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- NAME
- perlguts - Perl's Internal Functions
-
- DESCRIPTION
- This document attempts to describe some of the internal
- functions of the Perl executable. It is far from complete
- and probably contains many errors. Please refer any
- questions or comments to the author below.
-
- Datatypes
- Perl has three typedefs that handle Perl's three main data
- types:
-
- SV Scalar Value
- AV Array Value
- HV Hash Value
-
- Each typedef has specific routines that manipulate the
- various data types.
-
- What is an "IV"?
-
- Perl uses a special typedef IV which is large enough to
- hold either an integer or a pointer.
-
- Perl also uses two special typedefs, I32 and I16, which
- will always be at least 32-bits and 16-bits long,
- respectively.
-
- Working with SV's
-
- An SV can be created and loaded with one command. There
- are four types of values that can be loaded: an integer
- value (IV), a double (NV), a string, (PV), and another
- scalar (SV).
-
- The four routines are:
-
- SV* newSViv(IV);
- SV* newSVnv(double);
- SV* newSVpv(char*, int);
- SV* newSVsv(SV*);
-
- To change the value of an *already-existing* SV, there are
- five routines:
-
- void sv_setiv(SV*, IV);
- void sv_setnv(SV*, double);
- void sv_setpvn(SV*, char*, int)
- void sv_setpv(SV*, char*);
- void sv_setsv(SV*, SV*);
-
- Notice that you can choose to specify the length of the
- string to be assigned by using sv_setpvn or newSVpv, or
- you may allow Perl to calculate the length by using
- sv_setpv or by specifying 0 as the second argument to
- newSVpv. Be warned, though, that Perl will determine the
- string's length by using strlen, which depends on the
- string terminating with a NUL character.
-
- To access the actual value that an SV points to, you can
- use the macros:
-
- SvIV(SV*)
- SvNV(SV*)
- SvPV(SV*, STRLEN len)
-
- which will automatically coerce the actual scalar type
- into an IV, double, or string.
-
- In the SvPV macro, the length of the string returned is
- placed into the variable len (this is a macro, so you do
- not use &len). If you do not care what the length of the
- data is, use the global variable na. Remember, however,
- that Perl allows arbitrary strings of data that may both
- contain NUL's and not be terminated by a NUL.
-
- If you simply want to know if the scalar value is TRUE,
- you can use:
-
- SvTRUE(SV*)
-
- Although Perl will automatically grow strings for you, if
- you need to force Perl to allocate more memory for your
- SV, you can use the macro
-
- SvGROW(SV*, STRLEN newlen)
-
- which will determine if more memory needs to be allocated.
- If so, it will call the function sv_grow. Note that
- SvGROW can only increase, not decrease, the allocated
- memory of an SV.
-
- If you have an SV and want to know what kind of data Perl
- thinks is stored in it, you can use the following macros
- to check the type of SV you have.
-
- SvIOK(SV*)
- SvNOK(SV*)
- SvPOK(SV*)
-
- You can get and set the current length of the string
- stored in an SV with the following macros:
-
- SvCUR(SV*)
- SvCUR_set(SV*, I32 val)
-
- You can also get a pointer to the end of the string stored
- in the SV with the macro:
-
- SvEND(SV*)
-
- But note that these last three macros are valid only if
- SvPOK() is true.
-
- If you want to append something to the end of string
- stored in an SV*, you can use the following functions:
-
- void sv_catpv(SV*, char*);
- void sv_catpvn(SV*, char*, int);
- void sv_catsv(SV*, SV*);
-
- The first function calculates the length of the string to
- be appended by using strlen. In the second, you specify
- the length of the string yourself. The third function
- extends the string stored in the first SV with the string
- stored in the second SV. It also forces the second SV to
- be interpreted as a string.
-
- If you know the name of a scalar variable, you can get a
- pointer to its SV by using the following:
-
- SV* perl_get_sv("varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- If you want to know if this variable (or any other SV) is
- actually defined, you can call:
-
- SvOK(SV*)
-
- The scalar undef value is stored in an SV instance called
- sv_undef. Its address can be used whenever an SV* is
- needed.
-
- There are also the two values sv_yes and sv_no, which
- contain Boolean TRUE and FALSE values, respectively. Like
- sv_undef, their addresses can be used whenever an SV* is
- needed.
-
- Do not be fooled into thinking that (SV *) 0 is the same
- as &sv_undef. Take this code:
-
- SV* sv = (SV*) 0;
- if (I-am-to-return-a-real-value) {
- sv = sv_2mortal(newSViv(42));
- }
- sv_setsv(ST(0), sv);
-
- This code tries to return a new SV (which contains the
- value 42) if it should return a real value, or undef
- otherwise. Instead it has returned a null pointer which,
- somewhere down the line, will cause a segmentation
- violation, or just weird results. Change the zero to
- &sv_undef in the first line and all will be well.
-
- To free an SV that you've created, call SvREFCNT_dec(SV*).
- Normally this call is not necessary. See the section on
- MORTALITY.
-
- What's Really Stored in an SV?
-
- Recall that the usual method of determining the type of
- scalar you have is to use Sv*OK macros. Since a scalar
- can be both a number and a string, usually these macros
- will always return TRUE and calling the Sv*V macros will
- do the appropriate conversion of string to integer/double
- or integer/double to string.
-
- If you really need to know if you have an integer, double,
- or string pointer in an SV, you can use the following
- three macros instead:
-
- SvIOKp(SV*)
- SvNOKp(SV*)
- SvPOKp(SV*)
-
- These will tell you if you truly have an integer, double,
- or string pointer stored in your SV. The "p" stands for
- private.
-
- In general, though, it's best to just use the Sv*V macros.
-
- Working with AV's
-
- There are two ways to create and load an AV. The first
- method just creates an empty AV:
-
- AV* newAV();
-
- The second method both creates the AV and initially
- populates it with SV's:
-
- AV* av_make(I32 num, SV **ptr);
-
- The second argument points to an array containing num
- SV*'s. Once the AV has been created, the SV's can be
- destroyed, if so desired.
-
- Once the AV has been created, the following operations are
- possible on AV's:
-
- void av_push(AV*, SV*);
- SV* av_pop(AV*);
- SV* av_shift(AV*);
- void av_unshift(AV*, I32 num);
- These should be familiar operations, with the exception of
- av_unshift. This routine adds num elements at the front
- of the array with the undef value. You must then use
- av_store (described below) to assign values to these new
- elements.
-
- Here are some other functions:
-
- I32 av_len(AV*); /* Returns highest index value in array */
-
- SV** av_fetch(AV*, I32 key, I32 lval);
- /* Fetches value at key offset, but it stores an undef value
- at the offset if lval is non-zero */
- SV** av_store(AV*, I32 key, SV* val);
- /* Stores val at offset key */
-
- Take note that av_fetch and av_store return SV**'s, not
- SV*'s.
-
- void av_clear(AV*);
- /* Clear out all elements, but leave the array */
- void av_undef(AV*);
- /* Undefines the array, removing all elements */
- void av_extend(AV*, I32 key);
- /* Extend the array to a total of key elements */
-
- If you know the name of an array variable, you can get a
- pointer to its AV by using the following:
-
- AV* perl_get_av("varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- Working with HV's
-
- To create an HV, you use the following routine:
-
- HV* newHV();
-
- Once the HV has been created, the following operations are
- possible on HV's:
-
- SV** hv_store(HV*, char* key, U32 klen, SV* val, U32 hash);
- SV** hv_fetch(HV*, char* key, U32 klen, I32 lval);
-
- The klen parameter is the length of the key being passed
- in. The val argument contains the SV pointer to the
- scalar being stored, and hash is the pre-computed hash
- value (zero if you want hv_store to calculate it for you).
- The lval parameter indicates whether this fetch is
- actually a part of a store operation.
-
- Remember that hv_store and hv_fetch return SV**'s and not
- just SV*. In order to access the scalar value, you must
- first dereference the return value. However, you should
- check to make sure that the return value is not NULL
- before dereferencing it.
-
- These two functions check if a hash table entry exists,
- and deletes it.
-
- bool hv_exists(HV*, char* key, U32 klen);
- SV* hv_delete(HV*, char* key, U32 klen, I32 flags);
-
- And more miscellaneous functions:
-
- void hv_clear(HV*);
- /* Clears all entries in hash table */
- void hv_undef(HV*);
- /* Undefines the hash table */
-
- Perl keeps the actual data in linked list of structures
- with a typedef of HE. These contain the actual key and
- value pointers (plus extra administrative overhead). The
- key is a string pointer; the value is an SV*. However,
- once you have an HE*, to get the actual key and value, use
- the routines specified below.
-
- I32 hv_iterinit(HV*);
- /* Prepares starting point to traverse hash table */
- HE* hv_iternext(HV*);
- /* Get the next entry, and return a pointer to a
- structure that has both the key and value */
- char* hv_iterkey(HE* entry, I32* retlen);
- /* Get the key from an HE structure and also return
- the length of the key string */
- SV* hv_iterval(HV*, HE* entry);
- /* Return a SV pointer to the value of the HE
- structure */
- SV* hv_iternextsv(HV*, char** key, I32* retlen);
- /* This convenience routine combines hv_iternext,
- hv_iterkey, and hv_iterval. The key and retlen
- arguments are return values for the key and its
- length. The value is returned in the SV* argument */
-
- If you know the name of a hash variable, you can get a
- pointer to its HV by using the following:
-
- HV* perl_get_hv("varname", FALSE);
-
- This returns NULL if the variable does not exist.
-
- The hash algorithm, for those who are interested, is:
-
- i = klen;
- hash = 0;
- s = key;
- while (i--)
- hash = hash * 33 + *s++;
-
- References
-
- References are a special type of scalar that point to
- other data types (including references).
-
- To create a reference, use the following command:
-
- SV* newRV((SV*) thing);
-
- The thing argument can be any of an SV*, AV*, or HV*.
- Once you have a reference, you can use the following macro
- to dereference the reference:
-
- SvRV(SV*)
-
- then call the appropriate routines, casting the returned
- SV* to either an AV* or HV*, if required.
-
- To determine if an SV is a reference, you can use the
- following macro:
-
- SvROK(SV*)
-
- To actually discover what the reference refers to, you
- must use the following macro and then check the value
- returned.
-
- SvTYPE(SvRV(SV*))
-
- The most useful types that will be returned are:
-
- SVt_IV Scalar
- SVt_NV Scalar
- SVt_PV Scalar
- SVt_PVAV Array
- SVt_PVHV Hash
- SVt_PVCV Code
- SVt_PVMG Blessed Scalar
-
- Blessed References and Class Objects
-
- References are also used to support object-oriented
- programming. In the OO lexicon, an object is simply a
- reference that has been blessed into a package (or class).
- Once blessed, the programmer may now use the reference to
- access the various methods in the class.
- A reference can be blessed into a package with the
- following function:
-
- SV* sv_bless(SV* sv, HV* stash);
-
- The sv argument must be a reference. The stash argument
- specifies which class the reference will belong to. See
- the section on the Stashes manpage for information on
- converting class names into stashes.
-
- /* Still under construction */
-
- Upgrades rv to reference if not already one. Creates new
- SV for rv to point to. If classname is non-null, the SV
- is blessed into the specified class. SV is returned.
-
- SV* newSVrv(SV* rv, char* classname);
-
- Copies integer or double into an SV whose reference is rv.
- SV is blessed if classname is non-null.
-
- SV* sv_setref_iv(SV* rv, char* classname, IV iv);
- SV* sv_setref_nv(SV* rv, char* classname, NV iv);
-
- Copies pointer (not a string!) into an SV whose reference
- is rv. SV is blessed if classname is non-null.
-
- SV* sv_setref_pv(SV* rv, char* classname, PV iv);
-
- Copies string into an SV whose reference is rv. Set
- length to 0 to let Perl calculate the string length. SV
- is blessed if classname is non-null.
-
- SV* sv_setref_pvn(SV* rv, char* classname, PV iv, int length);
-
- int sv_isa(SV* sv, char* name);
- int sv_isobject(SV* sv);
-
- Creating New Variables
- To create a new Perl variable, which can be accessed from
- your Perl script, use the following routines, depending on
- the variable type.
-
- SV* perl_get_sv("varname", TRUE);
- AV* perl_get_av("varname", TRUE);
- HV* perl_get_hv("varname", TRUE);
-
- Notice the use of TRUE as the second parameter. The new
- variable can now be set, using the routines appropriate to
- the data type.
-
- There are additional bits that may be OR'ed with the TRUE
- argument to enable certain extra features. Those bits
- are:
-
- 0x02 Marks the variable as multiply defined, thus preventing the
- "Indentifier <varname> used only once: possible typo" warning.
- 0x04 Issues a "Had to create <varname> unexpectedly" warning if
- the variable didn't actually exist. This is useful if
- you expected the variable to already exist and want to propagate
- this warning back to the user.
-
- If the varname argument does not contain a package
- specifier, it is created in the current package.
-
- XSUB's and the Argument Stack
- The XSUB mechanism is a simple way for Perl programs to
- access C subroutines. An XSUB routine will have a stack
- that contains the arguments from the Perl program, and a
- way to map from the Perl data structures to a C
- equivalent.
-
- The stack arguments are accessible through the ST(n)
- macro, which returns the n'th stack argument. Argument 0
- is the first argument passed in the Perl subroutine call.
- These arguments are SV*, and can be used anywhere an SV*
- is used.
-
- Most of the time, output from the C routine can be handled
- through use of the RETVAL and OUTPUT directives. However,
- there are some cases where the argument stack is not
- already long enough to handle all the return values. An
- example is the POSIX tzname() call, which takes no
- arguments, but returns two, the local timezone's standard
- and summer time abbreviations.
-
- To handle this situation, the PPCODE directive is used and
- the stack is extended using the macro:
-
- EXTEND(sp, num);
-
- where sp is the stack pointer, and num is the number of
- elements the stack should be extended by.
-
- Now that there is room on the stack, values can be pushed
- on it using the macros to push IV's, doubles, strings, and
- SV pointers respectively:
-
- PUSHi(IV)
- PUSHn(double)
- PUSHp(char*, I32)
- PUSHs(SV*)
-
- And now the Perl program calling tzname, the two values
- will be assigned as in:
-
- ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
- An alternate (and possibly simpler) method to pushing
- values on the stack is to use the macros:
-
- XPUSHi(IV)
- XPUSHn(double)
- XPUSHp(char*, I32)
- XPUSHs(SV*)
-
- These macros automatically adjust the stack for you, if
- needed.
-
- For more information, consult the perlxs manpage.
-
- Mortality
- In Perl, values are normally "immortal" -- that is, they
- are not freed unless explicitly done so (via the Perl
- undef call or other routines in Perl itself).
