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DBPro218.readme
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1998-04-27
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168 lines
Short: Multitracker !NEW Import MP audio
Author: digi2@friko4.onet.pl
Uploader: digi2@friko4.onet.pl
Type: mus/edit
Requires: AHI device V4
-------------------------------------------------------------------------
Official Digi Booster home page:
http://www.amigaworld.com/support/digibooster/index.html
Official Digi Booster support BBS:
Germany: Magic Galaxy BBS +49 40 612 617
also Dream Sequencer BBS, for more info look at Magic Galaxy.
-------------------------------------------------------------------------
SPECIAL OFFER:
- DigiBoosterPro with Export XM option for only US$40 or 65 DM.
SPECIAL UPGRADE OFFER to version with Export XM:
- US$10 or 15 DM
Of course when you register DBpro with Export XM option you will be
able to upgrade for free next versions.
New in 2.18 (second release)
- fixed requesters and file requesters
- removed crashing while changing number of channels
New in 2.18
- added MP support using (mpega.library) - loading samples encoded
with MPEG into sampler, coming soon saving module with samples
encoded as mp3 !!!
- removed CIA timers, if you have Delfina you can load more than one
DigiBoosterPro and play, mix few modules at the same time !!!
- removed hardware hits so now you can run DigiBoosterPro even on DRACO
- changed showing SamplePos in sampler from dec to hex
- removed bug when looping sample, copying sample etc.
- added option : ctrl e (expand track), ctrl n (remark block), ctrl o
(compact track)
- removed bug in EDx command
- improoved multikey (you can select now active tracks)
New in 2.17a (second release)
- fixed some gfx bug
- added plug in system for sampler - flanger, chorus, LP filter 1khz etc.
(not in demo version)
New in 2.17
- added export XM ; from this version you are able to save module in
extended module format... so musicians don't leave Amiga and make
XM's using DigiBoosterPro.
- added new scopes routines especially for gfx boards
- added new pattern scroll routine especially for gfx boards
- added converting old single 8 bit sample to 16 bit sample by pressing in
sampler SampleType option. (LPfilter is much better in 16 bit mode).
- added possibility to setting up the BPM, tracks number and pattern length
using keyboard
- improved XM loader (fixed loading of panning envelopes)
For more details see guide
Digi Booster PRO features:
- supports following formats: XM, S3M, MMD0-MMD3 (Octamed/SS), MOD (4-32 CHN)
OKTALYZER and DIGI (Digi Booster 1.x)
- mixer (HD rendering) option included which allow to render
your module to AIFF or AIFC sample then you are able to convert these
formats e.g. to CDDA or MPEG audio formats
- realtime DSP effects: echo, cross echo, delay, cross delay, hall and
works on defined channels; it means that you are able to active DSP
with selected tracks
- optional 32 bit HIFI mixing with linear interpolation in realtime
- 100% assembler code
- Export *.MOD MOD.* files (4-32 channels) - not in unregistered version
also export XM (available now!)
- up to 128 channels (4/6/8/10/..../128)
- up to 7 octaves
- unlimited sample size
- AHI support (at this moment there's support for following sound card:
Tocatta,Delfina,Wavetools,Prelude,Melody,Maestro,Concierto and of
course for Paula)
- DeliTracker Eagle Player and Hippo player support
- source code of player included
- max. 256 samples (only in editor, but file format (DBM) supports max
65535)
- max. 1024 patterns -||-
- max. 1024 positions -||-
- two different commands in one line and in same time. It means that you
can use for example: sample offset command 9xx and vibrato 4xx
- 8 and 16 bit audio modes (so you can load to Digi Booster 16 bit
samples) formats supported: IFF8SVX ; IFF16SV ; RIFFWAV 8BIT ;
RIFFWAV 16BIT; AIFF 8/16BIT / STEREO/MONO
- almost all key shorcuts and commands are Pro Tracker compatible
- ping pong loop and command E3x - backward play
- realtime instrument effects: volume envelope
boost envelope
filter envelope
panning envelope and much more
envelope consists of: 32 points
2 sustain points
1 loop
- instrument/sample mode; you can use the same sample a few times with
other parameters e.g. you have string sample no. 1 and you want use
this sample a few time, each with different finetune, volume, loop and
let's say one with volume envelope, second with boost envelope. In
normal tracker (like Pro Tracker) you have to load the same sample
two times to memory. In DB pro you have Instruments. So you have to
do following things:
- load smaple to bank no. 1 ; so you have an instrument no.1 which use
sample no.1
- in instrument no. 2 change sample bank to no. 1
- now you can set different effects and parameters to instrument no. 1
and no. 2
For other details see guide.