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- Thesis files:
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- ch1ch2.ps.Z (125K) Title page, etc.
- Chapter 1 Introduction
- Chapter 2 Basic Optics
- ch3ch4.ps.Z (105K) Chapter 3 Global Illumination Problem Formulation
- Chapter 4 Surface Reflection Models
- ch5a.ps.Z (221K)
- ch5b.ps.Z (247K) Chapter 5 Image Space Solution Methods
- ch6a.ps.Z (261K)
- ch6b.ps.Z (250K) Chapter 6 Zonal Solution Methods
- ch7ch8ch9.ps.Z (123K) Chapter 7 Extensions to Basic Methods
- Chapter 8 Implementation
- Chapter 9 Conclusion
- app.ps.Z (44K) Appendices
- bib.ps.Z (30K) Bibliography
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- Picture files (ppm format, Makefile, seeppm.c viewing on SGI Iris.)
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- bump.ppm.Z (1.3M) 1024 by 768 camera effects, bump map, indirect lighting.
- gal.ppm.Z (1.2M) 1024 by 768 solid textures, indirect lighting
- dense.ppm.Z (.2M) 512 by 384 dense media(8 volume zones for indirect light)
- sparce.ppm.Z (1.2M) 1024 by 768 sparce " " "
- turb.ppm.Z (.3M) 512 by 384 uneven " " " "
- lamp.ppm.Z (.8M) 1024 by 768 diffuse transmission, indirect lighting
- wine.ppm.Z (1.1M) 1024 by 768 fresnel reflection, bw ray tracing
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