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- Maabus
-
- The object of the game is to find and destroy the source of
- radiation, located at the bottom left of the island, at node C1 (see
- map in Extras). In order to do this, you must first gather together
- all the necessary pieces which will give you access to the radiation
- archway. The required items are the three different types of alien
- keys, the translator, along with the translator codes.
-
- 1. The easiest and quickest way to finish the game is to follow the
- steps below:
- 2. Go forward once and change your weapon to Toxin. Keep going
- forward until you come to the first attack in J2. Aim just to the
- left of the tree to kill the creature.
- 3. Go forward until your choices of travel are Forward(F) / Right(R)
- / Backwards(B). Turn right.
- 4. Advance forward across the Airstrip until you get to the swamp
- (node S1). Change weapon to "Missiles".
- 5. Advancing forward twice takes you to the Swamp attack. The
- creature appears from the right. Shoot the monster.
- 6. Go forward twice until the Admiral tells you "Not to follow that
- path". Listen to your guide and make a left turn.
- 7. Go forward until you arrive at the quicksand. If you are lucky,
- you may find Key 1 lying on the ground. If not, you will have to pay
- a visit to either B1 or J26 to get this key. Be quick, you only have
- 3 seconds before the sand starts to give way.
- 8. Turn back and head to the swamp area until you are faced with
- R/L/B. Turn left.
- 9. When you get to the wooden bridge, the Admiral will warn you of
- the potential excessive weight danger. If you're a gambling person,
- take your chances and cross the bridge.
- 10. If you survive to the other side, advance forward three times
- until you are faced with the directions R/L/B. Keep rotating round in
- a circle at this point until the Good alien materializes and throws
- you a Translator. Pick up the Translator.
- 11. Continue advancing forward, traveling east along the top of the
- island, until you arrive at the Old Mansion (node MI).
- 12. Turn left here. The unidentified alarm sound should be triggered,
- but you will not see any object until you turn back round. Once you
- have rotated, pick up key 2.
- 13. Turn back round so that you are facing the jungle area and go
- forward until you have to insert CD 3. Save the game at this point.
- Be careful, from now on, saving on this CD is not allowed
- 14. When you arrive at the fork point, turn left, then forward and
- then right. Ensure that your weapon is set to Toxin. You are about to
- encounter the most difficult attack - the spider attack. Fire early
- and in the center of screen - the spider is quick and well
- camouflaged.
- 15. Advance forward 4 times and then turn right, and forward and into
- the alien ship.
- 16. Once inside the ship, turn right. You will see a strange looking
- symbol on the screen. Turn to your analyzer and click on the symbol.
- Now look in your specimen storage and there will be a code consisting
- of circles and vertical lines. You need this code to finish the game.
- Revert back to the position (map) status.
- 17. Exit the ship, and once outside, turn right and then forward,
- then right. You should now be at node J12. Rotate once and if you are
- lucky, you may see Key 3 and the alarm sounding. If not, you will
- have to go hunting in V2, the volcano area, situated in the bottom
- right hand comer of the island.
- 18. Once you have all 3 keys, head towards the Transporter, at node
- TP 1 (bottom left comer).
- 19. Outside the transporter, all the sensors and alarms will be
- sounding. In order to pass the magnetic barrier, it has to be first
- lifted. This is done by inserting the keys into the pad at the side
- of the transporter archway. Click on the pad and the keys will be
- inserted for you automatically. The field will disintegrate and you
- will be allowed access through. Note, that if you do not insert the
- keys and try to go through, you will be teleported to a random
- location in CD 3.
- 20. Enter the archway.
- 21. Change weapon to either Missile or Toxin for the final attack.
- 22. Go forward and shoot at the head of the alien monster.
- 23. Approach the sphere, the source of the radiation, and click on it
- to open it.
- 24. You will be faced with an alien code, consisting of five
- horizontal lines. Click on any line. If you click on an incorrect
- code, the two hemisphere segments will close up, and your timer will
- speed up. Repeat points 19 and 20 above until you see the arm appear
- and press the correct code.
- 25. You will now be faced with another set of codes. Click on the
- code that corresponds with the code in your specimen storage.
- 26. The source of radiation will explode and you will be left to view
- the cool closing video sequence. Well played!
-