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pillars.txt
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1994-02-17
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60 lines
================================================================
Title : PILLARS.WAD
Author : David W. Allen
Email Address : allendw@mentor.cc.purdue.edu
Misc. Author Info :
Description : This patch file is for E1M1. To designed
for deathmatch play. The main section of
this wad file is the series of pillars in
the center of the map. To get up to the
rooms upstairs you must 'run' starting from
the lowest platform and run up the ascending
pillars without falling off. It's hard to
explain, but you'll see what I mean when
you try it. I hope you like it, and if you
don't you are free to change it.
Additional Credits to : Joe Plata
================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 12+ hours
Editor(s) used : DEU 5.0 (Best so far.)
Known Bugs : The passage ways in the upper levels
sometimes lose their texture and outside
the walls in the center of the arena
will create a hall of mirrors effect.
I've tried fixing them but I can't seen to
figure them out. I would like to here any
solutions to the previous problems.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You may do whatever you want with this file.
* Where to get this WAD *
FTP sites: ocf.unt.edu
wuarchive.wustl.edu
BBS numbers:
Other: