home *** CD-ROM | disk | FTP | other *** search
- Super Mario World Map
-
- **********
- *MAIN MAP*
- **********
-
- P3---27---28---29---30---31---32---.
- | |
- .---34---33 | |
- | | `---' |
- P4 | |
- | |
- 35 |
- P3 23------. | |
- | | | | |
- *---20 21--. 24 * .' |
- | | | | | | |
- `---18--' 22 25 `--' |
- | | |
- | 26 |
- | | |
- | P4 |
- | .--38---37---.
- 14 | | | |
- | | 41---+-------39--40
- .--13--------15---. | | | |
- | | | | | 42 `---43---'
- | | | 16---17 | |
- 12---9 10--. `-P2 *---45---' 46--'
- | | | |
- | | | |
- `---8 11--P1 To Valley Of P5 |
- | | Bowser Map \ 48-----47
- | * | \ |
- | | \ |
- 7-. P6 .----56 \|
- | | | .--. +
- 1 6 | | | | |\
- | | `--55 51---+--50--49 \
- | 5-' | | | | | |
- | | 53-------52 `--' `--'
- 2---3--4
-
- ********************** ************
- *VALLEY OF BOWSER MAP* *STAR WORLD*
- ********************** ************
-
- 19----P2 *
- | / \
- P1 / \
- *----58 59 *-----54 57-----*
- | | | \ /
- 60---61 62 \__36 * 68_/
- | | | / | \
- 63---64---65---66---To Main Map / 67 \
- / / \ \
- *----' `----*
- P6-------44---------P5
- *********
- *SPECIAL*
- *********
-
- *--76--75--74--73--.
- ******** |
- *LEGEND* *--69--70--71--72--'
- ********
-
- 1- Yellow Switch Palace 31- Butter Bridge 2 61- #7 Larry's Castle
- 2- Yoshi's Island 1 32- #4 Ludwig's Castle 62- Valley Fortress
- 3- Yoshi's House 33- Cookie Mountain 63- Valley Of Bowser 3
- 4- Yoshi's Island 2 34- Cheese Bridge 64- Valley Ghost House
- 5- Yoshi's Island 3 35- Soda Lake 65- Valley Of Bowser 2
- 6- Yoshi's Island 4 36- Star World 1 66- Valley Of Bowser 1
- 7- #1 Iggy's Castle 37- Forest Of Illusion 1 67- Star World 5
- 8- Donut Plains 1 38- Forest Ghost House 68- Star World 4
- 9- Donut Plains 2 39- Forest Of Illusion 2 69- Gnarly
- 10- Donut Secret 1 40- Blue Switch Palace 70- Tubular
- 11- Donut Secret House 41- Forest Of Illusion 4 71- Way Cool
- 12- Green Switch Palace 42- Forest Secret Area 72- Awesome
- 13- Donut Ghost House 43- Forest Of Illusion 3 73- Groovy
- 14- Top Secret 44- Chocolate Secret 74- Mondo
- 15- Donut Plains 3 45- Forest Fortress 75- Outrageous
- 16- Donut Plains 4 46- #5 Roy's Castle 76- Funky
- 17- #2 Morton's Castle 47- Chocolate Island 1 * - Star Road
- 18- Vanilla Dome 1 48- Chocolate Ghost House P1..6- Pipes
- 19- Donut Secret 2 49- Chocolate Island 2
- 20- Vanilla Secret 1 50- Chocolate Island 3
- 21- Vanilla Dome 2 51- Chocolate Fortress
- 22- Red Switch Palace 52- Chocolate Island 4
- 23- Vanilla Ghost House 53- Chocolate Island 5
- 24- Vanilla Dome 3 54- Star World 2
- 25- Vanilla Dome 4 55- #6 Wendy's Castle
- 26- #3 Lemmy's Castle 56- Sunken Ghost Ship
- 27- Vanilla Secret 2 57- Star World 3
- 28- Vanilla Secret 3 58- Front Door
- 29- Vanilla Fortress 59- Back Door
