home *** CD-ROM | disk | FTP | other *** search
- ************** ROBIN HOOD WALK THRU **************
-
- GET HORN IN CAVE
- GET MONEY IN BOWL IN CAVE
- LEAVE CAVE TALK TO MEN....
-
- FOLLOW LITTLE JOHN TO FIND OVERLOOK
- IT IS THREE SCENES TO THE LEFT OF CAMP...
-
- STAY AT OVERLOOK WAIT FOR BAD GUY CHASE HIM
- AND PUT ARROW IN HIS ASS, TALK TO WOMAN THAT YOU JUST SAVED.
- BLOW HORN...
-
- WALK AROUND UNTIL YOU FIND PEOPLE SHOOTING THEIR
- BOWS TALK TO THEM GIVE SOME MONEY TO SECOND MAN, LEAVE.
- PRACTICE AREA IS TWO SCENES NORTH OF CAMP.
-
- GO TO THE WIDOWS HOUSE TALK TO EVERYONE, LEAVE.
- GO BACK TO CAMP, NEXT DAY....
-
- GO TO THE OLD OAK TREE THEN GO SOUTH TILL YOU CAN'T GO
- SOUTH NO MORE THEN GO LEFT TWO SCENES, PUT A ARROW IN BAD
- GUYS ASS SAVE MARIAN TALK TO HER, GET SLIPPER BLOW HORN, GO
- TO CAMP, NEXT DAY...
-
- GO TO OVERLOOK WAIT FOR PEASANT GIVE MONEY, BLOW HORN GET
- CLOTHES GO TO CAMP, NEXT DAY...
-
- GO TO COBBLERS IN TOWN GIVE HIM SHOE, GET COMB, GO TO
- CAMP, NEXT DAY...
-
- GO TO OVERLOOK PUT ARROW IN BAD GUYS ASS SAVE PEASANT,
- THEN GO TO THE WILLOW TREE GIVE MARIAN COMB...
- GO TO CAMP, NEXT DAY...
-
- GO TO WIDOWS HOUSE TALK TO PEOPLE, GOTO OVERLOOK FIGHT
- DO NOT SHOOT BAD GUY, GET CLOTHES...
-
- GO TO THE CASTLE IN THE LAKE, BLOW FLUTE GET IN BOAT,
- GIVE GUARD FLUTE AND GEMS, CAREFULLY ANSWER GUARDS
- QUESTIONS....HERES A IDEA HOW GEMS LINE UP...
-
- AGATE-(1)
- TURQUOISE-(2) SAPPHIRE-(3) CARNELIAN-(4)
- LAPIS LAZULI-(5) AMBER-(6) JET-(7)
- OPAL-(8) QUARTZ-(9)
-
- IF IT HELPS MY GEM ANSWERS WHERE: 3-5-7 9-4-1 5-7-1
- NOW YOUR MIGHT BE DIFFERENT SO SAVE GAME HERE....
- ------------------------------------------------------------
-
- ONCE IN WALK AROUND TO YOU FIND THE SCROLL, CAN'T FIND SCROLL
- WALK AROUND COME BACK LATER SCROLL WILL BE THERE ON DESK,
- LET THE JOKER DOWN HE WILL TAKE SCROLL... ***PAGE 1
-
-
- TALK TO JOKER, THEN GO BACK TO ROOM WHERE YOU FOUND SCROLL
- PUT EYE ICON ON BACK WALL READ ALL THE SCROLLS TO YOU GET
- THE SCROLL YOU NEED....
-
- GO TO JOKER GIVE HIM ONE OF THE SCROLLS, HE WILL SHOW YOU A
- WAY OUT, HOPE YOU READ ALL THEM SCROLLS, BECAUSE ONE OF THEM
- TOLD YOU HOW TO OPEN THE GATE....
-
- TALK TO THE FACES AROUND THE GATE, THEN TOUCH THE FACE OF
- WISDOM, THEN THE FACE OF HUNGER, TONGUE WILL LOOSEN AND PATH
- MADE CLEAR...
- FACE 4--- O
- LOSE TONGUES FACE 3---O O---FACE 5 HUNGERS
- FACE 2---O ======= O---FACE 6
- WISDOMS FACE 1---O | | | | O---FACE 7
- GATE
-
- TOUCH FACE 1, THEN TOUCH FACE 5, THEN PULL THE TONGUE
- OF FACE 3, GATE WILL OPEN THEN YOU ESCAPE....
-
- ------------------------------------------------------------
-
- JOKER GIVES YOU THE SCROLL & RING INSIDE OF SCROLL GO
- BACK TO CAMP...NEXT DAY
-
- GO TO OVERLOOK CATCH THE MONK WALKING ON THE ROAD TAKE HIS
- CLOTHES...
-
- THEN GO TO ST.MARY'S TAKE ROBES FROM ROOM GO TO ANOTHER ROOM
- AT ST. MARY'S TALK TO PRIEST GET CROCK, GO TO PUB PLAY
- GAME AND MAKE A BET PLAY TO YOU WIN AMESTHE FROM MAN...
- GIVE BAR TENDER CROCK, LEAVE THRU THE BACK OF PUB, TOUCH
- SECOND BARREL...
- RULES FOR GAME ANY THREE IN A ROW TAKES A PIECE SO
- TRY TO LINE UP THREE IN A ROW, AND CAN ONLY MOVE
- TO CONNECTING LINE, can't JUMP LINES...
-
- PIECES LINED UP LIKE THIS:
-
- STRAIGHT ACROSS ------ 1 2 3 = TAKES A PIECE
-
- 1
- UP and DOWN ----- 2 = TAKES A PIECE
- 3
- 1
- DIAGONAL ---- 2 = DOES NOT TAKE A PIECE
- 3
-
- GIVE BAR TENDER CROCK, LEAVE THRU THE BACK OF PUB, TOUCH
- SECOND BARREL WILL LET YOU THRU THE BACK WAY, TO CASTLE AND
- TO ST.MARY'S FOR NOW...
-
- ***PAGE 2
-
-
-
- GO TO ST.MARY'S, GIVE PRIEST CROCK DRINK WITH PRIEST, PUT
- AMESTHE IN YOUR CROCK, THEN TAKE PRIESTS PURSE GET THE CROCK
- THEN GO TO THE PRIESTS ROOM GET BOX UNDER PILLOW, LEAVE ST.
- MARY'S, GO TO PUB PAY BARTENDER...
-
- GO TO CAMP BLOW HORN.... WHEN ASKED PICK THE ANSWER... TEN
- PEOPLE IN DISGUISE ONCE IN THEN ATTACK....OR SOMETHING LIKE
- THAT .....END UP RESCUING THE WIDOWS BOYS, GO TO WIDOWS,
- WIDOW GIVES YOU GOLDEN NET...
-
- GO TO WILLOW TREE GIVE MARIAN SCROLL, SHE WILL TELL YOU
- "WHAT COAT OF ARMS" YOU ARE LOOKING FOR, GO TO THE WOODS
- THROW GOLDEN NET ON ELF, TALK TO OAK TREE....
-
- AT OAK TREE, ANSWER, THE ANSWER TO THREE OF THE RIDDLES
-
- RIDDLE-- HIGH BORN, MY TOUCH IS GENTLE, PUREST WHITE IS MY
- LOSE SILENT, SILENT IS MY KINGDOM, GREEN IS THE
- COLLAR OF MY DEATH...answer...SNOW
-
- RIDDLE-- I AM THE OUT STRETCHED FINGERS THAT SEIZE AND HOLD
- WIND, WISDOM FLOWS FROM ME IN OTHER HANDS, UPON ME
- ARE SWEET DREAMS DREAMT, MY MEREST TOUCH BRING
- LAUGHTER...answer...FEATHERS
-
- RIDDLE-- GOLDEN TREASURES I CONTAIN, GUARDED BY HUNDREDS
- AND THOUSANDS, STORED IN A LABYRINTH WHERE NO MAN
- WALKS, YET MEN COME OFTEN TO SEIZE MY GOLD, BY
- SMOKE I AM OVER COME AND ROBBED, THEN LEFT TO
- BUILD MY TREASURE ANEW...answer...HIVE
-
- HERE IS SOME HELPFUL INFO FOR YOU, WHENEVER YOUR IN TROUBLE
- TOUCH THE HAND ICON ON YOURSELF, THE DRUID HAND WILL APPEAR
- IT WILL LOOK LIKE THE HAND BELOW, TOUCH THE RIGHT LETTERS,
- AND THE TREES AND BLACKBERRY BUSHES WILL HIDE YOU, BUT, YOU
- MUST TYPE THE WORDS IN DRUID LANGUAGE example...
-
- ENGLISH = CAPITOL LETTERS
- DRUID NAMES = in small letters
-
- ROWAN = luis HOLLY = tinne ASH = nion
- BLACKBERRY = muin OAK = duir ALDER = fearn
- HAZEL = coll PINE = ochtach IVY = gort
- FIR = ailm POPLAR = eadha ELDER = ruis
- BIRCH = beth YEW = idho WILLOW = saille
-
- THE EASY WAY AROUND THIS IS RUN FOR THE BLACKBERRY BUSHES,
- AND TYPE USING THE HAND --- MUIN --- THE BLACKBERRY WILL
- SEPARATE, RUN INTO THEM FOR SAFETY, YOU MUST DO THIS TO GO
- ON IN THE GAME...
-
- ***PAGE 3
-
-
-
-
- B L F N S
- ****** ***** ***** ***** *****
- | H | | D | | T | | C | | Q |
- * | *---* *---* *---* *---*
- |-----* | G | | P | | Z | | R |
- * M * *---* *---* *---* *---*
- \ \/ O | | U | | E | | I |
- * --- *----*\ /*---*\ /*---*\ /*---*
- * K V Z X *
- * A _________ *
- * | TOUCH | *
- * |WHEN DONE| W *
- * *
- * Y *
- ------------------------------------------------------------
- ----- HERE IS A DIAGRAM OF THE DRUIDS HAND -----
-
- HELPFUL HINTS:
- 1.) ALWAYS TALK TO YOUR MEN BLOW HORN...
- 2.) ALWAYS HANG AROUND THE OVERLOOK.....
- 3.) ALWAYS HIDE FROM SHERIFF'S MEN .....
- 4.) ARROW ICON ON HAND TO SHOOT AGAIN...
-
- AFTER HIDING FROM SHERWOODS GUARDS GO TO OVERLOOK, TALK TO TO
- MAN WITH BOW, GIVE MONEY, GET CLOTHES....
-
- GO TO THE FAIR TALK TO SCHOLAR WITH BLACK ROBE AND WHITE
- BEARD ... COAT OF ARMS SYMBOLS, HOPE YOU REMEMBER WHAT MARIAN
- TOLD YOU...
- SYMBOLS OF THE COAT OF ARMS
- ---------------------------
- 1.) FIVE EAGLE HEADS = THE SOUTH SAXON
- 2.) A ROMAN CROSS = THE CHRISTIAN WEST SAXONS
- 3.) TWO LIONS = THE NORMAN KINGS
- 4.) REGULAR CROSS, LIKE TWO BOARDS = THE CHRISTIAN BRITAINES
- 5.) CROSS WITH FOUR LIONS = THE LATER SAXONS MONARKS
- 6.) THREE LIONS = THE ANDEGAVION KINGS
- 7.) THREE KNIFES = THE EAST SAXONS
- 8.) A HARP = THE KING OF IRELAND
- 9.) A DUCK = THE DANISH KINGS
- 10.) THREE LEGGS = THE KING OF MEN
- 11.) A CRIS-CROSS LOOKS LIKE A LETTER-X = THE MERCIAN KINGS
- 12.) ONE LION STANDING UP = THE CORNISH KINGS
-
- GIVE THE SCHOLAR, WITH THE RIGHT COAT OF ARMS THE SCROLL...
- WALK AROUND FAIR BUY MARIAN SOME PERFUME, GIVE ONE LEGGED MAN
- MONEY,GET FORTUNE TOLD, GIVE GUARD MONEY TO ENTER BOW SHOOT,
- SHOOT TILL THEY START THE CONTEST, GO BACK TO CAMP....
-
- NEXT DAY.... OPEN BOX YOU STOLD FROM THE ABBOT AT ST. MARY'S
- TO OPEN BOX, YOU MUST READ SCROLL WRITE DOWN, THE FIRST
- LETTER OF EVERY NAME THE SCROLL MENTIONS.... ***PAGE 4
-
-
-
-
- TYPE THE FIRST LETTER OF EVERY NAME, ON THE DRUID HAND....
- THE BOX WILL OPEN GET RING....
-
- GO TO THE OVERLOOK ROB THE JEWELER OF HIS JEWELS, PUT ROUGE
- OR POWDER ON YOUR FACE, TAKE CONTAINER FROM YOUR POUCH PUT
- ON FACE...GO TO TOWN CASTLE, TALK TO GUARD, GIVE KING
- JEWELS....
-
- NEXT DAY... TALK TO MEN....
- YOU MIGHT HAVE TO PICK A PLAN, PICK AMBUSH THEN GO BACK TO
- PUB TALK TO BARTENDER TILL HE LETS YOU IN GATE TO ST. MARY'S
- PUT THE RING OF FIRE ON, GO TO BACK OF ST. MARY'S FIND YOUR
- WAY THRU TO THE BACK OF MAZE, TO SAVE MARIAN....
-
- TALK TO MARIAN AT THE WILLOW TREE, GIVE HER BROKEN HEART....
- GET THE SECRET WORD FROM MARIAN "REMEMBER THIS WORD"
-
- YOU MIGHT HAVE TO HIDE IN THE WOODS FROM GUARDS TO CONTINUE,
- REMINDER USE DRUID HAND CODE FOR THE TREES OR BUSHES WILL
- HIDE YOU, WHEN YOU ARE READY GO TO THE OVERLOOK LOOK FOR THE
- KNIGHT WITH GUARDS, TALK TO KNIGHT TILL HIS MEN LEAVE, THEN
- PUT A ARROW IN HIS LYING ASS, CHECK BODY FOR LETTER....
-
- GO TO THE CASTLE ON THE LAKE, PUT RING OF WATER ON, TALK TO
- STARS OVER THE LAKE, GET IN BOAT...
-
- TAKE BOAT TO LAKE CASTLE TOWERS AT TOWERS, USE YOUR DRUID
- HAND TYPE THE WORD FOR IVY = gort
-
- CLIMB IVY TO TOWER WINDOW, GIVE MAN LETTER, THEN TYPE THE
- SECRET WORD, USING THE DRUID HAND, TYPE THE WORD THAT MARIAN
- GAVE YOU AT THE WILLOW TREE, ESCAPE THRU WINDOW WITH
- KNIGHT...
-
- THAT SHOULD BE ABOUT IT YOU MIGHT HAVE TO FULL AROUND BUT
- THIS SHOULD GIVE YOU SOME IDEA WHAT TO DO AND LOOK FOR....
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- ***PAGE 5
-