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4-Ever Doomed
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1994-09-18
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Copyright 1994, all rights reserved by Sensor Based Systems, Inc.
17010 NE 190th
Woodinville, WA 98072
No warranty express or implied.
TbsP version 2.2, written by Jack Vermeulen: jackv56036@aol.com
This is shareware. Payment of $5.00 will get you one update and $5.00
credit towards DeuX, which we intend to offer for $15.
DeuX is a improved version of DEU, rewritten much like BSP was.
It uses many of the ideas in DEU and has many more ideas added on.
TbsP will be automatically executed from DeuX.
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TbsP builds a Binary Space Partition node tree for your DOOM wad files.
TbsP uses conventional memory only and can handle very large PWAD files.
A temporary file name ~TBSPSWP.TMP is created. The file is not deleted
each time, since it always is required each time. It may deleted anytime
if you need the small amount of disk space it occupies.
Usage:
TbsP <input file> [<output file>]
If no output file is specified 'tmp.wad' is written.
Entering Tbsp with no parameters gives a short help listing.
The percentages show are estimates for the nodes and blockmaps. Use PWAD
files that have some nodes already build (by TbsP) to get more accurate
estimates. This is only useful if you have VERY large files, since it takes
very little time now.
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The original information for TbsP came from BSP v1.2 written by Colin Reed: