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octafrag.txt
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1994-04-26
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43 lines
Title : OCTAFRAG.WAD
Author : Scott Coleman, ASRE
Email Address : tmkk@uiuc.edu
Additional Credits to : My officemates for frag testing.
Raphael et. al. for DEU - the BEST DOOM editor!
Description : This is a DEATHMATCH-only level, designed for
optimal fragging. Although the level is small, the
rooms are multiply and redundantly connected so it
seems larger than it really is and the action
will always be fast and furious. No toxic waste or
barrels, so suicide wussies have no choice but to
duke it out 'till the end. ;-) This also means that
there are no sniper's nests per se; be sure to
watch your back! Other features are a unique central
elevator shaft with four random lifts, as well as
a cooperative exit which requires at least two
players to operare. Happy fragging!!
* Play Information *
Episode and Level # : E1M1
Single Player : No (Exit impossible with only one player)
Cooperative 2-4 Player : Yes (Supported, but not recommended)
Deathmatch 2-4 Player : Yes!
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : Too many. ;-)
Editor(s) used : DEU 5.0, DEU 5.1 (beta), bsp 1.1x
Known Bugs : On rare occasions I've had DOOM freeze up while
playing this WAD. It passes all the DEU consistency
checks, and plays fine most of the time. Also, I've
seen similar freeze-ups while playing other PWADs,
so it may be just my machine. If you experience the
problem and can pinpoint the cause, please let
me know.