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- Star Control II
-
- *** REPAIRING THE ULTRON ***
-
- Crystal Spindle
- Visit the Pkunk homeworld and receive this item.
-
- Aqua Helix
- Get the respect of the Thraddash by killing several of them,
- approximately 20, then visit the homeworld.
- Get the item, located on Zeta Draconis I
- Kills you make on their homeworld will not count so do not go there
- first.
- Steal the Aqua-Helix.
-
- Rosy Sphere
- Be sure to have more than 100 crew members on hand in the other ships
- you carry.
- Pay the price for the Rosy Sphere of 100 crew members.
-
- Ultron
-
- 1. The Supox have the Ultron on Beta Librae.
- 2. Place all of the other parts into the Ultron by using them from
- the Device Manifest.
- 3. Bring the Ultron to the Utwig on their homeworld.
- 4. They will provide you with the bomb to destroy the Sa-Matra.
- 5. The bomb is on Zeta Hyades VI (2nd moon).
- 6. When you arrive there, kill the 5 Druuge ships using the Hellbore
- cannons and the ATS systems.
-
- *** SYREEN TASKS ***
-
- 1. Head to the former Syreen homeworld at Beta Copernicus I and get
- an "egg husk" of the Mycon Deep Child to prove that the Mycons
- destroyed Syra by.
- 2. Get the Syreen ships out of the vault at Epsilon Camelopardalis
- Ia.
- 3. Go to the Mycon homeworld and tell them of the new planet to take
- the Deep Child.
- 4. Head to Beta Brahe I when most of the Mycon fleet is gone.
- 5. Fight the 5 Mycon ships.
- 6. Get the Sun Device from the planet surface.
- 7. In order to tell the Syreen about Syra you must do one of two
- things: a) buy the information from the Melnorme, or b) visit a
- shattered world and ask the Mycon why shattered worlds are only in
- their system, Gamma Brahe has a shattered world, for example.
-
- *** Spathi Tasks ***
-
- 1. Rid the Spathi homeworld of the life forms that feed on the
- Spathi.
- 2. Inform them about your deed by traveling to the moon of the
- homeworld.
- 3. Force them to send their ships to Earth.
- 4. Eventually they will construct their own slave shield, but on the
- moon they leave behind the Umgah Mind
- 5. Caster.
- 6. Pick up the Umgah Mind.
- 7. Use the Caster for three things. 1) calling the Melnorme in
- HyperSpace to come to your ship. 2) communicating with the Chenjesu
- and the Mmmmhrmmr. 3) fooling the Ilwrath into thinking that Dogar
- and Kazon are speaking directly to them.
- 8. Should you not want to wait for the Umgah Caster, get the
- Burvixese Caster which is located at Arcturus Ia. This is
- recommended if you have the Portal Spawner though.
-
- *** Arilou Tasks ***
-
- Salvage the wreck and take the Ur-Quan warp pod in Alpha Pavonis on a
- blue planet.
-
- Visit the Arilou homeworld in the far upper right hand corner of
- QuasiSpace.
-
- If you have the Ur-Quan warp pod, they will fit your ship with a
- Quasi-Space Portal Spawner.
-
- *** SHOFIXTI TASKS ***
-
- 1. Don't kill him.
- 2. Head to Delta Gorno.
- 3. Converse with him and insult him.
- 4. Continue to converse with him by using your emergency warp.
- 5. Once he realizes who you are, he will become quite happy to help
- you in anyway possible.
- 6. To bring the Yehat back from the Queens clutches, you need to
- repopulate the Shofixti race. Of course, you need to have females to
- do this.
- 7. A Vux admiral named Zex on Alpha Cerekov I has several Shofixti
- women.
- 8. To get them, you need to find this creature he wants. It is
- located on Delta Lyncis I and is easily found by the fact that it's
- huge and is very aggressive.
- 9. Return the creature to Admiral Zex.
- 10. Go to the planet's surface and get the Shofixti women.
- 11. Return to Delta Gorno and give them to Tanaka.
- 12. Two months later, you can get a Shofixti ship. Another benefit is
- that crew cost is lowered to 3 instead of 5 due to the Shofixti
- volunteers.
- 13. Purchase one and carry it with you to Yehat space.
- 14. Show the Shofixti to the Yehat.
-
- *** Zot-Fot-Pik Tasks ***
-
- Go to their homeworld.
-
- *** Slylandro Tasks ***
-
- Visit the Slylandro homeworld, and they will provide you with a
- self-destruct sequence code for the exploration probes.
-
- For a list of the Rainbow Worlds, see the Extras.
-
- *** UMGAH TASKS ***
-
- 1. Get the Taalo Pyshic Shield device on Delta Vulpeculae Iic but be
- nice to the Orz.
- 2. Head to the homeworld and ask about secrets.
- 3. Should you leave and come back, the creature has taken over the
- minds of the Umgah.
- 4. The creature will try to send you to your death by making you
- attack an Ur-Quan armada but if you have the Taalo physic shield
- device, it will protect you from the tricks of the Dryanni.
- 5. After you are attacked by 10 Umgah commanders, the Dryanni will
- surrender.
- 6. Go back to the planet.
- 7. When attack you, warp out and leave the system.
-
- *** Ilwrath Tasks ***
-
- Use the Caster to trick the Ilwrath into choosing a new target when
- you enter the Ilwrath home system,.
-
- Be sure that you have the Aqua Helix before you send them off on
- their attack.
-
- *** CHMMR TASKS ***
-
- Use the Sun Device from to accelerate the "process" of the
- combination since after the war was over, the Chenjesu and the
- Mmrnmhrm decided to be enclosed on one planet..
-
- *** ASSAULT ON THE SA-MATRA ***
-
- 1. Once back on Earth, use following configuration: Hi-Efficiency
- Fuel System; 5 Crew Pods.
- 2. Purchase 10 Chmmr Avatars and save two of your Pkunk ships.
- 3. To fight the Ur-Quan and Kohr-Ah, use the Utwig Jugger
- 4. Use your portal spawner to put you near the Crateris
- constellation, and go to Delta Crateris V.
- 5. Use your Dryanni to distract the orbiting fleet.
- 6. Once you're able to enter the "planet" screen, save your game.
- 7. Head to the Sa-Matra.
- 8. Destroy the ships that attack you with the Chmmr Avatars
- 9. Once the Ur-Quan are destroyed, the Dryanni will tell you about
- the configuration of the Sa-Matra.
- 10. Use the Pkunk ships against the shield generators.
- 11. When the shield is down, focus your attacks on the green blotches
- and the fireballs.
- 12. When you've killed them, then fly your flagship into the opening.
-
-