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- L E A T H E R G O D D E S S E S O F P H O B O S ! = 2 =
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- Complete Walkthru April 7, 1992
-
- Well, haven't done a walkthru in a while, these days I have lots of
- work to do and don't play games as often. But this game looked pretty
- interesting so I decided to play it, and here is the complete walkthru.
- The game is actually separated into two different games, and it varies
- depending on which character you choose, and I will deal with them one
- by one. Also, a LOT of the things you can do in the game aren't
- necessary to win the game, so I have omitted them. If you have any
- questions feel free to e-mail me. Have fun!
-
- ZEKE ~~~~ You start off in front of your gas station, go into the garage
- next to the gas station, get the transmitter from within the car,
- and get the rubber hose from under the hood. Next, go over to Lydia's
- house and talk to his brother and find out what kind of food a
- Germanium-based lifeform needs, and how to heal one. Go into Professor
- Sandler's room and turn on the machine (rain-making machine.) Next, go
- to the bar and get the bottle of bourbon. Then go over to the Doctor's
- office, open the cabinet, and get the sulfer from there. Then go over to
- the Diner and get the bowl on the table.
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- Next, go to the river (beyond the crashed spaceship) and enter the
- boat. The boat will take you to the military base. Enter the base
- through the broken fence, then enter the barracks. Open the locker
- there, get the uniform and put it on. Leave the barracks and enter the
- General's office. Open the left drawer and get the key. Leave the office
- and enter the control room. Look at each of the round screens in the
- control room, one of them tells you a 3-digit code, write that down. And
- one of them should tell you add x to any 4-digit codes, write that down
- as well. Now leave the military base and go over to the General's house,
- unlock his desk with the key and get the purple envelope. Read the
- letter, it's from one of the prostitutes. Go over to the whorehouse and
- ring up the prostitute, she will see that you're holding her letter to
- the General and will give you a folder. Look at the folder, and look up
- the corresponding number in the manual. Go back to the military base,
- you will have to put on the uniform in order to enter it. Go to the lab
- and open the safe with the 4-digit code from the manual. (Add any values
- if necessary.) Pick up the radioactive isotopes. Then leave the military
- base. If you've done everything correctly to this point Lydia and her
- brother will appear and you will automatically go over to her house to
- receive the broadcast from Phobos.
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- Now go to Dealer Dan (used cars), Barth should be there, give him
- the radioactive isotopes. Next, go into your inventory screen, put the
- rubber hose (from the garage) into the bowl, then put the bourbon (from
- the bar) into the bowl, and lastly, put the sulfer into the bowl, the
- mixture should melt. Give this mixture to Barth and he will be healed.
- Now you'll be surrounded by an angry mob. Use the transmitter and enter
- the 3-digit code from the control room, the mob will disperse, thinking
- there's a meltdown. Go back to Barth's spaceship and enter it. Talk to
- Barth and he will give you the eight items necessary to fix the ship.
- Just fit them into the corresponding holes. You will take off and head
- for Planet X.
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- There isn't much to do on Planet X, just talk to the High Councel
- and she will give you the invisibility belt and the record. Blast off to
- Phobos, go into the Leather Goddesses' room with the invisibility belt
- turned on. If you didn't do this the first time don't worry, just go
- back again. When you're in there use the green record and it will record
- all their conversations. This wilil take quite a while, wait until the
- Leather Goddesses mentions about invading Earth. When that happens leave
- them. Go down into the dungeons and free the slaves from Planet X. Now
- go out and go over to the invasion fleet. Enter the flagship and go
- into the broom closet. Wait for the Leather Goddesses to board and take
- you back to Earth. Back on Earth, you're once again surrounded by an
- angry mob, go out and go over to KACR (the radio station), remove the
- playing record (if there's any) and put the green record (with the
- Leather Goddesses' evil plans) on and play it. The mob will then turn
- against the invasion force and you're the hero. That's it, the end.
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-
- LYDIA ~~~~~ Playing Lydia is exactly the same as playing Zeke's game,
- except that you screw males instead of females. (Obviously.) And
- all important figures are now male instead of female. But the main
- objective is still the same. The game also starts at a different place.
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- BARTH ~~~~~ Playing Barth is quite different, the main objective is the
- get the eight items that will fix the ship. You start off next to
- the damaged spaceship. First, go left at the street to go the block
- tunnel and pick up the traffic cone. Then go into the town. Go into the
- sheriff's office and enter the cell, get the bar of soap, then use the
- blaster to blow a hole in the wall. Next, find the stop sign near the
- church, use your blaster and shoot the pole, then pick up the sign. Go
- over to the Diner and pick the grapes on the table. Next, go to Lydia's
- house and get the iron. Her little brother will want something to trade,
- give him the blaster and get the iron. Go into Professor Sandler's room
- and turn on the rain-making machine. Leave the house and go over to the
- souvenir store next to the Indian preserves, open the trash can and get
- the bottle. And push the button on the vending machine to get the dime.
- Next, go to the Bar and enter the pool room. Pick up the purple ball and
- put it into one of the six holes, all the balls will then appear, get
- the 8-ball. (The black one.) Next, go to the grocery store and give the
- dime to the owner, and pick up the pumpkin. Now go over to Dealer Dan's
- place, Zeke and Lydia should be there. Talk to both of them and get the
- hide patch and food (radioactive isotopes), after that the angry mob
- will appear.
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- Wait and eventually the mob will disperse due to a "meltdown". Go
- back to your spaceship and fit the eight things you gathered from the
- town into the respective holes in the spaceship. You'll blast off to
- Planet X. Go to the High Council and listen to them, and pick up the
- invisible belt and the green record. Leave Planet X and head for Phobos.
- After this the game is pretty much the same as the one for Zeke, see
- above for more information.
-