-
- Add cruft about reference counts. int SvREFCNT(SV*
- sv); void SvREFCNT_inc(SV* sv); void
- SvREFCNT_dec(SV* sv);
-
- In the above example with tzname, we needed to create two
- new SV's to push onto the argument stack, that being the
- two strings. However, we don't want these new SV's to
- stick around forever because they will eventually be
- copied into the SV's that hold the two scalar variables.
-
- An SV (or AV or HV) that is "mortal" acts in all ways as a
- normal "immortal" SV, AV, or HV, but is only valid in the
- "current context". When the Perl interpreter leaves the
- current context, the mortal SV, AV, or HV is automatically
- freed. Generally the "current context" means a single
- Perl statement.
-
- To create a mortal variable, use the functions:
-
- SV* sv_newmortal()
- SV* sv_2mortal(SV*)
- SV* sv_mortalcopy(SV*)
-
- The first call creates a mortal SV, the second converts an
- existing SV to a mortal SV, the third creates a mortal
- copy of an existing SV.
-
- The mortal routines are not just for SV's -- AV's and HV's
- can be made mortal by passing their address (and casting
- them to SV*) to the sv_2mortal or sv_mortalcopy routines.
-
- >From Ilya: Beware that the sv_2mortal() call is
- eventually equivalent to svREFCNT_dec(). A value can
- happily be mortal in two different contexts, and it will
- be svREFCNT_dec()ed twice, once on exit from these
- contexts. It can also be mortal twice in the same context.
- This means that you should be very careful to make a value
- mortal exactly as many times as it is needed. The value
- that go to the Perl stack should be mortal.
-
- You should be careful about creating mortal variables. It
- is possible for strange things to happen should you make
- the same value mortal within multiple contexts.
-
- Stashes
- A stash is a hash table (associative array) that contains
- all of the different objects that are contained within a
- package. Each key of the stash is a symbol name (shared
- by all the different types of objects that have the same
- name), and each value in the hash table is called a GV
- (for Glob Value). This GV in turn contains references to
- the various objects of that name, including (but not
- limited to) the following:
-
- Scalar Value
- Array Value
- Hash Value
- File Handle
- Directory Handle
- Format
- Subroutine
-
- Perl stores various stashes in a separate GV structure
- (for global variable) but represents them with an HV
- structure. The keys in this larger GV are the various
- package names; the values are the GV*'s which are stashes.
- It may help to think of a stash purely as an HV, and that
- the term "GV" means the global variable hash.
-
- To get the stash pointer for a particular package, use the
- function:
-
- HV* gv_stashpv(char* name, I32 create)
- HV* gv_stashsv(SV*, I32 create)
-
- The first function takes a literal string, the second uses
- the string stored in the SV. Remember that a stash is
- just a hash table, so you get back an HV*. The create
- flag will create a new package if it is set.
-
- The name that gv_stash*v wants is the name of the package
- whose symbol table you want. The default package is
- called main. If you have multiply nested packages, pass
- their names to gv_stash*v, separated by :: as in the Perl
- language itself.
-
- Alternately, if you have an SV that is a blessed
- reference, you can find out the stash pointer by using:
-
- HV* SvSTASH(SvRV(SV*));
- then use the following to get the package name itself:
-
- char* HvNAME(HV* stash);
-
- If you need to return a blessed value to your Perl script,
- you can use the following function:
-
- SV* sv_bless(SV*, HV* stash)
-
- where the first argument, an SV*, must be a reference, and
- the second argument is a stash. The returned SV* can now
- be used in the same way as any other SV.
-
- For more information on references and blessings, consult
- the perlref manpage.
-
- Magic
- [This section still under construction. Ignore everything
- here. Post no bills. Everything not permitted is
- forbidden.]
-
- # Version 6, 1995/1/27
-
- Any SV may be magical, that is, it has special features
- that a normal SV does not have. These features are stored
- in the SV structure in a linked list of struct magic's,
- typedef'ed to MAGIC.
-
- struct magic {
- MAGIC* mg_moremagic;
- MGVTBL* mg_virtual;
- U16 mg_private;
- char mg_type;
- U8 mg_flags;
- SV* mg_obj;
- char* mg_ptr;
- I32 mg_len;
- };
-
- Note this is current as of patchlevel 0, and could change
- at any time.
-
- Assigning Magic
-
- Perl adds magic to an SV using the sv_magic function:
-
- void sv_magic(SV* sv, SV* obj, int how, char* name, I32 namlen);
-
- The sv argument is a pointer to the SV that is to acquire
- a new magical feature.
-
- If sv is not already magical, Perl uses the SvUPGRADE
- macro to set the SVt_PVMG flag for the sv. Perl then
- continues by adding it to the beginning of the linked list
- of magical features. Any prior entry of the same type of
- magic is deleted. Note that this can be overriden, and
- multiple instances of the same type of magic can be
- associated with an SV.
-
- The name and namlem arguments are used to associate a
- string with the magic, typically the name of a variable.
- namlem is stored in the mg_len field and if name is non-
- null and namlem >= 0 a malloc'd copy of the name is stored
- in mg_ptr field.
-
- The sv_magic function uses how to determine which, if any,
- predefined "Magic Virtual Table" should be assigned to the
- mg_virtual field. See the "Magic Virtual Table" section
- below. The how argument is also stored in the mg_type
- field.
-
- The obj argument is stored in the mg_obj field of the
- MAGIC structure. If it is not the same as the sv
- argument, the reference count of the obj object is
- incremented. If it is the same, or if the how argument is
- "#", or if it is a null pointer, then obj is merely
- stored, without the reference count being incremented.
-
- There is also a function to add magic to an HV:
-
- void hv_magic(HV *hv, GV *gv, int how);
-
- This simply calls sv_magic and coerces the gv argument
- into an SV.
-
- To remove the magic from an SV, call the function
- sv_unmagic:
-
- void sv_unmagic(SV *sv, int type);
-
- The type argument should be equal to the how value when
- the SV was initially made magical.
-
- Magic Virtual Tables
-
- The mg_virtual field in the MAGIC structure is a pointer
- to a MGVTBL, which is a structure of function pointers and
- stands for "Magic Virtual Table" to handle the various
- operations that might be applied to that variable.
-
- The MGVTBL has five pointers to the following routine
- types:
-
- int (*svt_get)(SV* sv, MAGIC* mg);
- int (*svt_set)(SV* sv, MAGIC* mg);
- U32 (*svt_len)(SV* sv, MAGIC* mg);
- int (*svt_clear)(SV* sv, MAGIC* mg);
- int (*svt_free)(SV* sv, MAGIC* mg);
- This MGVTBL structure is set at compile-time in perl.h and
- there are currently 19 types (or 21 with overloading
- turned on). These different structures contain pointers
- to various routines that perform additional actions
- depending on which function is being called.
-
- Function pointer Action taken
- ---------------- ------------
- svt_get Do something after the value of the SV is retrieved.
- svt_set Do something after the SV is assigned a value.
- svt_len Report on the SV's length.
- svt_clear Clear something the SV represents.
- svt_free Free any extra storage associated with the SV.
-
- For instance, the MGVTBL structure called vtbl_sv (which
- corresponds to an mg_type of '\0') contains:
-
- { magic_get, magic_set, magic_len, 0, 0 }
-
- Thus, when an SV is determined to be magical and of type
- '\0', if a get operation is being performed, the routine
- magic_get is called. All the various routines for the
- various magical types begin with magic_.
