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- HINTS FOR HUGO 2 (WHODUNNIT)
-
-
- IN THE HOUSE
-
- Q: I'm in the living room with Penelope, but the maid won't let me by.
- A: Go up the stairs and into your room (last room on right).
-
- Q: I'm in the room, what do I do?
- A: As Hugo, get the yellow book from the shelf.Don't worry when he
- disappears because you're actually Penelope for most of the game.
-
- Q: I'm Penelope, what do I do?
- A: Look through the keyhole.
-
- Q: I've looked through the keyhole and am stuck in the bedroom.
- A: Pull the yellow book.
-
- Q: I'm in the study. Now what?
- A: Get the matches from the desk. Talk to the bird.
-
- Q: Anything to do in the baby's room?
- A: Get the balloon for points, but nothing useful.
-
- Q: How do I get out of the study?
- A: Climb in the dumbwaiter.
-
- Q: I'm in the kitchen. What do I do?
- A: Open the cabinet. Pick up the garlic. Head outside.
-
-
- OUTSIDE
-
- Q: The venus flytraps keep killing me! Can I kill them back?
- A: No. You can only get through them by taking tiny baby steps, as far as
- I could tell. Get the magnifier.
-
- Q: I'm in the shed, but the gardener won't leave me alone/get out.
- A: Eat the garlic.
-
- Q: What should I do with the buttons?
- A: Read under the buttons.
-
- Q: How do I open the black gate?
- A: Go back to the shed. Press the blue button to open the gate.
-
- Q: What do I do in the maze?
- A: Just keep wandering around. You need to find three things in there.
- I couldn't find an "exit", and just came out the entrance.
-
- Q: I dropped the matches into the river. Does it matter?
- A: Yes. This is another trial-and-error part, and you just have to keep
- trying until you make it across the bridge without hitting the side.
- Take quick stops/starts with the cursor key. Save when you cross.
-
- Q: The bees keep killing me. I hate them.
- A: While it is possible to sneak by the bees without their stinging you,
- an easier way to pass them is to go back to the shed and press the green
- "bug zapper" key. DROP THE MATCHES BEFORE YOU CROSS THE BRIDGE; you can
- pick them up on your way back.
-
- Q: What do I do with the old man?
- A: Nothing. Just let him talk, then walk to the right.
-
- Q: The snake bit me. What do I do?
- A: You can't (I couldn't, anyway) avoid this.
- Drink the serum from the bottle you found in the maze.
-
- Q: The dog attacks me. How can I get by him?
- A: Get one of the sticks from in front of the doghouse, then throw it.
-
- Q: I'm at the phone booth. What do I do?
- A: After you call the police (the program does this for you), walk around
- the street. Look at the graffiti, and remember the number.Go back to the
- phone booth and "dial" the number.
-
- Q: The mechanized monster kills me. Do I need to be here?
- A: Yes. Restart, and shoot the monster with the gun you found in the maze.
- Then talk to the Doctor, and take what he gives you. Go back into the
- booth.
-
- Q: What do I do at the well?
- A: Climb down the rope. Stand on the far side of the well to do this.
-
-
- IN THE WELL
-
- Q: How do I get through the passageway in the well?
- A: Drop the dynamite (you should have looked in the doghouse!) near the
- rocks. Light the fuse, sprint back to the rope and climb it before the
- dynamite blows up. Then climb back down.
-
- Q: I'm facing three tunnels. Which do I take?
- A: Go to all of them, but go from left to right. So go to the left first,
- and get the lamp. Go to the middle next, and get the banana.
-
- Q: How do I get across the chasm?
- A: Come to the very front of the screen, and walk across.
-
- Q: I'm in the far right passage. How do I open the trap door?
- A: Rub the lamp. Give the genie the banana. He'll help you out.
-
-
- BACK IN THE HOUSE
-
- Q: I looked in the mousehole and the mouse bit me.
- A: So?
-
- Q: What's the combination to the safe?
- A: I never found out -- the screwdriver from the Doctor opens the safe.
-
- Q: How do you get whatever Fifi put in the cabinet?
- A: Go into the catroom on the right. Rub the catnip (you should have gotten
- this on nearly any outdoor screen - it's the little green sprigs) on the
- bell (from the maze). Give the cat the bell, and return to the parlor.
- The cat will ring the bell, and the maid will go into the catroom. Look
- in the cabinet then, and get the album. Look at it.
-
- Q: What do I do in the kitchen?
- A: Let the cook do her thing. Leave.
-
- Q: What do I do with Harry?
- A: Let Harry do his thing. Leave.
-
- Q: Should I take the wine from Hester?
- A: Yes. You can only do this the first time you talk to her, so if you've
- passed that, restore.
-
- Q: How do I get the letter?
- A: You need to read it while Hester's getting the wine.
-
- Q: What do I do in the livingroom (when everyone's there)?
- A: Play along -- tell the cop who you think did it.
-
- HUGO IN THE BOX ROOM
-
- Q: What's the fish from the family Clupidae?
- A: A red herring -- yuck, yuck.
-
- Q: How do I get out of there?
- A: Get the paper and pencil. Push the paper under the door, and then SLIDE
- the pencil through the keyhole. The key, in the other side of the lock,
- will fall onto the paper.
-
- Q: So, whodunnit?
- A: Exactly.