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- ALONE IN THE DARK II SOLVE
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- OPENING NOTES:
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- This solve is mostly for the puzzle aspects of the game. You
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- will obviously have to do the fighting on your own, and since it
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- is hard to describe which way you are supposed to go, you may
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- have to wander around a bit and/or try some rooms until you get
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- the right one. Here goes.
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- PART 1_THE OUTSIDE
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- Beat up the gatekeeper. Get the Thompson, recharge and flask.
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- Go down the path. Kill the guards if you have to. Push the
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- anchor altar down out of the entryway. Go through. Kill guy
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- who will come after you. Get the photo. Keep going straight,
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- then turn right. Kill guy who comes after you. Get flask and
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- recharge. Get the rope which is lying on a card of diamonds on
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- the ground. Return to main corridor. Keep going straight. Kill
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- guy who comes. Go up, then right and kill that guy. Continue
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- to end of passage. Get recharge from the very end. Return to
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- crossroads, go down and kill the zombie guy. Get book from him.
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- Continue down the passage until you reach four cards on the
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- ground. Get grappling hook. Combine it with the rope. Stand
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- on the card of diamonds (the others kill you). You will fall
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- into a cave. Kill the guy down there. Get the fragment of a
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- notebook. Push the chest away, get the metal card. The altar
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- at the end of the corridor will rise. Kill the ghost which will
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- come with any weapon. Get the saber which the ghost will leave.
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- Place the metal card on the altar. Go to the ladder (the other
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- way from the entrance). Get flask, go up. Return to
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- crossroads. Go up and left. Turn left the first chance you
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- get. Kill the gangster, go down passage. Kill the moving vines
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- with the saber from the ghost. Keep going. Kill Shorty Leg.
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- Get journal. Use the grappling hook by the statue. Go down, go
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- back towards the ladder and pick up the five-cent piece. Walk
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- down the bridge, get the crank from the edge (careful, don't
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- fall). Get paper bag from across bridge, you can inflate it if
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- you want (it's not really necessary). Go to the very end. Get
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- the journal page and pipe-cleaner from the dead body. Use the
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- journal piece. It will combine with the one from the
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- underground. Use the journal page in front of the door. Use
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- pipe cleaner on door to push the key out. Use the key to open
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- the door. Kill guy, get shotgun (You can, I believe, pop the
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- paper bag to make the guy stumble into the lever which will
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- cause a barrel to throw him off the cliff). Use the crank at
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- the side of the grandfather clock. Go through the secret door.
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- Get the book, continue down passage and get shotgun shells, take
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- elevator up.
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- PART 2_THE HOUSE
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- Kill Music Man (Possibly, you can rip up his contract to kill
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- him) and get the hook from him. Pick up the board from beside
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- the bucket in the laundry room. Go through door on the top
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- wall. Kill the two idiots, get shotgun shells from the table.
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- Shoot or hit (with the board) all four blocks into diamonds.
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- Kill the guy, go into the winecellar. Get whiskey bottle, and
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- books. Use 5-cent piece on slot machine by the door. You will
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- win two tokens. Go back out, kill the guy in his underwear.
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- Get bag with Santa Claus costume. Put it on. Go upstairs. The
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- cook will not call for help if you have the Santa Claus costume
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- on (I think...I didn't put it on and he got all the guys on this
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- level to come after me). Go into the kitchen, killing any guys
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- who get in your way. Watch the trident which the statue will
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- throw at you. It takes some fancy footwork to avoid it. Get
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- the wine from the counter in the kitchen, the poison from beside
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- the dumbwaiter, and eggs and frying pan from table (optional).
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- Use the poison to poison the wine. Go into adjoining room. Get
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- billiard ball from the Christmas tree. Place the wine by the
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- door opposite the statue. The two guys will die from the
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- poison. Before you go through, get the crown off the statue.