-
- The current kinds of Magic Virtual Tables are:
-
- mg_type MGVTBL Type of magicalness
- ------- ------ -------------------
- \0 vtbl_sv Regexp???
- A vtbl_amagic Operator Overloading
- a vtbl_amagicelem Operator Overloading
- c 0 Used in Operator Overloading
- B vtbl_bm Boyer-Moore???
- E vtbl_env %ENV hash
- e vtbl_envelem %ENV hash element
- g vtbl_mglob Regexp /g flag???
- I vtbl_isa @ISA array
- i vtbl_isaelem @ISA array element
- L 0 (but sets RMAGICAL) Perl Module/Debugger???
- l vtbl_dbline Debugger?
- P vtbl_pack Tied Array or Hash
- p vtbl_packelem Tied Array or Hash element
- q vtbl_packelem Tied Scalar or Handle
- S vtbl_sig Signal Hash
- s vtbl_sigelem Signal Hash element
- t vtbl_taint Taintedness
- U vtbl_uvar ???
- v vtbl_vec Vector
- x vtbl_substr Substring???
- * vtbl_glob GV???
- # vtbl_arylen Array Length
- . vtbl_pos $. scalar variable
- ~ Reserved for extensions, but multiple extensions may clash
-
- When an upper-case and lower-case letter both exist in the
- table, then the upper-case letter is used to represent
- some kind of composite type (a list or a hash), and the
- lower-case letter is used to represent an element of that
- composite type.
-
- Finding Magic
-
- MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
-
- This routine returns a pointer to the MAGIC structure
- stored in the SV. If the SV does not have that magical
- feature, NULL is returned. Also, if the SV is not of type
- SVt_PVMG, Perl may core-dump.
-
- int mg_copy(SV* sv, SV* nsv, char* key, STRLEN klen);
-
- This routine checks to see what types of magic sv has. If
- the mg_type field is an upper-case letter, then the mg_obj
- is copied to nsv, but the mg_type field is changed to be
- the lower-case letter.
-
- Double-Typed SV's
- Scalar variables normally contain only one type of value,
- an integer, double, pointer, or reference. Perl will
- automatically convert the actual scalar data from the
- stored type into the requested type.
-
- Some scalar variables contain more than one type of scalar
- data. For example, the variable $! contains either the
- numeric value of errno or its string equivalent from
- either strerror or sys_errlist[].
-
- To force multiple data values into an SV, you must do two
- things: use the sv_set*v routines to add the additional
- scalar type, then set a flag so that Perl will believe it
- contains more than one type of data. The four macros to
- set the flags are:
-
- SvIOK_on
- SvNOK_on
- SvPOK_on
- SvROK_on
-
- The particular macro you must use depends on which
- sv_set*v routine you called first. This is because every
- sv_set*v routine turns on only the bit for the particular
- type of data being set, and turns off all the rest.
-
- For example, to create a new Perl variable called
- "dberror" that contains both the numeric and descriptive
- string error values, you could use the following code:
-
- extern int dberror;
- extern char *dberror_list;
-
- SV* sv = perl_get_sv("dberror", TRUE);
- sv_setiv(sv, (IV) dberror);
- sv_setpv(sv, dberror_list[dberror]);
- SvIOK_on(sv);
-
- If the order of sv_setiv and sv_setpv had been reversed,
- then the macro SvPOK_on would need to be called instead of
- SvIOK_on.
-
- Calling Perl Routines from within C Programs
- There are four routines that can be used to call a Perl
- subroutine from within a C program. These four are:
-
- I32 perl_call_sv(SV*, I32);
- I32 perl_call_pv(char*, I32);
- I32 perl_call_method(char*, I32);
- I32 perl_call_argv(char*, I32, register char**);
-
- The routine most often used is perl_call_sv. The SV*
- argument contains either the name of the Perl subroutine
- to be called, or a reference to the subroutine. The
- second argument consists of flags that control the context
- in which the subroutine is called, whether or not the
- subroutine is being passed arguments, how errors should be
- trapped, and how to treat return values.
-
- All four routines return the number of arguments that the
- subroutine returned on the Perl stack.
-
- When using any of these routines (except perl_call_argv),
- the programmer must manipulate the Perl stack. These
- include the following macros and functions:
-
- dSP
- PUSHMARK()
- PUTBACK
- SPAGAIN
- ENTER
- SAVETMPS
- FREETMPS
- LEAVE
- XPUSH*()
- POP*()
-
- For more information, consult the perlcall manpage.
-
- Memory Allocation
- It is strongly suggested that you use the version of
- malloc that is distributed with Perl. It keeps pools of
- various sizes of unallocated memory in order to more
- quickly satisfy allocation requests. However, on some
- platforms, it may cause spurious malloc or free errors.
-
- New(x, pointer, number, type);
- Newc(x, pointer, number, type, cast);
- Newz(x, pointer, number, type);
-
- These three macros are used to initially allocate memory.
- The first argument x was a "magic cookie" that was used to
- keep track of who called the macro, to help when debugging
- memory problems. However, the current code makes no use
- of this feature (Larry has switched to using a run-time
- memory checker), so this argument can be any number.
-
- The second argument pointer will point to the newly
- allocated memory. The third and fourth arguments number
- and type specify how many of the specified type of data
- structure should be allocated. The argument type is
- passed to sizeof. The final argument to Newc, cast,
- should be used if the pointer argument is different from
- the type argument.
-
- Unlike the New and Newc macros, the Newz macro calls
- memzero to zero out all the newly allocated memory.
-
- Renew(pointer, number, type);
- Renewc(pointer, number, type, cast);
- Safefree(pointer)
-
- These three macros are used to change a memory buffer size
- or to free a piece of memory no longer needed. The
- arguments to Renew and Renewc match those of New and Newc
- with the exception of not needing the "magic cookie"
- argument.
-
- Move(source, dest, number, type);
- Copy(source, dest, number, type);
- Zero(dest, number, type);
-
- These three macros are used to move, copy, or zero out
- previously allocated memory. The source and dest
- arguments point to the source and destination starting
- points. Perl will move, copy, or zero out number
- instances of the size of the type data structure (using
- the sizeof function).
-
- API LISTING
- This is a listing of functions, macros, flags, and
- variables that may be useful to extension writers or that
- may be found while reading other extensions.
-
- AvFILL See av_len.
-
- av_clear
- Clears an array, making it empty.
- void av_clear _((AV* ar));
-
- av_extend
- Pre-extend an array. The key is the index to
- which the array should be extended.
-
- void av_extend _((AV* ar, I32 key));
-
- av_fetch
- Returns the SV at the specified index in the
- array. The key is the index. If lval is set then
- the fetch will be part of a store. Check that the
- return value is non-null before dereferencing it
- to a SV*.
-
- SV** av_fetch _((AV* ar, I32 key, I32 lval));
-
- av_len Returns the highest index in the array. Returns
- -1 if the array is empty.
-
- I32 av_len _((AV* ar));
-
- av_make Creats a new AV and populates it with a list of
- SVs. The SVs are copied into the array, so they
- may be freed after the call to av_make.
-
- AV* av_make _((I32 size, SV** svp));
-
- av_pop Pops an SV off the end of the array. Returns
- &sv_undef if the array is empty.
-
- SV* av_pop _((AV* ar));
-
- av_push Pushes an SV onto the end of the array.
