerr25:Text area: bad number or missing terminator
drawerr26:Text area: more than one \\D command
drawerr27:Text area: bad font number
drawerr28:Text area: unexpected character in \\F command
drawerr29:Text area: bad or missing font width in \\F command
drawerr30:Text area: bad or missing font size in \\F command
drawerr31:Text area: non-digit in \\V command
drawerr32:Text area: bad escape sequence
drawerr33:Text area must have at least one column
drawerr34:Out of memory when building text area
# c.undo
undo1:Not enough memory to set up undo buffer. Continuing without.
# c.sprites
sprites1:This picture contains sprites made in unknown screen modes. They will not be displayed or edited.
sprites2:This picture contains sprites in 256 colour modes. UNDO and REDO will need lots of memory to work for these sprites.
# c.exact
exact1:Out of memory (for finding exact colour)
demo1:This function is not available in the demo version.
# c.hatch
hatch1:Out of memory (for adding hatch fill)
hatch2:Cannot hatch fill object type %d
hatch3:Out of memory (while adding hatch fill)
hatch4:Bad hatch tagged object
hatch5:Bad path - no MOVE element at its start
hatch6:Asked to "shred" an object which is not Linear filled
hatch7:Asked to "peel" an object which is not Radial filled
hatch8:Not enough memory to create needed buffer space.
hatch9:Unknown path element found while creating hatch fill (%d).
hatch10:Unsupported hatch fill type (%d)
hatch11:Escape pressed - abandon current operation?
# help.c
help1:Click SELECT to change colours or patterns in the picture.|MClick ADJUST to pick up a colour from the picture.
help2:|M"Full view" is ON (F5 will turn "Full view" off).
help3:|M"Full view" is OFF (F5 will turn "Full view" on).|MPAGE UP, PAGE DOWN, and HOME keys zoom in & out about the pointer.
help5:This is the Hatchback icon.|MDrop a Drawfile or a Poster file onto this icon to edit its colours and patterns.
help6:This is Hatchback's toolbox.|MThe functions provided here also appear in the menus.
help7:|MLocal - colour changes only apply to the object which you SELECT.
help8:|MGlobal - colour changes apply to the whole diagram.
help9:|MInside box - colour changes only apply to objects with a bounding box completely within the selection box.
help10:|MBeneath box - colour changes only apply to objects with bounding boxes within or overlapping the selection box.
help11:|MNot within box - colour changes only apply to objects with bounding boxes outside or overlapping the selection box.
help12:|MClick SELECT in this icon to change the current colour.|MWhen using hatch fills, two different colours can be changed.
help13:|MThis box shows a magnified view around the mouse pointer (indicated by the small circle).
help14:|MReplace - replace one colour with another. Only colours that are the same as the colour you click on will be changed.
help15:|MBox spots - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help16:|MDiamond spots - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help17:|MHex spots - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help18:|MHorizontal - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help19:|MVertical - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help20:|MGrid - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help24:|MChequered - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help25:|MHor. Dashes - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help26:|MVert. Dashes - Click SELECT to fill with this pattern.|MClick ADJUST to edit the paramters for this pattern.
help28:|MDrag SELECT on the arrow ends to move the arrow.|M + "Ctrl" to limit arrow angle, + "Shift" to move whole arrow.
help29:|MDrag SELECT to create the fill-arrow.
CHOICEH:This box allows you to set and save your choices about how Hatchback works.
CHOICEH8:Turn this button on to enable Hatchback to load drawfiles when they are double-clicked in a filer window.
CHOICEH12:Surround the picture with a margin that is 20% of the pictures size.
CHOICEH13:Surround the picture with a margin that is 50% of the pictures size.
CHOICEH14:Surround the picture with a customized margin size.
CHOICEH16:Enter the customized margin size here.
CHOICEH3:Set the undo buffer size to zero.
CHOICEH4:Set the undo buffer size to normal.
CHOICEH5:Set the undo buffer size to large.
CHOICEH6:Set the undo buffer size to huge.
CHOICEH7:Set the undo buffer to a ridiculously large size.
CHOICEH18:Click SELECT here to use these choices in Hatchback.
CHOICEH17:Click SELECT here to use these choices in Hatchback, and to save them for next time Hatchback is used. The saving and printing options will also be saved.
SAVEAS:This box allows pictures to be saved.
SAVEAS1:Click SELECT here to save the named picture file.
SAVEAS2:Enter the name of the picture file here.
SAVEAS3:This icon can be dragged to the window (or application) that you want to save the picture in.
SAVEAS4:Save the picture as a Poster file.
SAVEAS5:Save the picture as a Draw file.
SAVEAS6:Save the picture as a compressed drawfile (about half the size of the original).
PARAMH:This box sets up the parameters for the current fill pattern.
PARAMH6:This is the angle (in degrees) to rotate the pattern by.
PARAMH7:Increase the angle by one degree.
PARAMH8:Decrease the angle by one degree.
PARAMH9:This is the density of the pattern (coloured area divided by total area).
PARAMH10:Increase the density by one percent.
PARAMH11:Decrease the density by one percent.
PARAMH12:This is the number of times the pattern is repeated per centimetre, inch, or point.
PARAMH13:Increase the frequency.
PARAMH14:Decrease the frequency.
PARAMH15:Set the frequency to be "per centimetre".
PARAMH16:Set the frequency to be "per inch".
PARAMH27:Set the frequency to be "per point". One point is 1/72 inch.
PARAMH17:Set the angle to 0 degrees.
PARAMH18:Click SELECT to set the angle to +30 degrees.|MClick ADJUST to set the angle to -30 degrees.
PARAMH19:Click SELECT to set the angle to +45 degrees.|MClick ADJUST to set the angle to -45 degrees.
PARAMH20:Click SELECT to set the angle to +60 degrees.|MClick ADJUST to set the angle to -60 degrees.
PARAMH21:Click SELECT to set the angle to +90 degrees.|MClick ADJUST to set the angle to -90 degrees.
PARAMH22:Set the density to 10%
PARAMH23:Set the density to 30%
PARAMH24:Set the density to 50%
PARAMH25:Set the density to 70%
PARAMH26:Set the density to 90%
PARAMH0:Click SELECT here to use these parameters.
PARAMH1:Click SELECT here to cancel any changes. Use the old parameters.