- 30- Butter Bridge 1 60- Valley Of Bowser 4
-
- ----------------------------------------------------------------------
- Mechwarrior
-
- Invinvibilty
- 1. Start Game
- 2. Highlight Third Option and Press B
- 3. Makes Choice and Exit
- 4. New Option On Prev Screen
- 5. Choose Mech and New Option
- 6. In Game Press Start to Pause
- 7. A L L Y A L L Y A L L Y
-
- ----------------------------------------------------------------------
- MegaMan X
-
- Passwords
- After Vile
- 5385 7136 6321
- Chill Penguin defeated
- 6385 5336 5364
- Storm Eagle defeated
- 6483 7376 5124
- Flame Mammoth defeated
- 1573 5232 7264
- Spark Mandrill defeated
- 5131 7358 4181
- Armored Armadillo defeated
- 5147 8437 4536
- Launch Octopus defeated
- 1556 6642 7448
- Boomer Kuwranger defeated
- 5151 3427 4261
- Extra Life Tank
- 5447 4177 4536
- Sting Chameleon defeated
- 4131 6712 1221
-
- From: jbullen@morgan.ucs.mun.ca (Joseph Bullen)
- Password for armour, helmet, acceleration, several heart tanks and
- three sub tanks. Note that all of the bosses are still intact:
-
- 1152 1176 2181
-
- From: farb01@vax1.mankato.msus.edu (The Atomic Mushroom)
- Start game withall but one heart pack, three aux power packs,
- and ALL FOUR suit powerups! (The chest armour, helmet, boots,
- and blaster.)
-
- 6544 8278 6228
-
- (to get the other 2 powerups, first get the boomerang powerup, then
- in the power plant stage, use the boomeramg to grab the aux power
- pack, then enter the boomerang stage again and use the boomerang
- again to grab the heart sitting on the ledge near the very edge of
- the stage.)
-
- ----------------------------------------------------------------------
- MegaMan Soccer
-
- Passwords
- From: VROSAS@ANAHUAC.BITNET
-
- due v.s.
- woodman faraonman 11010101
- 01111111
- 11111110
- 11100011
- 10010010
- 01011000
- 11101111
- 10001011
- due v.s.
- faraonman dustman 00011010
- 01010100
- 01110011
- 01001111
- 00101010
- 00111100
- 01000100
- 10101010
- due v.s.
- dustman drillman 01111111
- 11111111
- 01110010
- 01001111
- 00101011
- 10000001
- 00100001
- 00100000
- due v.s.
- drillman fireman 00011010
- 01010101
- 01111010
- 11100111
- 00010111
- 11000101
- 10101010
- 00000000
- due v.s.
- fireman elecman 10110001
- 01010100
- 01111111
- 11111111
- 11110010
- 01101111
- 10101011
- 10100000
- due v.s.
- elecman skullman 01111111
- 11111111
- 11110011
- 11101110
- 00001011
- 10011100
- 11000100
- 00101011
- due v.s.
- skullman cutman 01001001
- 10011011
- 01010000
- 11100110
- 00010110
- 11100100
- 10001010
- 10100000
- due v.s.
- cutman enker 00000100
- 00111000
- 01011000
- 11101111
- 00001010
- 10000001
- 10000001
- 10000001
- due v.s.
- enker protoman 11011011
- 01010100
- 11111010
- 11100110
- 10010110
- 01100101
- 00101010
- 11100001
- due v.s.