-
- void av_push _((AV* ar, SV* val));
-
- av_shift
- Shifts an SV off the beginning of the array.
-
- SV* av_shift _((AV* ar));
-
- av_store
- Stores an SV in an array. The array index is
- specified as key. The return value will be null
- if the operation failed, otherwise it can be
- dereferenced to get the original SV*.
-
- SV** av_store _((AV* ar, I32 key, SV* val));
-
- av_undef
- Undefines the array.
-
- void av_undef _((AV* ar));
-
- av_unshift
- Unshift an SV onto the beginning of the array.
-
- void av_unshift _((AV* ar, I32 num));
-
- CLASS Variable which is setup by xsubpp to indicate the
- class name for a C++ XS constructor. This is
- always a char*. See THIS and the perlxs manpage.
-
- Copy The XSUB-writer's interface to the C memcpy
- function. The s is the source, d is the
- destination, n is the number of items, and t is
- the type.
-
- (void) Copy( s, d, n, t );
-
- croak This is the XSUB-writer's interface to Perl's die
- function. Use this function the same way you use
- the C printf function. See warn.
-
- CvSTASH Returns the stash of the CV.
-
- HV * CvSTASH( SV* sv )
-
- DBsingle
- When Perl is run in debugging mode, with the -d
- switch, this SV is a boolean which indicates
- whether subs are being single-stepped. Single-
- stepping is automatically turned on after every
- step. See DBsub.
-
- DBsub When Perl is run in debugging mode, with the -d
- switch, this GV contains the SV which holds the
- name of the sub being debugged. See DBsingle.
- The sub name can be found by
-
- SvPV( GvSV( DBsub ), na )
-
- dMARK Declare a stack marker for the XSUB. See MARK and
- dORIGMARK.
-
- dORIGMARK
- Saves the original stack mark for the XSUB. See
- ORIGMARK.
-
- dSP Declares a stack pointer for the XSUB. See SP.
-
- dXSARGS Sets up stack and mark pointers for an XSUB,
- calling dSP and dMARK. This is usually handled
- automatically by xsubpp. Declares the items
- variable to indicate the number of items on the
- stack.
-
- ENTER Opening bracket on a callback. See LEAVE and the
- perlcall manpage.
-
- ENTER;
-
- EXTEND Used to extend the argument stack for an XSUB's
- return values.
-
- EXTEND( sp, int x );
-
- FREETMPS
- Closing bracket for temporaries on a callback.
- See SAVETMPS and the perlcall manpage.
-
- FREETMPS;
-
- G_ARRAY Used to indicate array context. See GIMME and the
- perlcall manpage.
-
- G_DISCARD
- Indicates that arguments returned from a callback
- should be discarded. See the perlcall manpage.
-
- G_EVAL Used to force a Perl eval wrapper around a
- callback. See the perlcall manpage.
-
- GIMME The XSUB-writer's equivalent to Perl's wantarray.
- Returns G_SCALAR or G_ARRAY for scalar or array
- context.
-
- G_NOARGS
- Indicates that no arguments are being sent to a
- callback. See the perlcall manpage.
-
- G_SCALAR
- Used to indicate scalar context. See GIMME and
- the perlcall manpage.
-
- gv_stashpv
- Returns a pointer to the stash for a specified
- package. If create is set then the package will
- be created if it does not already exist. If
- create is not set and the package does not exist
- then NULL is returned.
-
- HV* gv_stashpv _((char* name, I32 create));
-
- gv_stashsv
- Returns a pointer to the stash for a specified
- package. See gv_stashpv.
-
- HV* gv_stashsv _((SV* sv, I32 create));
-
- GvSV Return the SV from the GV.
-
- he_free Releases a hash entry from an iterator. See
- hv_iternext.
-
- hv_clear
- Clears a hash, making it empty.
-
- void hv_clear _((HV* tb));
-
- hv_delete
- Deletes a key/value pair in the hash. The value
- SV is removed from the hash and returned to the
- caller. The lken is the length of the key. The
- flags value will normally be zero; if set to
- G_DISCARD then null will be returned.
-
- SV* hv_delete _((HV* tb, char* key, U32 klen, I32 flags));
-
- hv_exists
- Returns a boolean indicating whether the specified
- hash key exists. The lken is the length of the
- key.
-
- bool hv_exists _((HV* tb, char* key, U32 klen));
-
- hv_fetch
- Returns the SV which corresponds to the specified
- key in the hash. The lken is the length of the
- key. If lval is set then the fetch will be part
- of a store. Check that the return value is non-
- null before dereferencing it to a SV*.
- SV** hv_fetch _((HV* tb, char* key, U32 klen, I32 lval));
-
- hv_iterinit
- Prepares a starting point to traverse a hash
- table.
-
- I32 hv_iterinit _((HV* tb));
-
- hv_iterkey
- Returns the key from the current position of the
- hash iterator. See hv_iterinit.
-
- char* hv_iterkey _((HE* entry, I32* retlen));
-
- hv_iternext
- Returns entries from a hash iterator. See
- hv_iterinit.
-
- HE* hv_iternext _((HV* tb));
-
- hv_iternextsv
- Performs an hv_iternext, hv_iterkey, and
- hv_iterval in one operation.
-
- SV * hv_iternextsv _((HV* hv, char** key, I32* retlen));
-
- hv_iterval
- Returns the value from the current position of the
- hash iterator. See hv_iterkey.
-
- SV* hv_iterval _((HV* tb, HE* entry));
-
- hv_magic
- Adds magic to a hash. See sv_magic.
-
- void hv_magic _((HV* hv, GV* gv, int how));
-
- HvNAME Returns the package name of a stash. See SvSTASH,
- CvSTASH.
-
- char *HvNAME (HV* stash)
-
- hv_store
- Stores an SV in a hash. The hash key is specified
- as key and klen is the length of the key. The
- hash parameter is the pre-computed hash value; if
- it is zero then Perl will compute it. The return
- value will be null if the operation failed,
- otherwise it can be dereferenced to get the
- original SV*.
-
- SV** hv_store _((HV* tb, char* key, U32 klen, SV* val, U32 hash));
-
- hv_undef
- Undefines the hash.
-
- void hv_undef _((HV* tb));
-
- isALNUM Returns a boolean indicating whether the C char is
- an ascii alphanumeric character or digit.
-
- int isALNUM (char c)
-
- isALPHA Returns a boolean indicating whether the C char is
- an ascii alphanumeric character.
-
- int isALPHA (char c)
-
- isDIGIT Returns a boolean indicating whether the C char is
- an ascii digit.
-
- int isDIGIT (char c)
-
- isLOWER Returns a boolean indicating whether the C char is
- a lowercase character.
-
- int isLOWER (char c)
-
- isSPACE Returns a boolean indicating whether the C char is
- whitespace.
-
- int isSPACE (char c)
-
- isUPPER Returns a boolean indicating whether the C char is
- an uppercase character.
-
- int isUPPER (char c)
-
- items Variable which is setup by xsubpp to indicate the
- number of items on the stack. See the perlxs
- manpage.
-
- LEAVE Closing bracket on a callback. See ENTER and the
- perlcall manpage.
-
- LEAVE;
-
- MARK Stack marker for the XSUB. See dMARK.
-
- mg_clear
- Clear something magical that the SV represents.
- See sv_magic.
-
- int mg_clear _((SV* sv));
-
- mg_copy Copies the magic from one SV to another. See
- sv_magic.
-
- int mg_copy _((SV *, SV *, char *, STRLEN));
-
- mg_find Finds the magic pointer for type matching the SV.
