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dedit100.zip 15825 1995/01/30 DOOM DOS game editor for OS/2
depmv106.zip 327442 1995/12/24 DoomEdit/PM v1.06, Doom map editor
deuos253.zip 150591 1995/09/02 Doom WAD editor v5.3
dmlnch11.zip 418575 1995/01/30 DOOM launcher, start DOOM from OS/2
dmos219s.zip 2437561 1997/07/17 Doom for OS/2 v2.19beta with latest
shareware WAD
doom10.zip 4315054 2000/10/11 doom early version that runs in os2 box
Runs on: os2 dosbox
Requires: 100% sb or sbpro compatible soundcard
Contact: doom sayer
doomedpm.zip 290990 1995/01/30 DoomEdit/PM - OS/2 PM DOOM MAP Editor v
0.80
doomwads.zip 1267684 1997/09/03 A collection of WADs for DOOM
mds2v15.zip 377230 1995/01/30 Modem Doom Setup/2 v1.5, setup Doom game
for modems
mgldoom.zip 2027666 2001/02/02 -= DOOM for OS/2 - MGL version =-
Long desc: -= DOOM for OS/2 - MGL version =- Optimized
with MGL and DIVE. Compiled under emx/gcc
with full optimizations. This actually
runs better than the original dos version
of the game :)
Runs on: OS/2 Warp (also tested with WSeB)
Requires: SDD beta38 or newer
Contact: Dimitris 'sehh' Michelinakis
(sehh@altered.com)
Source: http://www.michelinakis.gr/Dimitris/soft.html
os2doom.zip 667160 1999/08/18 OS/2 port of WinDOOM
Long desc: DOOM for OS/2 with source code. Requires
shareware or registered DOOM for WAD
files. This application uses DIVE for
video; and MIDI, Wave, and CD for sound;
and Joystick for control. Currently, there
is no launch / configuration tool.
Runs on: OS/2 Warp 3 or 4 with multimedia installed
Requires: IBM C/C++ 3.6 required to compile code
Contact: Craig Ballantyne (ballanty@guisoft-
corp.com)
Source: http://www.guisoft-corp.com
tntwads.zip 2193381 1997/09/03 A collection of WADs for DOOM