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- NAME
- perltie - how to hide an object class in a simple variable
-
- SYNOPSIS
- tie VARIABLE, CLASSNAME, LIST
-
- $object = tied VARIABLE
-
- untie VARIABLE
-
- DESCRIPTION
- Prior to release 5.0 of Perl, a programmer could use
- dbmopen() to magically connect an on-disk database in the
- standard Unix dbm(3x) format to a %HASH in their program.
- However, their Perl was either built with one particular
- dbm library or another, but not both, and you couldn't
- extend this mechanism to other packages or types of
- variables.
-
- Now you can.
-
- The tie() function binds a variable to a class (package)
- that will provide the implementation for access methods
- for that variable. Once this magic has been performed,
- accessing a tied variable automatically triggers method
- calls in the proper class. All of the complexity of the
- class is hidden behind magic methods calls. The method
- names are in ALL CAPS, which is a convention that Perl
- uses to indicate that they're called implicitly rather
- than explicitly--just like the BEGIN() and END()
- functions.
-
- In the tie() call, VARIABLE is the name of the variable to
- be enchanted. CLASSNAME is the name of a class
- implementing objects of the correct type. Any additional
- arguments in the LIST are passed to the appropriate
- constructor method for that class--meaning TIESCALAR(),
- TIEARRAY(), or TIEHASH(). (Typically these are arguments
- such as might be passed to the dbminit() function of C.)
- The object returned by the "new" method is also returned
- by the tie() function, which would be useful if you wanted
- to access other methods in CLASSNAME. (You don't actually
- have to return a reference to a right "type" (e.g. HASH or
- CLASSNAME) so long as it's a properly blessed object.)
- You can also retrieve a reference to the underlying object
- using the tied() function.
-
- Unlike dbmopen(), the tie() function will not use or
- require a module for you--you need to do that explicitly
- yourself.
-
-
- Tying Scalars
-
- A class implementing a tied scalar should define the
- following methods: TIESCALAR, FETCH, STORE, and possibly
- DESTROY.
-
- Let's look at each in turn, using as an example a tie
- class for scalars that allows the user to do something
- like:
-
- tie $his_speed, 'Nice', getppid();
- tie $my_speed, 'Nice', $$;
-
- And now whenever either of those variables is accessed,
- its current system priority is retrieved and returned. If
- those variables are set, then the process's priority is
- changed!
-
- We'll use Jarkko Hietaniemi <Jarkko.Hietaniemi@hut.fi>'s
- BSD::Resource class (not included) to access the
- PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants from your
- system, as well as the getpriority() and setpriority()
- system calls. Here's the preamble of the class.
-
- package Nice;
- use Carp;
- use BSD::Resource;
- use strict;
- $Nice::DEBUG = 0 unless defined $Nice::DEBUG;
-
- TIESCALAR classname, LIST
- This is the constructor for the class. That means it
- is expected to return a blessed reference to a new
- scalar (probably anonymous) that it's creating. For
- example:
-
- sub TIESCALAR {
- my $class = shift;
- my $pid = shift || $$; # 0 means me
-
- if ($pid !~ /^\d+$/) {
- carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
- return undef;
- }
-
- unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
- carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
- return undef;
- }
-
- return bless \$pid, $class;
- }
-
- This tie class has chosen to return an error rather
- than raising an exception if its constructor should
- fail. While this is how dbmopen() works, other
- classes may well not wish to be so forgiving. It
- checks the global variable $^W to see whether to emit
- a bit of noise anyway.
-
- FETCH this
- This method will be triggered every time the tied
- variable is accessed (read). It takes no arguments
- beyond its self reference, which is the object
- representing the scalar we're dealing with. Since in
- this case we're just using a SCALAR ref for the tied
- scalar object, a simple $$self allows the method to
- get at the real value stored there. In our example
- below, that real value is the process ID to which
- we've tied our variable.
-
- sub FETCH {
- my $self = shift;
- confess "wrong type" unless ref $self;
- croak "usage error" if @_;
- my $nicety;
- local($!) = 0;
- $nicety = getpriority(PRIO_PROCESS, $$self);
- if ($!) { croak "getpriority failed: $!" }
- return $nicety;
- }
-
- This time we've decided to blow up (raise an
- exception) if the renice fails--there's no place for
- us to return an error otherwise, and it's probably
- the right thing to do.
-
- STORE this, value
- This method will be triggered every time the tied
- variable is set (assigned). Beyond its self
- reference, it also expects one (and only one)
- argument--the new value the user is trying to assign.
-
- sub STORE {
- my $self = shift;
- confess "wrong type" unless ref $self;
- my $new_nicety = shift;
- croak "usage error" if @_;
-
- if ($new_nicety < PRIO_MIN) {
- carp sprintf
- "WARNING: priority %d less than minimum system priority %d",
- $new_nicety, PRIO_MIN if $^W;
- $new_nicety = PRIO_MIN;
- }
-
- if ($new_nicety > PRIO_MAX) {
- carp sprintf
- "WARNING: priority %d greater than maximum system priority %d",
- $new_nicety, PRIO_MAX if $^W;
- $new_nicety = PRIO_MAX;
- }
-
- unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) {
- confess "setpriority failed: $!";
- }
- return $new_nicety;
- }
-
- DESTROY this
- This method will be triggered when the tied variable
- needs to be destructed. As with other object
- classes, such a method is seldom ncessary, since Perl
- deallocates its moribund object's memory for you
- automatically--this isn't C++, you know. We'll use a
- DESTROY method here for debugging purposes only.
-
- sub DESTROY {
- my $self = shift;
- confess "wrong type" unless ref $self;
- carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
- }
-
- That's about all there is to it. Actually, it's more than
- all there is to it, since we've done a few nice things
- here for the sake of completeness, robustness, and general
- aesthetics. Simpler TIESCALAR classes are certainly
- possible.
-
- Tying Arrays
-
- A class implementing a tied ordinary array should define
- the following methods: TIEARRAY, FETCH, STORE, and perhaps
- DESTROY.
-
- WARNING: Tied arrays are incomplete. They are also
- distinctly lacking something for the $#ARRAY access (which
- is hard, as it's an lvalue), as well as the other obvious
- array functions, like push(), pop(), shift(), unshift(),
- and splice().
-
- For this discussion, we'll implement an array whose
- indices are fixed at its creation. If you try to access
- anything beyond those bounds, you'll take an exception.
- (Well, if you access an individual element; an aggregate
- assignment would be missed.) For example:
-
- require Bounded_Array;
- tie @ary, Bounded_Array, 2;
- $| = 1;
- for $i (0 .. 10) {
- print "setting index $i: ";
- $ary[$i] = 10 * $i;
- $ary[$i] = 10 * $i;
- print "value of elt $i now $ary[$i]\n";
- }
-
- The preamble code for the class is as follows:
-
- package Bounded_Array;
- use Carp;
- use strict;
-
- TIEARRAY classname, LIST
- This is the constructor for the class. That means it
- is expected to return a blessed reference through
- which the new array (probably an anonymous ARRAY ref)
- will be accessed.
-
- In our example, just to show you that you don't
- really have to return an ARRAY reference, we'll
- choose a HASH reference to represent our object. A
- HASH works out well as a generic record type: the
- {BOUND} field will store the maximum bound allowed,
- and the {ARRAY} field will hold the true ARRAY ref.
- If someone outside the class tries to dereference the
- object returned (doubtless thinking it an ARRAY ref),
- they'll blow up. This just goes to show you that you
- should respect an object's privacy.
-
- sub TIEARRAY {
- my $class = shift;
- my $bound = shift;
- confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)"
- if @_ || $bound =~ /\D/;
- return bless {
- BOUND => $bound,
- ARRAY => [],
- }, $class;
- }
-
- FETCH this, index
- This method will be triggered every time an
- individual element the tied array is accessed (read).
