home *** CD-ROM | disk | FTP | other *** search
- Here it is!!! The solve to....
-
- Indiana Jones and the Last Crusade (Indy music added here)
-
-
-
-
- 'by
-
-
- Shadow Dragon (who else?)
-
- Well, there are lots of random things in the game so what might work for me
- wont work for everyone cause I am not entirley sure what parts are random.
-
- In the beginning, you can go box if ya want by going to your locker room.
- Then go out the door and talk to Marcus. Ask him about the guy's situation
- and the new archaeologist. Then go back to the 1st door you saw and open it.
- When inside, tell the kids you have a solution for everyone and for the
- secretary to take down their names. When inside your office, pick up all the
- junk mail and papers to get the package. Open the package and there's the
- grail diary! Then leave by the window. Then go to Henry's house and go to
- the bedroom. Pick up the painting of the trophy. Go back to the living
- room and pick up the plant and table cloth to move them. Then go to the
- leaning bookcase and push it. Get the tape on the back of the bookcase. Go
- back to your office and use the jar of liquid on the tape. Go back to your
- dad's house and open the chest with it. Get the old book and leave to Italy.
- In the library, go to the lower shelves to look for books. Keep going to
- the lower shelves until Mein Kampf, biplane instruction book, and a
- catacombs book are found. Mein Kampf is the leaning book, the biplane book
- is black and in a how-to-do enclopedia like series. The catacombs is a
- yellow book in a series about maps of ancient Rome. Now go find the post and
- red cordon and pick them up. After that, open the computer version of the
- grail diary and it will show a window and tell what plaque to look at. Go
- find the correct window and look at it. It says it's the correct window.Now
- look at the correct plaque and use the post on the slab with the roman
- numeral from the plaque. Now look at the book about the catacombs. The top
- map is the upper level which you're on and the lower map is the bottom
- level. The sections where it shoes a closer view of Indy are the round
- looking parts which connect tunnels. Find the nearest one from the one you
- started from and go there to pick up the skeleton's arm/hook. Now keep going
- till you come to the manhole. Go up it and look at the wine bottle near the
- lovers. Get the wine bottle and use it in the fountain. Go back to the
- torch you should have passed along the way to get to the manhole. Use the
- bottle on it and pick it up. You should have fallen into a passge. Go right
- and choose the room on the right. Keep going past the bridge to look at
- the inscription. The inscription will narrow the grail choices to 2. BE
- SURE TO WRITE THEM DOWN. That is very important for the end.Now go to the
- plug and use the hook and whip on it. Go to the room on left and climb the
- ladder. Then go right and go to the room to the southeast where water use to
- be until the plug was pulled. Continue along the passage. Go north into the
- machine room and use the red cordon on the machine. Then use the wheel to
- operate it. Leave and go east and north and east again to a room with
- statues. Use the computer grail book again and push the statues to correct
- combo. Enter the door and go in a westerly direction past the bridge and
- skeleton room. In the next section go northwest to the skull playing room.
- Look at the computer grail book for the correct notes and play them. Enter
- the door and continue to go in an easterly direction to the tomb. Open the
- tomb and look and then go to the lock and pull it. Leave to the castle
- where your father is! Once in the castle, ask the butler if he has
- relatives near him and till him Otto sent you but he is ok. Then say you
- have proof you are telling the truth. Go north to passageways and go south
- then east. Choose the lower door on the east wall. Talk to the drunk about
- everything except don't say he's drunk. After getting the stein from him, go
- to the next door in the hallway just above the one you're in. Once there,
- get the ale from keg and use it in the fire place. Get more ale and get the
- roast boar after it cools off. Go back to castle entrance and go to the
- hall. I am not sure if the guards are random about what you can say to
- keep from fighting them. I will tell what I said. Go to south hallway and
- tell the guard you have come to interrogate the prisoner, you are Gestapo,
- and ask if he's leaking information. Then go to 1st room on right to get
- servant uniform. Then go to room on left and push the suit of armor in the
- far right corner. Leave and go to north hallway. Tell the guard you're
- selling leather jackets for $15 and you have authorization. Go upstairs and
- go south and east. Enter the north door and open the trunk to get money.
