home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1,001 Nights of Doom
/
1001NightsOfDoom1995wickedSensations.iso
/
modem
/
ser6_src.zip
/
DOOMNET.H
< prev
next >
Wrap
C/C++ Source or Header
|
1994-11-13
|
2KB
|
72 lines
// doomnet.h
// Created by Id Software for SERSETUP.EXE, 1993, 1994.
// Hacked by Russell Gilbert and others SER4.EXE, SER5.EXE, and SER6.EXE 1994.
// Hacked by Paul T. Hermann for SER5.EXE, SER6.EXE 1994.
//
// Compiled under Borland C++ 3.1 using the Compact Memory module
// Using 80386 instruction set and 80387 emualation support
// Optimizations for speed enabled
//
#define MAXNETNODES 8 // max computers in a game
#define MAXPLAYERS 4 // 4 players max + drones
#define CMD_SEND 1
#define CMD_GET 2
#define DOOMCOM_ID 0x12345678l
#define TRUE 1
#define FALSE 0
#define EVER ;; // Forever loop
#define CLOCK_FREQUENCY 1843200 // 1.8432 Mhz
#define EOS '\0' // End of String (null)
#define ESC 0x1B // Escape key
#define BACKSPACE 0x08 // Backspace key
#define DIR_TYPE_NORMAL 0 // Types passed to dir().
#define DIR_TYPE_ZIP 1
#define UART_8250 0 // Types for uart_type.
#define UART_16550 1
typedef struct
{
long id;
short intnum; // DOOM executes an int to send commands
// communication between DOOM and the driver
short command; // CMD_SEND or CMD_GET
short remotenode; // dest for send, set by get (-1 = no packet)
short datalength; // bytes in doomdata to be sent / bytes read
// info common to all nodes
short numnodes; // console is allways node 0
short ticdup; // 1 = no duplication, 2-5 = dup for slow nets
short extratics; // 1 = send a backup tic in every packet
short deathmatch; // 1 = deathmatch
short savegame; // -1 = new game, 0-5 = load savegame
short episode; // 1-3
short map; // 1-9
short skill; // 1-5
// info specific to this node
short consoleplayer; // 0-3 = player number
short numplayers; // 1-4
short angleoffset; // 1 = left, 0 = center, -1 = right
short drone; // 1 = drone
// packet data to be sent
char data[512];
} doomcom_t;
extern doomcom_t doomcom;
extern void interrupt (*olddoomvect) ();
extern int vectorishooked;
void LaunchDOOM1_2 (void);
void LaunchDOOM (void);
void interrupt NetISR (void);