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bomb.h
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C/C++ Source or Header
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1998-02-19
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3KB
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95 lines
/*
bomb - automatic interactive visual stimulation
Copyright (C) 1994 Scott Draves <spot@cs.cmu.edu>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef __cplusplus
extern "C" {
#endif
#define rule_rug 0
#define rule_rug2 1
#define rule_static 2
#define rule_rotorug 3
#define rule_acidlife1 4
#define rule_acidlife2 5
#define rule_rug_anneal 6
#define rule_rug_anneal2 7
#define rule_rug_rug 8
#define rule_rug_brain 9
#define rule_shade 10
#define rule_wave 11
#define rule_rug_image 12
#define rule_slip 13
#define rule_fuse 14
#define rule_rug_multi 15
#define rule_rd 16
#define rule_rd2 17
#define rule_quad 18
#define rule_rug3 19
#define nrules 20
#define cmap_mono 0
#define cmap_mono4 1
#define cmap_loop 2
#define cmap_path 3
#define cmap_heat 4
#define cmap_plain 5
#define cmap_split 6
#define cmap_noise 7
#define cmap_black 8
#define cmap_ramp 9
#define fill_hramp 0
#define fill_vramp 1
#define fill_grid 2
#define fill_noise 3
#define fill_vnoise 4 /* vert sym */
#define fill_sparse 5 /* each bit 1/(2^4) */
#define nfills 6
void bomb_work();
void bomb_clear(int); /* fill_xxx */
void bomb_pulse();
void bomb_pulse_driver();
void bomb_set_rule(int); /* rule_xxx */
void bomb_set_mask(int);
void bomb_set_speed(int);
void bomb_set_pen_size(int);
void bomb_set_drift(int);
void bomb_set_drift_speed(int);
void bomb_set_color(int);
void bomb_set_flame(int);
void bomb_set_brain(int);
void bomb_set_brain_shift(int);
void bomb_set_color_type(int); /* cmap_xxx */
void bomb_set_randomized_underflow(int);
void bomb_set_cycle_background(int);
void bomb_set_remap_colors(int);
extern int display_fps;
#ifdef __cplusplus
}
#endif