home *** CD-ROM | disk | FTP | other *** search
-
-
- Search for the King Awesome Walk-thru!
-
-
-
- SEARCH FOR THE KING Part 1
-
-
- TV STATION, BUS STATION, BOBBI'S APARTMENT
-
-
- The King of Rock 'n' Roll has been presumed dead for many years,
-
- yet sightings of him persist. Sleazy TV station, WILL, decides
-
- to cash in on the sightings by offering a million dollars to
-
- anyone who comes up with evidence that the King is alive. As the
-
- game starts, we find Les Manley, obscure WILL employee and
-
- all-around wimp, hidden away in his basement office. It's your
-
- job to guide Les to fame, riches, and high self-esteem as you
-
- <music, please!> SEARCH FOR THE KING.
-
-
- A few things before we begin: First, note that some of the
-
- commands you give the game can be abbreviated. For example,
-
- instead of typing ASK ABOUT WOMBAT, you can just type AB WOMBAT.
-
- Using the abbreviations for ASK ABOUT (ab), LOOK (l), OPEN (o),
-
- and TAKE (t) will save you much typing time and frustration. In
-
- this walkthru, however, the complete commands will be given
-
- (just in case any of you are a little slow on the uptake.)
-
-
- The second item has to do with doors. There are a fair number of
-
- closed doors in this game, and to get through them you have to
-
- type OPEN DOOR. Since this is apparent to anybody with a
-
- first-grade education, doors will be referred to only if they
-
- are locked or are otherwise unusual.
-
-
- Now, on with the game. Take a LOOK AT CALENDAR. Looks like Les
-
- is due for a promotion. LISTEN TO RADIO. The King had been
-
- sighted in New York! Walk over to your desk and OPEN DRAWER.
-
- LOOK IN DRAWER and you'll see a thermos and a bag. TAKE both
-
- items and LOOK IN BAG. A jar of peanut butter; not much of a
-
- lunch unless you find some bread. Leave your office by walking
-
- east. (You can't do anything with the water cooler or the
-
- curvaceous Stella, incidentally: Both are on the other side of
-
- the wall.)
-
-
- Leaving your office, you find yourself in a hallway containing a
-
- locked door and a water fountain. You never can tell when a cool
-
- drink may be needed when you're hunting dead celebs, so walk
-
- over to the water fountain, OPEN THERMOS, FILL THERMOS WITH
-
- WATER, and CLOSE THERMOS. Now, exit east, then east again.
-
-
- You're now in your boss's office. LOOK AT TV and you'll get two
-
- little tidbits of information: The circus is in town; and Lyla
-
- Libido, the King's widow, is in Las Vegas. LOOK AT DESK and
-
- you'll see some keys on the boss's desk. Keys which open that
-
- locked door, perhaps? But you have more important things on your
-
- mind. ASK ABOUT RAISE. Your boss doesn't seem very enthusiastic
-
- about giving you the raise, but he does ask Stella to bring him
-
- your file. While your boss is ogling Stella (it's easy to tell
-
- since his eyes bulge), TAKE KEYS. You were able to take the keys
-
- without him noticing! Exit the office and walk back to the
-
- locked door. UNLOCK DOOR, open it, and enter.
-
-
- There's not much of interest in the locked room, but if you LOOK
-
- IN TOOLBOX, you'll see a reporter's ID. TAKE ID and walk to the
-
- elevator by your boss's office. PUSH BUTTON to get the elevator
-
- doors to open. Walk in and you'll be whisked up to the ground
-
- floor lobby. LOOK AT GUARD (he's sound asleep). WAKE GUARD and
-
- he'll complain that you awoke him from a wonderful dream. File
-
- that fact away in your brain and exit the building.
-
-
- Ah, the streets of New York! In front of you is a bus station,
-
- but don't bother to enter: It's a red herring. (All it contains
-
- are an impossible maze, and appearances by Alfred Hitchcock,
-
- Leisure Suit Larry, and Bart Simpson.) Instead, walk east, then
-
- east again. Perhaps the resident of this typical New York
-
- brownstone has seen the King? KNOCK ON DOOR. The mysterious
-
- occupant demands, "If you're who I hope you are, prove it or get
-
- lost." SHOW ID and the door will open. A middle-aged housewife
-
- greets you and invites you inside.
-
-
- Once inside, walk over to the couch and SIT ON COUCH. TALK TO
-
- WOMAN. Why, it's Bobbi, the woman on the radio who claimed to
-
- have seen the King! You can tell from the decor that Bobbi is a
-
- King fan. Wonder what that scarf is in the case? ASK ABOUT
-
- SCARF. You find out it's a scarf that once belonged to the King.
-
- ASK ABOUT KING. Bobbi tells you the King's favorite food was
-
- peanut butter and banana sandwiches.
-
-
- What now? Try a LOOK AT TABLE. The description says the table is
-
- "just perfect for sharing a soda." Well, why not? ASK FOR SODA
-
- and Bobbi will bring it to you. Now that you have refreshments
-
- at hand, let's take a closer look at that scarf. Type BOBBI,
-
- SHOW SCARF. Bobbi will take the scarf out of the case and put it
-
- on the table next to the soda. If you could only take that
-
- scarf, perhaps it might lead you to the King. But how could you
-
- get Bobbi to give it to you?
-
-
- It's obvious: POUR SODA ON SCARF. Bobbi kicks you out of her
-
- apartment, and the game informs you that when she calms down
-
- she'll wash the scarf. Walk east from Bobbi's building. There,
-
- on a clothesline, is the newly-washed scarf, hung out to dry.
-
- CLIMB FENCE, walk over to the scarf, TAKE SCARF, and climb back
-
- over the fence. (Okay, so it wasn't obvious, but whoever said
-
- adventure games were easy?)
-
-
-
- SEARCH FOR THE KING Part 2
-
-
- CIRCUS
-
-
- Walk west four screens. You find yourself at the circus. This is
-
- an overhead view: To see the attractions up close and personal,
-
- you need a ticket. Unfortunately, you have no money. Perhaps if
-
- you found the Colonel, he'd give you a ticket out of the
-
- goodness of his heart. Walk to the left side of the screen to
-
- the parking lot exit. (It's where the clown with the drum first
-
- appeared.)
-
-
- You find yourself in front of a trailer. Walk to the trailer
-
- door and KNOCK ON DOOR. It's the Colonel himself! If you ASK FOR
-
- TICKET, the Colonel tells you that you have to earn it. ASK FOR
-
- JOB, and the Colonel says that he needs help cleaning up after
-
- "the critters." That doesn't sound too hard, does it?
-
-
- Walk south. The "critters" are elephants! Well, it takes a big
-
- man for a big job after all; just try not to breathe. Walk over
-
- to the shovel, TAKE SHOVEL, and START WORKING. After shoveling,
-
- um, stuff for a bit, STOP WORKING. Head back to the Colonel's
-
- trailer, KNOCK ON DOOR, and ASK FOR TICKET. Now you can see the
-
- attractions. Exit east.
-
-
- Start with the Strong Man in the middle of the screen. Walk over
-
- to his booth and type LOOK. You'll get a closeup of the Strong
-
- Man's booth. LOOK AT MAN. You see Luigi the Strong Man clutching
-
- his rosin and looking depressed. Non-athletes should LOOK AT
-
- ROSIN to find out what rosin is. LOOK AT SIGN. Hm, a difference
-
- between Luigi and his picture, eh? LOOK AT MUSTACHE. It looks
-
- kind of droopy. ASK ABOUT MUSTACHE. Luigi says that it's, er,
-
- not as stiff as it used to be.
-
-
- Before leaving Luigi, play a wild hunch. Didn't you see a Gypsy
-
- wagon in the circus? ASK ABOUT GYPSY. Luigi tells you that the
-
- Gypsy is his daughter, Angelina, and that you should keep your
-
- hands off. Exit the Strong Man screen and you are returned to
-
- the overhead view. Walk over to the Gypsy wagon on the right
-
- side of the screen and LOOK. The screen shifts to a closeup of
-
- the wagon. Walk up the ladder and into the wagon.
-
-
- You're now face to face with Madame Zarmooska. ASK ABOUT FUTURE
-
- three times and you'll see the King...King Graham from KING'S
-
- QUEST! Now it's time to get more intimate with Angelina. ASK
-
- ABOUT ANGELINA and she'll give you a come-hither look. But KISS
-
- WOMAN and she disappears into a cloud of pixels. Now that you're
-
- alone in the wagon, LOOK AT CANDLES. Perhaps that wax might help
-
- Luigi with his mustache problem? TAKE WAX. There's some other
-
- strange stuff in the wagon as well. If you TOUCH LIZARD, a card
-
- pops out of its mouth. TAKE CARD and LOOK AT CARD. A
-
- resurrection ticket? It might come in handy if the Grim Reaper
-
- should come to call. Type EXIT to leave the wagon.
-
-
- Return to the overhead screen. Walk over to the display to the
-
- right of the fat lady. Type LOOK to get a closeup. It's the
-
- World's Smallest Man, Helmut Bean. ASK ABOUT HELMUT. Helmut
-
- tells you that he's bored with the same old routine and that
-
- there's nothing to look forward to. ASK ABOUT JOB and Helmut
-
- tells you he's sick of it. What Helmut needs is a hope, a
-
- vision...a dream! ASK ABOUT DREAM. Helmut says he wishes he had
-
- one.
-
-
- Where could you get a dream? Head back to the TV station lobby.
-
- There's the guard dreaming away. LOOK AT DREAM for a funny
-
- sequence. Next, TAKE DREAM. (Yup, that's what I said!) Now you
-
- have a dream. Go back to Helmut and GIVE DREAM TO HELMUT. You
-
- and Helmut become best buddies, so TAKE HELMUT. How many other
-
- friends do you have who will fit into your pocket? Exit the
-
- screen and walk over to the little cart next to the entrance to
-
- the big top. LOOK for a closeup. There's a popcorn stand with
-
- nobody watching it. What's a circus without popcorn? TAKE
-
- POPCORN and walk in the circus entrance.
-
-
- Oops, you must have taken a wrong turn someplace. You're in the
-
- ring with some hungry lions! Thinking back to the original
-
- ADVENTURE (and about a zillion other games), you decide to THROW
-
- POPCORN AT LION. While the big cat is chomping away, exit to the
-
- east. Here you'll find Frederick Von Leep, the amazing acrobat.
-
- He seems to be reluctant to climb the ladder. FEEL RUNGS and
-
- you'll find out why: The rungs are slippery, but that's easily
-
- solved. GIVE ROSIN TO MAN. Fred will use the rosin, climb the
-
- ladder, and make his daring leap. Leep's leap doesn't quite work
-
- out as planned, though. Since Fred won't have any further use
-
- for that cape he left behind, TAKE CAPE, and exit the big top.
-
- (The lion will still be eating the popcorn when you walk by. It
-
- must have been the jumbo-size box.)
-
-
- Now, it's time for you to bid goodbye to New York and seek the
-
- King elsewhere. Walk back to the bus station. Perhaps you can't
-
- take a bus, but you can send Helmut to exotic
-
- places...literally. Walk over to the mailbox and MAIL HELMUT.
-
- Now that you've sent Helmut off to places unknown, walk back to
-
- the popcorn stand. Walk over and stand on the test-your-strength
-
- machine. With one solid hit you are sent into the stratosphere!
-
-
- SEARCH FOR THE KING Part 3
-
-
- LAS VEGAS
-
-
- Look: up in the sky! It's a bird, it's a plane, it's...Les,
-
- falling painfully to earth! After picking yourself up and
-
- dusting yourself off, you find yourself in fabulous Las Vegas.
-
- Conveniently located next to the impact crater is a mailbox.
-
- Walk over to it, OPEN MAILBOX, and TAKE HELMUT. Yes, your
-
- diminutive friend beat you to Las Vegas! He must have been sent
-
- via Express Mail.
-
-
- Off to the east is endless desert. There's nothing waiting for
-
- you there but a buzzard and a funny phone call from Stella. If
-
- you're trying to get all the points, explore the desert (it's
-
- only two screens), and ANSWER PHONE when it rings. To get out of
-
- the desert, OPEN THERMOS and DRINK WATER. This will clear your
-
- senses and allow you to get back to town.
-
-
- If you don't care about your score, skip the desert, and head
-
- west from where you crashed. You find yourself in front of a
-
- luxury hotel. Walk up the steps and into the hotel. After riding
-
- the moving sidewalk, you find yourself in the hotel lobby.
-
-
- Explore the hotel. You should find a pool-side bar, a swimming
-
- pool with Lyla Libido and Mr. Fabulous beside it, a dry
-
- cleaners, and a typical floor with a typical hotel room in it.
-
- You'll notice that Mr. Fabulous and his goon are not very
-
- friendly. You'll need to distract Mr. Fabulous before you can
-
- talk to Lyla.
-
-
- Go back to the lobby and walk over to the desk clerk. First, ASK
-
- ABOUT KING. It turns out he used to stay at this very hotel.
-
- Next, ASK ABOUT PHONE. The clerk tells you that the phone is
-
- used to page guests. This gives you an idea. PAGE FABULOUS.
-
- While the clerk is paging Mr. Fabulous, walk back to the pool.
-
- There's Mr. Fabulous, talking on the white courtesy
-
- telephone...away from Lyla. Walk over to Lyla and SIT ON LOUNGE.
-
- Your mere presence is enough to make her dive into the pool. So
-
- much for hobnobbing with the stars. She left her sunglasses
-
- behind, though, and as you know from reading the NATIONAL
-
- INQUIRER article that came with the game, those glasses used to
-
- belong to the King. TAKE GLASSES and leave.
-
-
- Walk to the elevator in the far east corner of the hotel. Enter
-
- it and PUSH BUTTON. This will take you up to the Typical Floor.
-
- Walk east to the Typical Room. Wonder what's in that maid's
-
- cart? Walk over and LOOK IN CART. In addition to the usual
-
- cleaning supplies, there's a skeleton key. Bet that would come
-
- in handy. Unfortunately, the maid won't let you take it.
-
-
- If only you could distract the maid somehow. (You do a lot of
-
- distracting in this game.) Walk into the bathroom and LOOK AT
-
- SINK. On this invisible sink is some dental floss. TAKE FLOSS.
-
- Walk back into the bedroom and LOOK AT DOOR. There's a sign on
-
- the door. READ SIGN: It's a DO NOT DISTURB sign, of course.
-
- TAKE SIGN, TURN OVER SIGN, and READ SIGN. It says something
-
- like, "Please make up this room as soon as possible." Now that
-
- you have this side facing up, PUT SIGN ON DOOR. The maid will
-
- come clean the room, won't she?
-
-
- She won't, because she doesn't have any good reason to clean the
-
- already tidy room. You need to give her one. SIT ON BED, which
-
- rumples it up. STAND and walk over to the maid's cart. While the
-
- maid is bent over making the bed, TAKE KEY. Now walk back to
-
- the elevator and PUSH BUTTON. With the maid's key you are able
-
- to reach the penthouse -- the very same penthouse where the King
-
- once stayed.
-
-
- Exit the elevator and go east. Walk over to the head of the tub.
-
- (A bathtub with a view...now, that's luxury.) LOOK IN TUB. The
-
- tub is clean, except for the drain. LOOK IN DRAIN. There's
-
- something there, but a big klutz like you could never reach it.
-
- You can't, but Helmut can! TIE FLOSS TO HELMUT and LOWER HELMUT
-
- INTO DRAIN. Helmut bravely plunges into the drain and comes back
-
- with a receipt. LOOK AT RECEIPT. It's for a white suit, the
-
- sort of fashion once favored by the King.
-
-
- Before leaving, PICK UP FLOSS. The game has made you drop the
-
- floss without noticing. Nasty, huh? Go to the elevator, PUSH
-
- BUTTON, then go into the dry cleaners. GIVE RECEIPT TO CLERK and
-
- the attractive attendant will fetch the white suit. TAKE SUIT
-
- and EXIT. Now, walk to the front of the hotel. It's time to
-
- leave Las Vegas, but how? Taking a LOOK around will give you a
-
- clue. Drifters with no means of transportation except their
-
- thumbs, eh? HITCH A RIDE, and you're picked up by the last
-
- remaining psychedelic van in North America.