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- Go through the newly- opened door. Put both tokens in the music
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- machine. Get the doublon from the floor in the middle of the
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- room. Go into the bedroom, get bullet-proof vest and Thompson
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- from the room. Go back, and go upstairs. Open the door. Go
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- into the door by the bottom of the screen. Beat up the guy in
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- the billiard room. Get the cane and revolver from him. Get
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- book and 1/2 parchment from the bookcase. Put the billiard ball
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- in the plinko machine (you have to stand in front of it). Go
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- back out to the corridor. Go through the door at the end of the
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- corridor. Kill the sword-bearing arms in the corner of the room
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- with the cane from the billiard room. Get the other 1/2
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- parchment from pedestal. Combine them. Put the crown from the
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- statue on the bust of the queen. Go into the adjoining room
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- with all the weird faces. Get the amulet from the ground.
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- You'll float up. Get the message and flask from the room. Get
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- out of room. Kill the ninja and gunman who come at you. Get
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- the grenade and key from them. Get a Thompson and recharge from
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- the chest. Go into room opposite the chest. Use the doublon in
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- the jack-in-the-box. Get tassel (pompoon). Go through the
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- remaining door. There will be the clown. Throw the pompoon
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- through the doorway into the room with the snakes (you have to
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- be standing right in the doorway). The clown will chase it and
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- draw off the snakes. Head for the hole (if you didn't kill all
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- the guys down there, you can throw the grenade down the hole to
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- kill them). Climb down. Go upstairs. Use the key on door in
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- the billiard room. After the speech, use the hook on the grates
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- in front of you to get out of the cell. Go downstairs, go as if
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- you were going towards the kitchen. Elizabeth will capture you.
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- After the speech, you will control the girl.
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- PART 3_THE GIRL
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- Walk up to the planks covering the wall (the small ones). You
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- will open the doorway. Get sack of grain, sandwich and pepper
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- shaker from the table. Give grain to parrot. Go out, move left
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- and hide behind the wall (in the little opening) on the other
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- side of the ladder (you can't climb up that one). Then run
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- behind the pirate to where he came from and go up that ladder.
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- Go up to the top deck. Go behind the fat guy with the stick,
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- between the hatch you just came from and the boxes. Walk all
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- the way to the side of the ship that way to avoid them seeing
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- you. Pick up the cannon lighter on the deck and climb down the
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- hatch (only one side will let you go down). Open the chest in
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- the cabin. Get the small cannon. Get the crystal glass from
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- the bookcase. Get the captain's stick from beside the bed (kind
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- of in the closet). Use the small cannon. Use the pepper shaker
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- and walk up to the cannon when you have the pepper shaker in
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- hand. Throw the crystal anywhere, as long as it breaks. This
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- will attract a pirate to come into the room. Use the cannon
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- lighter from the top deck and walk up to the cannon (again with
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- the cannon lighter in hand) to fire the cannon and kill the guy
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- (make sure he is in the way when you fire, as you only have one
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- shot). Get the bell from the corridor. Go into door opposite
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- the one you just came from. Get the chicken claw from the
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- table. Ring the bell beside the dumbwaiter (the thing by the
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- windows) and get into it quickly when it opens. You will get a
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- key. You will now be back in the house. Use the key by the
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- cabinet which is standing right beside the door to the room with
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- the Christmas tree. You will get an ice cube and molasses. Go
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- out into the main hall (where the statue is). A guy will begin
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- to come after you. Use either the molasses or the ice cube
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- right in the doorway to the kitchen and retreat a bit. The guy
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- will either slip and kill himself, or get permanently stuck in
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- the molasses-your choice. Go upstairs. Use the remaining item
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- to get rid of the guy waiting in the staircase. Go into the
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- corridor. Go into the billiard room. Get the token if you
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- want, but it is useless. Anyway, go into the room with the
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- cell. Walk right up to the desk which is kind of beside the
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- cell and use the captain's stick from the ship. You will get a
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- key and some reading material. Also, the door to the other
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- bedroom will open. Go into that room (the one with the bust of
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- the queen). Go into the room with the altar (where you got the
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- amulet before) and place the captain's stick on the square in
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- front of the altar. It will get changed into a Lao's stick or
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- something like that. Go back down and go into the kitchen.