- It takes one argument beyond its self reference: the
- index whose value we're trying to fetch.
-
-
- sub FETCH {
- my($self,$idx) = @_;
- if ($idx > $self->{BOUND}) {
- confess "Array OOB: $idx > $self->{BOUND}";
- }
- return $self->{ARRAY}[$idx];
- }
-
- As you may have noticed, the name of the FETCH method
- (et al.) is the same for all accesses, even though
- the constructors differ in names (TIESCALAR vs
- TIEARRAY). While in theory you could have the same
- class servicing several tied types, in practice this
- becomes cumbersome, and it's easiest to simply keep
- them at one tie type per class.
-
- STORE this, index, value
- This method will be triggered every time an element
- in the tied array is set (written). It takes two
- arguments beyond its self reference: the index at
- which we're trying to store something and the value
- we're trying to put there. For example:
-
- sub STORE {
- my($self, $idx, $value) = @_;
- print "[STORE $value at $idx]\n" if _debug;
- if ($idx > $self->{BOUND} ) {
- confess "Array OOB: $idx > $self->{BOUND}";
- }
- return $self->{ARRAY}[$idx] = $value;
- }
-
- DESTROY this
- This method will be triggered when the tied variable
- needs to be destructed. As with the sclar tie class,
- this is almost never needed in a language that does
- its own garbage collection, so this time we'll just
- leave it out.
-
- The code we presented at the top of the tied array class
- accesses many elements of the array, far more than we've
- set the bounds to. Therefore, it will blow up once they
- try to access beyond the 2nd element of @ary, as the
- following output demonstrates:
-
- setting index 0: value of elt 0 now 0
- setting index 1: value of elt 1 now 10
- setting index 2: value of elt 2 now 20
- setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39
- Bounded_Array::FETCH called at testba line 12
-
-
- Tying Hashes
-
- As the first Perl data type to be tied (see dbmopen()),
- associative arrays have the most complete and useful tie()
- implementation. A class implementing a tied associative
- array should define the following methods: TIEHASH is the
- constructor. FETCH and STORE access the key and value
- pairs. EXISTS reports whether a key is present in the
- hash, and DELETE deletes one. CLEAR empties the hash by
- deleting all the key and value pairs. FIRSTKEY and
- NEXTKEY implement the keys() and each() functions to
- iterate over all the keys. And DESTROY is called when the
- tied variable is garbage collected.
-
- If this seems like a lot, then feel free to merely inherit
- from the standard Tie::Hash module for most of your
- methods, redefining only the interesting ones. See the
- Tie::Hash manpage for details.
-
- Remember that Perl distinguishes between a key not
- existing in the hash, and the key existing in the hash but
- having a corresponding value of undef. The two
- possibilities can be tested with the exists() and
- defined() functions.
-
- Here's an example of a somewhat interesting tied hash
- class: it gives you a hash representing a particular
- user's dotfiles. You index into the hash with the name of
- the file (minus the dot) and you get back that dotfile's
- contents. For example:
-
- use DotFiles;
- tie %dot, DotFiles;
- if ( $dot{profile} =~ /MANPATH/ ||
- $dot{login} =~ /MANPATH/ ||
- $dot{cshrc} =~ /MANPATH/ )
- {
- print "you seem to set your manpath\n";
- }
-
- Or here's another sample of using our tied class:
-
- tie %him, DotFiles, 'daemon';
- foreach $f ( keys %him ) {
- printf "daemon dot file %s is size %d\n",
- $f, length $him{$f};
- }
-
- In our tied hash DotFiles example, we use a regular hash
- for the object containing several important fields, of
- which only the {LIST} field will be what the user thinks
- of as the real hash.
-
- USER whose dot files this object represents
-
- HOME where those dotfiles live
-
- CLOBBER
- whether we should try to change or remove those dot
- files
-
- LIST the hash of dotfile names and content mappings
-
- Here's the start of Dotfiles.pm:
-
- package DotFiles;
- use Carp;
- sub whowasi { (caller(1))[3] . '()' }
- my $DEBUG = 0;
- sub debug { $DEBUG = @_ ? shift : 1 }
-
- For our example, we want to able to emit debugging info to
- help in tracing during development. We keep also one
- convenience function around internally to help print out
- warnings; whowasi() returns the function name that calls
- it.