-
-
- SEARCH FOR THE KING Part 4
-
-
- THE KINGDOM
-
-
- You are dropped off in front of the Kingdom, the King's southern
-
- estate. Unfortunately, the gates to the Kingdom are locked.
-
- Exit the screen to the east and you'll find yourself on an
-
- overhead map of the kingdom. Walk to the upper right part of the
-
- screen where the black and white icon of a telephone is. You
-
- find yourself in front of a bar holding a celebrity look-alike
-
- contest. You decide to enter, since the suit, cape, scarf, and
-
- glasses make a pretty good King costume. All you need now is a
-
- place to change clothes. Think like Clark Kent and enter the
-
- phone booth. WEAR SUIT, and you look just like the King! Just
-
- like a gangling, nerdish King, that is. Enter the bar and wow
-
- them with your talent. SING or DANCE.
-
-
- Oh, well, at least you got free entrance to the Kingdom out of
-
- it. Return to the overhead map and walk over to the mansion
-
- steps. You find yourself inside the King's mansion. It's packed
-
- with valuable King artifacts all of which are protected by a
-
- security alarm. Try stealing something to see what I mean. Since
-
- you've acquired the habit of stealing King memorabilia, you need
-
- to deactivate the alarm before you can continue with the game.
-
- First, you need to find the alarm. Walk over to the bear rug and
-
- LOOK IN MOUTH. There's a switch in there, but you can't reach
-
- it. Time for Helmut to do his stuff again. PUT HELMUT IN MOUTH
-
- and the alarm is deactivated. Now, exit east.
-
-
- This is a room full of trophies and awards. Walk over to the
-
- awards and TAKE MIKE. Also, TAKE THE GUITAR, then LOOK AT
-
- GUITAR. Hm, a string is missing. No problem, though, as you have
-
- a replacement string of sorts. STRING GUITAR WITH FLOSS.
-
-
- Exit west and then go north to the dining room. There's a door
-
- to the kitchen here that you can't open. There's also a bowl of
-
- fruit on the table. Didn't Bobbi say that the King's favorite
-
- food was peanut butter and banana sandwiches? TAKE BANANA. Now
-
- all you need is bread.
-
-
- Ignoring the kitchen door for the moment, exit south, and go up
-
- the stairs to the second floor. Exit west to the King's bedroom.
-
- There's nothing of interest in or on the bed, so OPEN BUREAU.
-
- Inside is a secret mechanism. Walk over, TURN ON MECHANISM, and
-
- the BatPole (sorry) the KingPole appears. SLIDE DOWN POLE and
-
- you appear in the kitchen. RELEASE POLE to stop that spinning
-
- sensation. Walk over to the eastern side of the counter and OPEN
-
- COUNTER. Walk behind the counter and LOOK BEHIND COUNTER.
-
- Bread...just what you need to finish the sandwich! (Don't ask me
-
- why there's fresh bread in a kitchen that hasn't been used in
-
- years.) TAKE BREAD and MAKE SANDWICH. Mmm, that was tasty, but
-
- fattening. The King's suit isn't as loose-fitting as it used to
-
- be. You can leave the kitchen by the door to the east, which
-
- will take you to the dining room.
-
-
- Time to get your revenge back at the bar. With your increased
-
- girth and authentic mike and guitar, you're a dead ringer for
-
- the King. You're a cinch to win the look-alike contest. Go back
-
- inside the bar and SING. You'll get your just reward in more
-
- ways then one!
-
-
- There's nothing to do but sit back and accept your fate. You do
-
- indeed get to meet the King, although not in the way you
-
- expected. It's a good thing that you got that resurrection
-
- ticket from the Gypsy, though! Thanks to the ticket a game that
-
- might have ended in tragedy instead leaves Les poised for love,
-
- success, and a sequel!
-
-
-
- Another Awesome walk-thru brought to you by The AWESOME DUDE!