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- Short: B-Splines editor using MUI. Source in E.
- Author: m93kma@student.tdb.uu.se (Kristofer Maad)
- Uploader: m93kma@student.tdb.uu.se (Kristofer Maad)
- Type: dev/e
-
- This program is Freeware, but Copyright (C)1996 Kristofer Maad. If you use
- this for anything other than your own personal education, you must give me
- credit. Contact me if in doubt. The archive may only be spread in its
- original form.
-
- Example of a MUI custom class written in AmigaE. I used MUI v3.3 and AmigaE
- v3.2e during development. This program also shows how to make a custom MUI
- class with clipping, a simple way to convert rawkeys to ASCII, and how to
- react appropriately on Ctrl-C.
-
- Once the program is started, you can add (make sure to point somewhere in
- the white region), remove, and change the multiplicity of control points by
- pressing one of the following keys (lowercase only):
-
- ===
- 'f' - add a control point first in the sequence
- 'l' - add a control point last in the sequence
- 'b' - add a control point before the currently selected one
- 'a' - add a control point after the currently selected one
- 'd' - delete the currently selected control point
- 'm' - change the multiplicity of the currently selected control point
- ===
-
- You can drag a control point around to change the appearance of the curve.
- The curve will change interactively.
-
- The sliders below control the resolution of the rendering - one for the
- static display, one for when you drag a control point around. The two
- checkmarks let you control whether you would like the control points to be
- visible, and whether you want the curve to be editable.
-