-
- Here are the methods for the DotFiles tied hash.
-
- TIEHASH classname, LIST
- This is the constructor for the class. That means it
- is expected to return a blessed reference through
- which the new object (probably but not necessarily an
- anonymous hash) will be accessed.
-
- Here's the constructor:
-
- sub TIEHASH {
- my $self = shift;
- my $user = shift || $>;
- my $dotdir = shift || '';
- croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
- $user = getpwuid($user) if $user =~ /^\d+$/;
- my $dir = (getpwnam($user))[7]
- || croak "@{[&whowasi]}: no user $user";
- $dir .= "/$dotdir" if $dotdir;
-
- my $node = {
- USER => $user,
- HOME => $dir,
- LIST => {},
- CLOBBER => 0,
- };
-
-
-
- opendir(DIR, $dir)
- || croak "@{[&whowasi]}: can't opendir $dir: $!";
- foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
- $dot =~ s/^\.//;
- $node->{LIST}{$dot} = undef;
- }
- closedir DIR;
- return bless $node, $self;
- }
-
- It's probably worth mentioning that if you're going
- to filetest the return values out of a readdir, you'd
- better prepend the directory in question. Otherwise,
- since we didn't chdir() there, it would have been
- testing the wrong file.
-
- FETCH this, key
- This method will be triggered every time an element
- in the tied hash is accessed (read). It takes one
- argument beyond its self reference: the key whose
- value we're trying to fetch.
-
- Here's the fetch for our DotFiles example.
-
- sub FETCH {
- carp &whowasi if $DEBUG;
- my $self = shift;
- my $dot = shift;
- my $dir = $self->{HOME};
- my $file = "$dir/.$dot";
-
- unless (exists $self->{LIST}->{$dot} || -f $file) {
- carp "@{[&whowasi]}: no $dot file" if $DEBUG;
- return undef;
- }
-
- if (defined $self->{LIST}->{$dot}) {
- return $self->{LIST}->{$dot};
- } else {
- return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
- }
- }
-
- It was easy to write by having it call the Unix
- cat(1) command, but it would probably be more
- portable to open the file manually (and somewhat more
- efficient). Of course, since dot files are a Unixy
- concept, we're not that concerned.
-
- STORE this, key, value
- This method will be triggered every time an element
- in the tied hash is set (written). It takes two
- arguments beyond its self reference: the index at
- which we're trying to store something, and the value
- we're trying to put there.
-
- Here in our DotFiles example, we'll be careful not to
- let them try to overwrite the file unless they've
- called the clobber() method on the original object
- reference returned by tie().
-
- sub STORE {
- carp &whowasi if $DEBUG;
- my $self = shift;
- my $dot = shift;
- my $value = shift;
- my $file = $self->{HOME} . "/.$dot";
- my $user = $self->{USER};
-
- croak "@{[&whowasi]}: $file not clobberable"
- unless $self->{CLOBBER};
-
- open(F, "> $file") || croak "can't open $file: $!";
- print F $value;
- close(F);
- }
-
- If they wanted to clobber something, they might say:
-
- $ob = tie %daemon_dots, 'daemon';
- $ob->clobber(1);
- $daemon_dots{signature} = "A true daemon\n";
-
- Another way to lay hands on a reference to the
- underlying object is to use the tied() function, so
- they might alternately have set clobber using:
-
- tie %daemon_dots, 'daemon';
- tied(%daemon_dots)->clobber(1);
-
- The clobber method is simply:
-
- sub clobber {
- my $self = shift;
- $self->{CLOBBER} = @_ ? shift : 1;
- }
-
- DELETE this, key
- This method is triggered when we remove an element
- from the hash, typically by using the delete()
- function. Again, we'll be careful to check whether
- they really want to clobber files.