- Then wear servant uniform. Walk south to the guard and give him the
- painting. Watch the cut-scene about the painting and change back to
- Indywear. Now go to east end of hallway and north. Enter the door and
- open the trunk for the uniform. Look at the uniform to get the key. Go back
- to where you got the servant uniform and unlock the officer uniform. Go back
- to where you found the key and wear the officer uniform. Now go north to
- hallway and walk east. Tell the guard you are on official bussiness and new
- here. After asking for authorization, tell him to go talk to the colonel. Go
- south and enter the room on west side. Get the 1st aid kit and leave. Go
- north and west till you can go west no more. Go north and enter the 1st door
- you come to. Tell the guard you're on official business. Leave by the way
- you came in and continue on. Go north and enter the door farthest right.
- Tell the guard you're on official business, you're new, and when he asks
- about you ask him if he has clerance. Open the door and enter and open the
- window. Go outside and walk to the 3rd window. Open it and enter. Push the
- loose brick near the window and go back outside. Use the whip on the brick
- and enter the 1st window on 3rd level. Open the cabinet to get money and
- come back for your father later. Go back to 2nd level by pointing the arrow
- at the 3rd window. Once inside, wear the officer uniform. Open the door and
- go to the door on the far left. Give Mein Kampf to the guard and use the
- stein with ale on the grating. Leave and go to the stairs leading to 3rd
- level. Go to the 1st door you find. Before entering, tell the guard he has
- wrinkled pants, a stain, and for the buffoon to get out of your way. In the
- office, give the roast to the dog. Get the trophy and open the cabinet to
- get the pass. Go back to 2nd level where you gave the guy the painting. This
- times go to the room on the far left. Go to the Mona Lisa and move it. Open
- the vault and go in. Look at the painting. I couldn't tell anything except
- it made the grail seem to be a bowl. Not sure though. Leave and go to the
- ale place and fill the trophy with ale. Be sure to change uniforms before
- 1st level. Go back to 3rd level and give the trophy to the big strong Nazi.
- Go south and tell the guy the same thing you told the guard about the
- security clearance. Go west and north into a room. Get the key there and go
- back east and north. Unlock the door your father is in and go to any guard.
- They will capture you and put you tied up in chairs near the knight in
- armor. Have Henry push the chair so the space between the 2 chairs is at
- the mark you made earlier on the carpet. Have Indy push the armor. Once
- free, push the top statue and leave. Go the motorcycle and talk to the guard
- at the guard post. Tell him you are a superior officer on a top secret
- mission with no ID. Once in Germany, have Hitler sign the passcard that had
- the combination on it. At the airport, have Indy ask the man about his
- grandchildren. Then switch to Henry to steal the tickets. Leave and go to
- the biplane or the blimp. Know what to do from the book if you decide to use
- the biplane. You don't have much time. If you go to the blimp, give the man
- your tickets. In the blimp, have Henry put a coin in the piano man's cup.
- Then have Indy enter the door and push the radio. Fight the guy and open the
- cabinet for the wrench. Leave and use the wrench in the hole and turn it.
- Save the game before hand. Climb the ladder and run from the guards. Go up
- the ladder in the top left corner. Keep going up the ladders to 3rd level.
- On 3rd level run to a different ladder going down. Go down to 1st level and
- this time you'll go to the biplane. Henry will already be there. Fly around
- and dodge the plane. Just don't let them shoot ya down for a while. After
- crashing, choose the expensive looking car. Give the pass to the guards at
- the guard posts. Once outside the grail temple save the game for the last
- time. Once inside, go to Donovan and go past the 3 trials. If you die on the
- trials you will have to start over from the 1st. The 1st trial is tricky.
- You have to get Indy to go more south or he will get cut all up. The 2nd
- trial is easy. All you have to do is step on letters that spell out the word
- Indy keeps saying. Just wait till he says the word. For the 3rd trial,
- immediatly possition the pointer over the cave to the right and press return
- to go there. Once inside, you must choose the correct grail from the written
- version of the grail book the game comes with and use it in the water. Then
- you can pick up the grail after rescuing your father and give it to the
- knight. You can also give it to Elsa and look at the seal once it is broken
- to use your whip to get the grail back. Be sure to give it to the knight.
- After that, the game ends! Pretty good game, huh? Corny jokes though. Good
- luck. Later....
-