- See sv_magic.
-
- MAGIC* mg_find _((SV* sv, int type));
-
- mg_free Free any magic storage used by the SV. See
- sv_magic.
-
- int mg_free _((SV* sv));
-
- mg_get Do magic after a value is retrieved from the SV.
- See sv_magic.
-
- int mg_get _((SV* sv));
-
- mg_len Report on the SV's length. See sv_magic.
-
- U32 mg_len _((SV* sv));
-
- mg_magical
- Turns on the magical status of an SV. See
- sv_magic.
-
- void mg_magical _((SV* sv));
-
- mg_set Do magic after a value is assigned to the SV. See
- sv_magic.
-
- int mg_set _((SV* sv));
-
- Move The XSUB-writer's interface to the C memmove
- function. The s is the source, d is the
- destination, n is the number of items, and t is
- the type.
-
- (void) Move( s, d, n, t );
-
- na A variable which may be used with SvPV to tell
- Perl to calculate the string length.
-
- New The XSUB-writer's interface to the C malloc
- function.
-
- void * New( x, void *ptr, int size, type )
-
- Newc The XSUB-writer's interface to the C malloc
- function, with cast.
-
- void * Newc( x, void *ptr, int size, type, cast )
-
- Newz The XSUB-writer's interface to the C malloc
- function. The allocated memory is zeroed with
- memzero.
-
- void * Newz( x, void *ptr, int size, type )
-
- newAV Creates a new AV. The refcount is set to 1.
-
- AV* newAV _((void));
-
- newHV Creates a new HV. The refcount is set to 1.
-
- HV* newHV _((void));
-
- newRV Creates an RV wrapper for an SV. The refcount for
- the original SV is incremented.
-
- SV* newRV _((SV* ref));
-
- newSV Creates a new SV. The len parameter indicates the
- number of bytes of pre-allocated string space the
- SV should have. The refcount for the new SV is
- set to 1.
-
- SV* newSV _((STRLEN len));
-
- newSViv Creates a new SV and copies an integer into it.
- The refcount for the SV is set to 1.
-
- SV* newSViv _((IV i));
-
- newSVnv Creates a new SV and copies a double into it. The
- refcount for the SV is set to 1.
-
- SV* newSVnv _((NV i));
-
- newSVpv Creates a new SV and copies a string into it. The
- refcount for the SV is set to 1. If len is zero
- then Perl will compute the length.
-
- SV* newSVpv _((char* s, STRLEN len));
-
- newSVrv Creates a new SV for the RV, rv, to point to. If
- rv is not an RV then it will be upgraded one. If
- classname is non-null then the new SV will be
- blessed in the specified package. The new SV is
- returned and its refcount is 1.
-
- SV* newSVrv _((SV* rv, char* classname));
-
- newSVsv Creates a new SV which is an exact duplicate of
- the orignal SV.
-
- SV* newSVsv _((SV* old));
-
- newXS Used by xsubpp to hook up XSUBs as Perl subs.
-
- newXSproto
- Used by xsubpp to hook up XSUBs as Perl subs.
- Adds Perl prototypes to the subs.
-
- Nullav Null AV pointer.
-
- Nullch Null character pointer.
-
- Nullcv Null CV pointer.
-
- Nullhv Null HV pointer.
-
- Nullsv Null SV pointer.
-
- ORIGMARK
- The original stack mark for the XSUB. See
- dORIGMARK.
-
- perl_alloc
- Allocates a new Perl interpreter. See the
- perlembed manpage.
-
- perl_call_argv
- Performs a callback to the specified Perl sub.
- See the perlcall manpage.
-
- I32 perl_call_argv _((char* subname, I32 flags, char** argv));
-
- perl_call_method
- Performs a callback to the specified Perl method.
- The blessed object must be on the stack. See the
- perlcall manpage.
-
- I32 perl_call_method _((char* methname, I32 flags));
-
- perl_call_pv
- Performs a callback to the specified Perl sub.
- See the perlcall manpage.
-
- I32 perl_call_pv _((char* subname, I32 flags));
-
- perl_call_sv
- Performs a callback to the Perl sub whose name is
- in the SV. See the perlcall manpage.
-
- I32 perl_call_sv _((SV* sv, I32 flags));
-
- perl_construct
- Initializes a new Perl interpreter. See the
- perlembed manpage.
-
- perl_destruct
- Shuts down a Perl interpreter. See the perlembed
- manpage.
-
- perl_eval_sv
- Tells Perl to eval the string in the SV.
-
- I32 perl_eval_sv _((SV* sv, I32 flags));
-
- perl_free
- Releases a Perl interpreter. See the perlembed
- manpage.
- perl_get_av
- Returns the AV of the specified Perl array. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then null is returned.
-
- AV* perl_get_av _((char* name, I32 create));
-
- perl_get_cv
- Returns the CV of the specified Perl sub. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then null is returned.
-
- CV* perl_get_cv _((char* name, I32 create));
-
- perl_get_hv
- Returns the HV of the specified Perl hash. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then null is returned.
-
- HV* perl_get_hv _((char* name, I32 create));
-
- perl_get_sv
- Returns the SV of the specified Perl scalar. If
- create is set and the Perl variable does not exist
- then it will be created. If create is not set and
- the variable does not exist then null is returned.
-
- SV* perl_get_sv _((char* name, I32 create));
-
- perl_parse
- Tells a Perl interpreter to parse a Perl script.
- See the perlembed manpage.
-
- perl_require_pv
- Tells Perl to require a module.
-
- void perl_require_pv _((char* pv));
-
- perl_run
- Tells a Perl interpreter to run. See the
- perlembed manpage.
-
- POPi Pops an integer off the stack.
-
- int POPi();
-
- POPl Pops a long off the stack.
-
- long POPl();
-
- POPp Pops a string off the stack.
-
- char * POPp();
-
- POPn Pops a double off the stack.
-
- double POPn();
-
- POPs Pops an SV off the stack.
-
- SV* POPs();
-
- PUSHMARK
- Opening bracket for arguments on a callback. See
- PUTBACK and the perlcall manpage.
-
- PUSHMARK(p)
-
- PUSHi Push an integer onto the stack. The stack must
- have room for this element. See XPUSHi.
-
- PUSHi(int d)
-
- PUSHn Push a double onto the stack. The stack must have
- room for this element. See XPUSHn.
-
- PUSHn(double d)
-
- PUSHp Push a string onto the stack. The stack must have
- room for this element. The len indicates the
- length of the string. See XPUSHp.
-
- PUSHp(char *c, int len )
-
- PUSHs Push an SV onto the stack. The stack must have
- room for this element. See XPUSHs.
-
- PUSHs(sv)
-
- PUTBACK Closing bracket for XSUB arguments. This is
- usually handled by xsubpp. See PUSHMARK and the
- perlcall manpage for other uses.
-
- PUTBACK;
-
- Renew The XSUB-writer's interface to the C realloc
- function.
-
- void * Renew( void *ptr, int size, type )
-
- Renewc The XSUB-writer's interface to the C realloc
- function, with cast.
-
- void * Renewc( void *ptr, int size, type, cast )
-
- RETVAL Variable which is setup by xsubpp to hold the
- return value for an XSUB. This is always the
- proper type for the XSUB. See the perlxs manpage.
-
- safefree
- The XSUB-writer's interface to the C free
- function.
-
- safemalloc
- The XSUB-writer's interface to the C malloc
- function.