- protoman D.R. Willy 01110100
- 10011111
- 10011111
- 10011111
- 10011110
- 10110011
- 1 = point 0 = empty
-
- ----------------------------------------------------------------------
- Metal Combat: Falcon's Revenge
-
- Name Change
- 1. At Title Screen
- 2. Press L A B L
- 3. Can Change "Partner" Name
-
- Erase All Data
- 1. At Title Screen
- 2. Press Up Up Down Down L R L R
- 3. Cleared Back-up Data Screen Appears
- 4. Start All Times and Score at Zero
-
- Difficulty Select
- 1. On Title Screen
- 2. Press B A L L
- 3. Title Screen changes colors
- 4. Begin playing and new screen appears
- 5. can now select Low Medium or High play modes
- ***You must finish the game and waited through
- all the end credits for this code to work***
-
- ----------------------------------------------------------------------
- Metal Marines
-
- Passwords
- 01. 11. TRNS
- 02. HBBT 12. RNSN
- 03. PCRC 13. ZDCP
- 04. NWTN 14. FKDV
- 05. LSMD 15. YSHM
- 06. CLST 16. CLPD
- 07. JPTR 17. LNVV
- 08. NBLR 18. JFMR
- 09. PRSC 19. JCRY
- 10. PHTN 20. KNLB
-
- ----------------------------------------------------------------------
- Metroid, Super
-
- Five Bomb Trick
- 1. Fully Charge any Weapon
- 2. Hold Fire Button
- 3. Press Down Two times to Roll up into a Ball
- 4. Release Fire Button to set Bomb
- 5. You will release Five Bomb instead of one
-
- Special Super Weapons
- 1. Must have Super Bombs and Weapons Powered Up
- 2. Press Start to go to Map Screen
- 3. Press R to access Status Screen
- 4. On Beam Menu Highlight "Charge" and one other Weapon
- 5. Press Start to Exit this Screen
- 6. When you come back to level, Highlight Super Bomb Icon
- 7. Press and Hold Fire Button
- 8. Depending on which Weapon you use a blast of
- energy will appear
-
- Kill Dorigon Easily
- Dorigon is the Boss Character at the end of the Maridia Stage.
- It can be easily defeated by using the Grappling Beam to latch on
- to one the Electric Side Panels after Dorigon grabs you. The monster
- is electrocuted in a few seconds if you use this trick.
-
-
- Hints and Tips
- From: deloura@pmel.noaa.gov (Robert DeLoura)
-
- Recently, I saw a posting by someone who was explaining how to do the Powered
- Horizontal Jump with Samus. I do it a different way, so I thought I'd post
- another explanation of it.
-
- First, just to make sure we're all talking about the same thing, I'll explain
- how to do a Powered *Vertical* Jump. (Anyone who's finished the game has
- probably seen this done by the bird.) I believe you need the Speed Booster
- item before you can do these moves:
-
- * Hold down your DASH button, and run in some direction
- until Samus starts to glow and leave a trail.
-
- * When you get close to the place you want to jump from,
- push DOWN on the control pad. Then release the DASH button
- and control pad.
-
- * Samus is now glowing. You have a couple of seconds (maybe 4-5)
- to move around before the glow wears off.
-
- * Before the glow wears off, hit JUMP. You'll do a Powered Vertical
- Jump, which will send you through any blocks marked with the 'speed
- booster' symbol. You'll keep going straight up til you run out of
- energy, or hit something. Don't forget that you burn off energy
- at a rather high rate while performing this type of jump.
-
- Ok, now I can assume that you know how to do a Powered *Vertical* Jump.
- There are a couple of places in the game where it would be nice to be able to
- perform a Powered *Horizontal* Jump, dashing across the screen very quickly
- in one particular direction. Here's how you do it:
-
- * Do the first three steps outlined above. Now you're glowing.
-
- * Go to the place where you want to make a horizontal jump. Keep
- in mind you've only got a couple of seconds, but this is enough
- time to shoot a door open and go through, or something similarly
- quick.
-
- * Face the direction you want to jump in.
-
- * Hit the JUMP button, and then IMMEDIATELY push the control pad in the
- direction you are facing (the way you want to jump). ZOOM!
- A Powered Horizontal Jump.
-
- There's a third type of jump similar to these. This is a Powered *Diagonal*
- Jump, which goes both UP and in the direction you're facing, at roughly a
- 45-degree angle.
-
- * Do the first three steps in order to make Samus glow.
-
- * Go to the place you want to jump from, before the glow wears off.
-
- * Face the horizontal direction you want to move in. In other words,
- if you want to jump Up+Left, face Left. If you want to jump
- Up+Right, face Right.
-
- * Hit the JUMP button, and then IMMEDIATELY push the button you use
- to point your weapon diagonally upwards. By default, this is the R
- button on top of the controller. Off you go... on a Powered
- Diagonal Jump.
-
- If the diagonal one doesn't quite work for you, I may have the ordering wrong.
- Try holding the R button down before you hit JUMP, in that case.
