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reactor2.txt
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1994-05-30
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63 lines
================================================================
Title : REACTOR2.WAD
Author : Russ Walsh
Email Address : russ@issi.com
Misc. Author Info : I *AM* root, so don't even think about
it!
Description:
After cleaning out one of UAC's power plants, you drop
all your extra weapons and baggage, then jump into the
transporter to return to your ship. As your molecules
start to scramble, you suddenly realize you forgot to
set any coordinates for the transport. In a matter of
a picosecond, many different possible landing sites
pass through your mind, such as deep space, the center
of an active volcano, or hell itself. As you start to
materialize, another picosecond is spent wishing you
hadn't left the heavy weapons behind.
Additional Credits to : The Id team.
The authors of the editors I used
(see below)
================================================================
* Play Information *
Episode and Level # : E2M1
Single Player : Yes
Cooperative 2-4 Player : Yes (but not tested)
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes (Wall Textures)
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : 50+
Editor(s) used : DoomCAD 4.0/4.2, BSP1.0, DMGraph
Known Bugs : 'Core Room' that may slowdown a little.
* Copyright / Permissions *
Authors may use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
FTP sites: infant2.sphs.indiana.edu
BBS numbers:
Other:
==============================================================