-
- saferealloc
- The XSUB-writer's interface to the C realloc
- function.
-
- savepv Copy a string to a safe spot. This does not use
- an SV.
-
- char* savepv _((char* sv));
-
- savepvn Copy a string to a safe spot. The len indicates
- number of bytes to copy. This does not use an SV.
-
- char* savepvn _((char* sv, I32 len));
-
- SAVETMPS
- Opening bracket for temporaries on a callback.
- See FREETMPS and the perlcall manpage.
-
- SAVETMPS;
-
- SP Stack pointer. This is usually handled by xsubpp.
- See dSP and SPAGAIN.
- SPAGAIN Refetch the stack pointer. Used after a callback.
- See the perlcall manpage.
-
- SPAGAIN;
-
- ST Used to access elements on the XSUB's stack.
-
- SV* ST(int x)
-
- strEQ Test two strings to see if they are equal.
- Returns true or false.
-
- int strEQ( char *s1, char *s2 )
-
- strGE Test two strings to see if the first, s1, is
- greater than or equal to the second, s2. Returns
- true or false.
-
- int strGE( char *s1, char *s2 )
-
- strGT Test two strings to see if the first, s1, is
- greater than the second, s2. Returns true or
- false.
-
- int strGT( char *s1, char *s2 )
-
- strLE Test two strings to see if the first, s1, is less
- than or equal to the second, s2. Returns true or
- false.
-
- int strLE( char *s1, char *s2 )
-
- strLT Test two strings to see if the first, s1, is less
- than the second, s2. Returns true or false.
-
- int strLT( char *s1, char *s2 )
-
- strNE Test two strings to see if they are different.
- Returns true or false.
-
- int strNE( char *s1, char *s2 )
-
- strnEQ Test two strings to see if they are equal. The
- len parameter indicates the number of bytes to
- compare. Returns true or false.
-
- int strnEQ( char *s1, char *s2 )
-
- strnNE Test two strings to see if they are different.
- The len parameter indicates the number of bytes to
- compare. Returns true or false.
-
- int strnNE( char *s1, char *s2, int len )
-
- sv_2mortal
- Marks an SV as mortal. The SV will be destroyed
- when the current context ends.
-
- SV* sv_2mortal _((SV* sv));
-
- sv_bless
- Blesses an SV into a specified package. The SV
- must be an RV. The package must be designated by
- its stash (see gv_stashpv()). The refcount of the
- SV is unaffected.
-
- SV* sv_bless _((SV* sv, HV* stash));
-
- sv_catpv
- Concatenates the string onto the end of the string
- which is in the SV.
-
- void sv_catpv _((SV* sv, char* ptr));
-
- sv_catpvn
- Concatenates the string onto the end of the string
- which is in the SV. The len indicates number of
- bytes to copy.
-
- void sv_catpvn _((SV* sv, char* ptr, STRLEN len));
-
- sv_catsv
- Concatentates the string from SV ssv onto the end
- of the string in SV dsv.
-
- void sv_catsv _((SV* dsv, SV* ssv));
-
- SvCUR Returns the length of the string which is in the
- SV. See SvLEN.
-
- int SvCUR (SV* sv)
-
- SvCUR_set
- Set the length of the string which is in the SV.
- See SvCUR.
-
- SvCUR_set (SV* sv, int val )
-
- SvEND Returns a pointer to the last character in the
- string which is in the SV. See SvCUR. Access the
- character as
-
- *SvEND(sv)
-
- SvGROW Expands the character buffer in the SV.
-
- char * SvGROW( SV* sv, int len )
-
- SvIOK Returns a boolean indicating whether the SV
- contains an integer.
-
- int SvIOK (SV* SV)
-
- SvIOK_off
- Unsets the IV status of an SV.
-
- SvIOK_off (SV* sv)
-
- SvIOK_on
- Tells an SV that it is an integer.
-
- SvIOK_on (SV* sv)
-
- SvIOKp Returns a boolean indicating whether the SV
- contains an integer. Checks the private setting.
- Use SvIOK.
-
- int SvIOKp (SV* SV)
-
- sv_isa Returns a boolean indicating whether the SV is
- blessed into the specified class. This does not
- know how to check for subtype, so it doesn't work
- in an inheritance relationship.
-
- int sv_isa _((SV* sv, char* name));
-
- SvIV Returns the integer which is in the SV.
-
- int SvIV (SV* sv)
-
- sv_isobject
- Returns a boolean indicating whether the SV is an
- RV pointing to a blessed object. If the SV is not
- an RV, or if the object is not blessed, then this
- will return false.
-
- int sv_isobject _((SV* sv));
-
- SvIVX Returns the integer which is stored in the SV.
-
- int SvIVX (SV* sv);
-
- SvLEN Returns the size of the string buffer in the SV.
- See SvCUR.
-
- int SvLEN (SV* sv)
-
- sv_magic
- Adds magic to an SV.
-
- void sv_magic _((SV* sv, SV* obj, int how, char* name, I32 namlen));
-
- sv_mortalcopy
- Creates a new SV which is a copy of the original
- SV. The new SV is marked as mortal.
-
- SV* sv_mortalcopy _((SV* oldsv));
-
- SvOK Returns a boolean indicating whether the value is
- an SV.
-
- int SvOK (SV* sv)
-
- sv_newmortal
- Creates a new SV which is mortal. The refcount of
- the SV is set to 1.
-
- SV* sv_newmortal _((void));
-
- sv_no This is the false SV. See sv_yes. Always refer
- to this as &sv_no.
-
- SvNIOK Returns a boolean indicating whether the SV
- contains a number, integer or double.
- int SvNIOK (SV* SV)
-
- SvNIOK_off
- Unsets the NV/IV status of an SV.
-
- SvNIOK_off (SV* sv)
-
- SvNIOKp Returns a boolean indicating whether the SV
- contains a number, integer or double. Checks the
- private setting. Use SvNIOK.
-
- int SvNIOKp (SV* SV)
-
- SvNOK Returns a boolean indicating whether the SV
- contains a double.
-
- int SvNOK (SV* SV)
-
- SvNOK_off
- Unsets the NV status of an SV.
-
- SvNOK_off (SV* sv)
-
- SvNOK_on
- Tells an SV that it is a double.
-
- SvNOK_on (SV* sv)
-
- SvNOKp Returns a boolean indicating whether the SV
- contains a double. Checks the private setting.
- Use SvNOK.
-
- int SvNOKp (SV* SV)
-
- SvNV Returns the double which is stored in the SV.
-
- double SvNV (SV* sv);
-
- SvNVX Returns the double which is stored in the SV.
-
- double SvNVX (SV* sv);
-
- SvPOK Returns a boolean indicating whether the SV
- contains a character string.
-
- int SvPOK (SV* SV)
-
- SvPOK_off
- Unsets the PV status of an SV.
-
- SvPOK_off (SV* sv)
-
- SvPOK_on
- Tells an SV that it is a string.
-
- SvPOK_on (SV* sv)
-
- SvPOKp Returns a boolean indicating whether the SV
- contains a character string. Checks the private
- setting. Use SvPOK.
-
- int SvPOKp (SV* SV)
-
- SvPV Returns a pointer to the string in the SV, or a
- stringified form of the SV if the SV does not
- contain a string. If len is na then Perl will
- handle the length on its own.
-
- char * SvPV (SV* sv, int len )
-
- SvPVX Returns a pointer to the string in the SV. The SV
- must contain a string.