-
- sub DELETE {
- carp &whowasi if $DEBUG;
-
- my $self = shift;
- my $dot = shift;
- my $file = $self->{HOME} . "/.$dot";
- croak "@{[&whowasi]}: won't remove file $file"
- unless $self->{CLOBBER};
- delete $self->{LIST}->{$dot};
- unlink($file) || carp "@{[&whowasi]}: can't unlink $file: $!";
- }
-
- CLEAR this
- This method is triggered when the whole hash is to be
- cleared, usually by assigning the empty list to it.
-
- In our example, that would remove all the user's
- dotfiles! It's such a dangerous thing that they'll
- have to set CLOBBER to something higher than 1 to
- make it happen.
-
- sub CLEAR {
- carp &whowasi if $DEBUG;
- my $self = shift;
- croak "@{[&whowasi]}: won't remove all dotfiles for $self->{USER}"
- unless $self->{CLOBBER} > 1;
- my $dot;
- foreach $dot ( keys %{$self->{LIST}}) {
- $self->DELETE($dot);
- }
- }
-
- EXISTS this, key
- This method is triggered when the user uses the
- exists() function on a particular hash. In our
- example, we'll look at the {LIST} hash element for
- this:
-
- sub EXISTS {
- carp &whowasi if $DEBUG;
- my $self = shift;
- my $dot = shift;
- return exists $self->{LIST}->{$dot};
- }
-
- FIRSTKEY this
- This method will be triggered when the user is going
- to iterate through the hash, such as via a keys() or
- each() call.
-
-
-
- sub FIRSTKEY {
- carp &whowasi if $DEBUG;
- my $self = shift;
- my $a = keys %{$self->{LIST}}; # reset each() iterator
- each %{$self->{LIST}}
- }
-
- NEXTKEY this, lastkey
- This method gets triggered during a keys() or each()
- iteration. It has a second argument which is the
- last key that had been accessed. This is useful if
- you're carrying about ordering or calling the
- iterator from more than one sequence, or not really
- storing things in a hash anywhere.
-
- For our example, we our using a real hash so we'll
- just do the simple thing, but we'll have to indirect
- through the LIST field.
-
- sub NEXTKEY {
- carp &whowasi if $DEBUG;
- my $self = shift;
- return each %{ $self->{LIST} }
- }
-
- DESTROY this
- This method is triggered when a tied hash is about to
- go out of scope. You don't really need it unless
- you're trying to add debugging or have auxiliary
- state to clean up. Here's a very simple function:
-
- sub DESTROY {
- carp &whowasi if $DEBUG;
- }
-
- Note that functions such as keys() and values() may return
- huge array values when used on large objects, like DBM
- files. You may prefer to use the each() function to
- iterate over such. Example:
-
- # print out history file offsets
- use NDBM_File;
- tie(%HIST, NDBM_File, '/usr/lib/news/history', 1, 0);
- while (($key,$val) = each %HIST) {
- print $key, ' = ', unpack('L',$val), "\n";
- }
- untie(%HIST);
-
-
-
- Tying FileHandles
-
- This isn't implemented yet. Sorry; maybe someday.
-
- SEE ALSO
- See the DB_File manpage or the Config manpage for some
- interesting tie() implementations.
-
- BUGS
- Tied arrays are incomplete. They are also distinctly
- lacking something for the $#ARRAY access (which is hard,
- as it's an lvalue), as well as the other obvious array
- functions, like push(), pop(), shift(), unshift(), and
- splice().
-
- You cannot easily tie a multilevel data structure (such as
- a hash of hashes) to a dbm file. The first problem is
- that all but GDBM and Berkeley DB have size limitations,
- but beyond that, you also have problems with how
- references are to be represented on disk. One
- experimental module that does attempt to partially address
- this need is the MLDBM module. Check your nearest CPAN
- site as described in the perlmod manpage for source code
- to MLDBM.
-
- AUTHOR
- Tom Christiansen
-