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4-Ever Doomed
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1994-11-23
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522b
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12 lines
This is the sequel to "Prison Escape" and "The Star Chamber." You've
made it back to headquarters, only to find that it has been overrun by a
radical "One World Group." They've killed all your buddies, but worse,
they've
turned your spider daemons against you. Now you're mad. Regain control of the
place. This is the best of the three. If you liked the first two, don't
pass
on this one. The architecture is creative. The level is a definite
challenge. It's a tough one, but winnable. Take your time.
Scott.