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- There will be a new goon in the kitchen, so lead him back over
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- the ice cube or molasses which you left in the doorway. Ring
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- the bell by the dumbwaiter again and climb in. When you get
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- out, the two small cooks will catch you. You will now get
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- control of the guy again, with the key lying on the ground.
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- PART 4_THE JOLLY ROGER
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- You will now control the guy's arms. Reach down and pick up the
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- key and use it to get out of your chains. Beat up the guy in
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- the cell and get the pirate's saber. Go out through the big
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- door this time. Kill the guy in the parrot room. Get the
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- thompson and flask. Go out into the corridor. Kill that
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- pirate. Get the pirate gun and short fuse. Go into the room
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- opposite the one you came out of. Kill both the guys. Pick up
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- the well- used key, fire poker and pliers from that room. Go
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- out, go to the other door. Use the well-used key to open it.
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- This is the powder room. Don't use any sort of a gun in here,
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- or you'll blow up the entire ship. Use the saber to kill the
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- fencer. HINT: do the overhead strike, which he'll block, and
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- immediately follow it up with a sideways strike to hit him. Get
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- the book and barrel of powder from this room. OPTIONAL: If you
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- want, you can go behind the ladder and open those two doors.
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- There is nothing important in any of them, just some chainmail
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- suits which can be used as temporary protection. Go up the
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- ladder. Open the door right beside the ladder (depending on the
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- one you went up), and kill the sleeping guy (shooting a gun will
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- wake him up). Get pirate pistol ammunition. Use pliers and
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- walk up to the barrel of the cannon, where the wires are
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- attached to cut them. Select the push option and just walk up
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- to the side of cannon, where there is a sort of a handle to turn
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- it and point it at the adjacent room. Walk into the room across
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- the hall. Place the powderkeg in the entryway without waking up
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- any of the guys. Go back into the cannon room, use the wick at
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- the back of the cannon. Use the firepoker to light the wick and
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- watch the bunkroom blow up. Go in there and pick up the bag of
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- gold and the flask. Use the bag of gold in the corridor by the
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- two locked doors. One will open. Kill the two cooks. Go into
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- the kitchen. Open the room to the pantry. Kill the big cook.
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- Get the metal card from him. Go back to the corridor and use
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- the metal card on the door opposite the kitchen to open it. You
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- will be captured by Elizabeth again and you will become the
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- girl.
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- Use the cane of Lao which you got from the altar room in the
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- house and walk up to the statue of Captain Nichols to open the
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- door. Go through. Walk up to the altar. You won't be able to
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- approach it, so use the chicken claw and watch Elizabeth die.
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- You will now retake control of the man.
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- Some big ugly brute will rise out of the ground against you. I
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- don't think you can kill him, so just leave the room, and climb
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- up one of the ladders to the top deck. Kill all the guys you
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- can (2 fat guys and Music Man). Get the hook from Music Man
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- again. The ninja will take Captain Nichols' sword. Go to the
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- central mast and climb up. Kill the guy up there. Use the hook
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- from Music Man by the rope on the platform to swing across. You
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- will have to fight the ninja on a beam. If you fall off the
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- beam, you die. Kill him, get Captain Nichols' sword. Now jump
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- off the beam. Walk towards the central mast again. Avoid One
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- Eyed Jack for now. Use the pliers and walk up to the girl. You
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- will free her. Now walk up to the cannon (the one that is
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- lighted and pointed at the mast) to extinguish the wick. Now
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- you will have to face One Eyed Jack one-on-one. You can only
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- hit him with Captain Nichols' sword, so start chopping away at
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- him with it. He'll get up a couple of times after going down,
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- but he will stay down eventually. Just watch the ending as One
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- Eyed Jack blows himself up.
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- CONGRATULATIONS!!! The ending could have been better.