-
- Just in case you don't know of any good places to try out your new toys,
- here's a good spot for the Powered Horizontal Jump. Go to Norfair, and head
- over to the left side of the map. Find the room that is 1 square wide and
- 4 squares high on the map, with entrances on the right side of the top and
- bottom squares. This room has a bunch of platforms that are two units wide,
- and they're all built of the rock type that collapses when you touch it (so
- you tend to fall all the way to the bottom of the room when you enter, since
- everything collapses under you). Those little orange spiky monsters are here
- too, clinging to the platforms.
-
- Well, you probably fell to the bottom of the shaft the first time you reached
- the room, so get back up to the top in some way. You could triangle jump,
- or use Space Jump, or just walk around until you reach the door again. Enter
- more carefully this time, so you don't fall immediately when you come through
- the door.
-
- Use your X-ray device on the opposite wall. See those Missiles hidden in the
- wall? Shoot at the wall and you can get a better look at them, though the
- wall closes up again very soon thereafter. You don't have much time to reach
- them after breaking open the wall.
-
- You could try using Space Jump -- shoot the wall open, then Space Jump across
- the room and grab them. I had some trouble with that, though. A flashier way
- to get them involves the Powered Horizontal Jump.
-
- Retreat back into the room that is connected to the top of this shaft. (Go
- back out the door, I mean. :-) ) Clear all the critters from the room, and
- go stand on the far right side. Now do a DASH all the way across the room,
- pushing down just before the door in order to make Samus glow. Shoot the door
- open, and step carefully through.
-
- Now you're standing on a tiny bit of ledge. Fire at the far wall to reveal the
- Missiles (or you can shoot them after you jump across, if you're fast). Hit
- JUMP, and immediately press LEFT on the control pad. ZOOM! A Powered
- Horizontal Jump, which puts you in the perfect place to grab the Missiles.
- =============================
- Those obnoxious heads that spit fireballs... you know, those ones in the lava
- pit on the way to Ridley (in Norfair)? The pit you have to use Space Jump to
- get out of? Some of those heads can be destroyed. The ones in the lava pit
- seem to be invulnerable, but the ones that occur elsewhere are not. One good
- Power Bomb will generally kill them. That's only marginally useful -- it's
- usually just as easy to zap them with the Ice Beam and avoid them.
-
- However... there's something behind at least one of them. :-)
- (If you want specifics, email me. That way I don't completely spoil it for
- people who want to find it themselves.)
-
-
- Further info... in the part of Norfair that leads to Ridley, there are at
- least *TWO* walls that show up as being solid to the X-ray device... even
- though they aren't!
-
- How many people out there are stuck trying to figure out how to reach those
- bloody Power Bombs in the Ridley area of Norfair that looks like this?
-
- (door)
- +--------[.......]--------+
- | | | |
- | | | |
- |-------- --------| O = destroyable blocks
- - OOO OOO | X = collapsing blocks
- . XXX XXX |
- (door) . XXX XXX |
- . XXX XXX |
- . XXX XXX [P] |
- - XXX XXX [B] | <-- Power Bombs
- | XXX XXX | | |
- | XXX XXX | | |
- | XXX XXX | | |
- +-------------------------+
-
- I know *I* was stuck for a long time. It'd be so easy to get them if you
- could enter through the top entrance, right? But you just *can't* find it?
- Go back out through the left door. See that wall across from you? It isn't
- really there. Walk through it. There are three powerup items hidden in that
- area (including that set of Power Bombs), so search carefully.
-
- If you're still missing an energy tank, there's one in the Ridley area of
- Norfair. Perhaps after having read the earlier tips in this message, you'll
- now be able to find it. It was the last one I found.
-
- If you're missing a different one, or have noticed some obnoxious missile
- powerups in Crateria that you can't seem to reach, you might consider taking
- a little spin-jump up the left wall of the area your spaceship starts in.
- Bring the Screw Attack powerup. You could also try a leap at DASH speed from
- the top of a conveniently-placed platform....
-
- ----------------------------------------------------------------------
- Mickey Mania
-
- Level Skip
- 1. On Options Screen
- 2. Select Sound Test
- 3. Set Music to Beanstalk 1 and
- FX to Extra Try
- 4. Go to Exit Option
- 5. Hold L for seven seconds
- 6. Tone Confirms
- 7. Level Select Option appears on Menu
-
- ----------------------------------------------------------------------
-