-
- char * SvPVX (SV* sv)
-
- SvREFCNT
- Returns the value of the object's refcount.
-
- int SvREFCNT (SV* sv);
-
- SvREFCNT_dec
- Decrements the refcount of the given SV.
-
- void SvREFCNT_dec (SV* sv)
-
- SvREFCNT_inc
- Increments the refcount of the given SV.
-
- void SvREFCNT_inc (SV* sv)
-
- SvROK Tests if the SV is an RV.
-
- int SvROK (SV* sv)
-
- SvROK_off
- Unsets the RV status of an SV.
-
- SvROK_off (SV* sv)
-
- SvROK_on
- Tells an SV that it is an RV.
-
- SvROK_on (SV* sv)
-
- SvRV Dereferences an RV to return the SV.
-
- SV* SvRV (SV* sv);
-
- sv_setiv
- Copies an integer into the given SV.
-
- void sv_setiv _((SV* sv, IV num));
-
- sv_setnv
- Copies a double into the given SV.
-
- void sv_setnv _((SV* sv, double num));
-
- sv_setpv
- Copies a string into an SV. The string must be
- null-terminated.
-
- void sv_setpv _((SV* sv, char* ptr));
-
- sv_setpvn
- Copies a string into an SV. The len parameter
- indicates the number of bytes to be copied.
-
- void sv_setpvn _((SV* sv, char* ptr, STRLEN len));
-
- sv_setref_iv
- Copies an integer into an SV, optionally blessing
- the SV. The SV must be an RV. The classname
- argument indicates the package for the blessing.
- Set classname to Nullch to avoid the blessing.
- The new SV will be returned and will have a
- refcount of 1.
-
- SV* sv_setref_iv _((SV *rv, char *classname, IV iv));
-
- sv_setref_nv
- Copies a double into an SV, optionally blessing
- the SV. The SV must be an RV. The classname
- argument indicates the package for the blessing.
- Set classname to Nullch to avoid the blessing.
- The new SV will be returned and will have a
- refcount of 1.
-
- SV* sv_setref_nv _((SV *rv, char *classname, double nv));
-
- sv_setref_pv
- Copies a pointer into an SV, optionally blessing
- the SV. The SV must be an RV. If the pv argument
- is NULL then sv_undef will be placed into the SV.
- The classname argument indicates the package for
- the blessing. Set classname to Nullch to avoid
- the blessing. The new SV will be returned and
- will have a refcount of 1.
-
- SV* sv_setref_pv _((SV *rv, char *classname, void* pv));
-
- Do not use with integral Perl types such as HV,
- AV, SV, CV, because those objects will become
- corrupted by the pointer copy process.
-
- Note that sv_setref_pvn copies the string while
- this copies the pointer.
-
- sv_setref_pvn
- Copies a string into an SV, optionally blessing
- the SV. The lenth of the string must be specified
- with n. The SV must be an RV. The classname
- argument indicates the package for the blessing.
- Set classname to Nullch to avoid the blessing.
- The new SV will be returned and will have a
- refcount of 1.
-
- SV* sv_setref_pvn _((SV *rv, char *classname, char* pv, I32 n));
-
- Note that sv_setref_pv copies the pointer while
- this copies the string.
-
- sv_setsv
- Copies the contents of the source SV ssv into the
- destination SV dsv. (NOTE: If ssv has the
- SVs_TEMP bit set, sv_setsv may simply steal the
- string from ssv and give it to dsv, leaving ssv
- empty. Caveat caller.)
- void sv_setsv _((SV* dsv, SV* ssv));
-
- SvSTASH Returns the stash of the SV.
-
- HV * SvSTASH (SV* sv)
-
- SVt_IV Integer type flag for scalars. See svtype.
-
- SVt_PV Pointer type flag for scalars. See svtype.
-
- SVt_PVAV
- Type flag for arrays. See svtype.
-
- SVt_PVCV
- Type flag for code refs. See svtype.
-
- SVt_PVHV
- Type flag for hashes. See svtype.
-
- SVt_PVMG
- Type flag for blessed scalars. See svtype.
-
- SVt_NV Double type flag for scalars. See svtype.
-
- SvTRUE Returns a boolean indicating whether Perl would
- evaluate the SV as true or false, defined or
- undefined.
-
- int SvTRUE (SV* sv)
-
- SvTYPE Returns the type of the SV. See svtype.
-
- svtype SvTYPE (SV* sv)
-
- svtype An enum of flags for Perl types. These are found
- in the file sv.h in the svtype enum. Test these
- flags with the SvTYPE macro.
-
- SvUPGRADE
- Used to upgrade an SV to a more complex form. See
- svtype.
-
- sv_undef
- This is the undef SV. Always refer to this as
- &sv_undef.
-
- sv_usepvn
- Tells an SV to use ptr to find its string value.
- Normally the string is stored inside the SV; this
- allows the SV to use an outside string. The
- string length, len, must be supplied. This
- function will realloc the memory pointed to by
- ptr, so that pointer should not be freed or used
- by the programmer after giving it to sv_usepvn.
-
- void sv_usepvn _((SV* sv, char* ptr, STRLEN len));
-
- sv_yes This is the true SV. See sv_no. Always refer to
- this as &sv_yes.
-
- THIS Variable which is setup by xsubpp to designate the
- object in a C++ XSUB. This is always the proper
- type for the C++ object. See CLASS and the perlxs
- manpage.
-
- toLOWER Converts the specified character to lowercase.
-
- int toLOWER (char c)
-
- toUPPER Converts the specified character to uppercase.
-
- int toUPPER (char c)
-
- warn This is the XSUB-writer's interface to Perl's warn
- function. Use this function the same way you use
- the C printf function. See croak().
-
- XPUSHi Push an integer onto the stack, extending the
- stack if necessary. See PUSHi.
-
- XPUSHi(int d)
-
- XPUSHn Push a double onto the stack, extending the stack
- if necessary. See PUSHn.
-
- XPUSHn(double d)
-
- XPUSHp Push a string onto the stack, extending the stack
- if necessary. The len indicates the length of the
- string. See PUSHp.
-
- XPUSHp(char *c, int len)
-
- XPUSHs Push an SV onto the stack, extending the stack if
- necessary. See PUSHs.
-
- XPUSHs(sv)
-
- XSRETURN
- Return from XSUB, indicating number of items on
- the stack. This is usually handled by xsubpp.
-
- XSRETURN(x);
-
- XSRETURN_EMPTY
- Return from an XSUB immediately.
-
- XSRETURN_EMPTY;
-
- XSRETURN_NO
- Return false from an XSUB immediately.
-
- XSRETURN_NO;
-
- XSRETURN_UNDEF
- Return undef from an XSUB immediately.
-
- XSRETURN_UNDEF;
-
- XSRETURN_YES
- Return true from an XSUB immediately.
-
- XSRETURN_YES;
-
- Zero The XSUB-writer's interface to the C memzero
- function. The d is the destination, n is the
- number of items, and t is the type.
-
- (void) Zero( d, n, t );
-
- AUTHOR
- Jeff Okamoto <okamoto@corp.hp.com>
-
- With lots of help and suggestions from Dean Roehrich,
- Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya
- Zakharevich, Paul Marquess, Neil Bowers, Matthew Green,
- Tim Bunce, and Spider Boardman.
-
- API Listing by Dean Roehrich <roehrich@cray.com>.
-
- DATE
- Version 20: 1995/12/14
-