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%A John M. Airey
%A M. Ouh-young
%T Two Adaptive Techniques Let Progressive Radiosity Outperform the Traditional
Radiosity Algorithm
%R Technical Report TR89-020
%I University of North Carolina Department of Computer Science
%D 1989
%A John M. Airey
%A John H. Rohlf
%A Frederick P. Brooks, Jr.
%T Towards Image Realism with Interactive Update Rates in Complex Virtual
Building Environments
%J Computer Graphics (1990 Symposium on Interactive 3D Graphics)
%V 24
%N 2
%D March 1990
%P 41-50
%A James Arvo
%T Backward Ray Tracing
%B SIGGRAPH '86 Developments in Ray Tracing seminar notes
%V 12
%D Aug. 1986
%Z light ray tracing
%O also appeared in SIGGRAPH '89 Radiosity course notes
%A James Arvo
%A David Kirk
%T Particle Transport and Image Synthesis
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 63-66
%K Boltzmann equation, Monte Carlo, particle transport, ray tracing, rendering
equation
%A Daniel R. Baum
%A John R. Wallace
%A Michael F. Cohen
%A Donald P. Greenberg
%T The Back-Buffer Algorithm: An Extension of the Radiosity Method to Dynamic
Environments
%J The Visual Computer
%V 2
%D 1986
%P 298-306
%A Daniel R. Baum
%A James M. Winget
%T Real Time Radiosity Through Parallel Processing and Hardware Acceleration
%J Computer Graphics (1990 Symposium on Interactive 3D Graphics)
%V 24
%N 2
%D March 1990
%P 67-75
%A Daniel R. Baum
%A Holly E. Rushmeier
%A James M. Winget
%T Improving Radiosity Solutions Through the Use of Analytically Determined
Form-Factors
%J Computer Graphics (SIGGRAPH '89 Proceedings)
%V 23
%N 3
%D July 1989
%P 325-334
%A Christian Bouville
%A Kadi Bouatouch
%A Pierre Tellier
%A Xavier Pueyo
%T A Theoretical Analysis of Global Illumination Models
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 53-66
%Z energy transport equations
%A Jichun Bu
%A Ed F. Deprettere
%T A VLSI System Architecture for High-Speed Radiative Transfer 3D Image
Synthesis
%J The Visual Computer
%V 5
%N 3
%D June 1989
%P 121-133
%A Chris Buckalew
%A Donald Fussell
%T Illumination Networks: Fast Realistic Rendering with General Reflectance
Functions
%J Computer Graphics (SIGGRAPH '89 Proceedings)
%V 23
%N 3
%D July 1989
%P 89-98
%A Chris Buckalew
%T Illumination Networks
%R PhD thesis
%I Computer Science Department, U. of Texas, Austin
%D August, 1990
%K global illumination
%A James M. Bullis
%T Models and Algorithms for Computing Realistic Images Containing Diffuse
Reflections
%R Master's thesis
%I Dept. of Computer Science, University of Minnesota
%D Aug. 1989
%K global illumination
%Z as of 8/90, order from James Bullis, 3306 Richmond Ave, St Paul MN 55126
%A Peter Burger
%A Duncan Gillies
%T Interactive Computer Graphics: Functional, Procedural,
and Device-Level Methods
%I Addison-Wesley
%C Wokingham, England
%D 1989
%Z Discusses color image quantization, quaternions, and soft (blobby) objects,
among many other topics.
%A A.T. Campbell,III
%A Donald S. Fussell
%T Adaptive Mesh Generation for Global Diffuse Illumination
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 155-164
%A S. Chandrasekar
%T Radiative Transfer
%I Oxford University Press
%D 1950
%A Subdeb Chattopadhyay
%A Akira Fujimoto
%T Bi-directional Ray Tracing
%B Computer Graphics 1987 (Proceedings of CG International '87)
%E Tosiyasu Kunii
%I Springer Verlag
%C Tokyo
%D 1987
%P 335-343
%A Hong Chen
%A En-Hua Wu
%T An Efficient Radiosity Solution for Bump Texture Generation
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 125-134
%A Shenchang Eric Chen
%T A Progressive Radiosity Method and its Implementation in a Distributed
Processing Environment
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D January 1989
%A Shenchang Eric Chen
%T Incremental Radiosity: An Extension of Progressive Radiosity to an
Interactive Image Synthesis System
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 135-144
%A Michael Cohen
%T A Radiosity Method for the Realistic Image Synthesis of Complex Diffuse
Environments
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D Aug. 1985
%A Michael Cohen
%A Donald P. Greenberg
%T The Hemi-Cube: A Radiosity Solution for Complex Environments
%J Computer Graphics (SIGGRAPH '85 Proceedings)
%V 19
%N 3
%D Aug. 1985
%P 31-40
%A Michael Cohen
%A Donald P. Greenberg
%A Dave S. Immel
%A Philip J. Brock
%T An Efficient Radiosity Approach for Realistic Image Synthesis
%J IEEE Computer Graphics and Applications
%V 6
%N 3
%D March 1986
%P 26-35
%A Michael Cohen
%A Shenchang Eric Chen
%A John R. Wallace
%A Donald P. Greenberg
%T A Progressive Refinement Approach to Fast Radiosity Image Generation
%J Computer Graphics
(SIGGRAPH '88 Proceedings)
%V 22
%N 4
%D Aug. 1988
%P 75-84
%A Robert L. Cook
%A Thomas Porter
%A Loren Carpenter
%T Distributed Ray Tracing
%J Computer Graphics
(SIGGRAPH '84 Proceedings)
%V 18
%N 3
%D July 1984
%P 137-145
%Z Monte Carlo distribution of rays to get
gloss, translucency, penumbras, depth of field, motion blur
%K probabilistic ray tracing, monte carlo, motion blur, stochastic sampling
%A Robert L. Cook
%T Stochastic Sampling in Computer Graphics
%J ACM Transactions on Graphics
%V 5
%N 1
%D Jan. 1986
%P 51-72
%A Robert L. Cook
%T Practical Aspects of Distributed Ray Tracing
%B SIGGRAPH '86 Developments in Ray Tracing seminar notes
%D Aug. 1986
%K probabilistic ray tracing
%A R.V. Dunkle
%T Radiant Interchange in an Enclosure with Specular Surfaces and Enclosures
with Window or Diathermanous Walls
%B Heat Transfer, Thermodynamics and Education (Boelter Anniversary Volume)
%E H.A. Johnson
%I McGraw Hill
%C New York
%D 1964
%A E.R.G. Eckert
%A E.M. Sparrow
%T Radiative Heat Exchange Between Surfaces with Specular Reflection
%J International Journal of Heat and Mass Transfer
%V 3
%D 1961
%P 42-54
%A R. Farrell
%T Determination of Configuration Factors of Irregular Shapes
%J Journal of Heat Transfer
%D May 1976
%P 311-313
%A James D. Foley
%A Andries van Dam
%A Steven K. Feiner
%A John F. Hughes
%B Computer Graphics, Principles and Practice, Second Edition
%I Addison-Wesley
%C Reading, Massachusetts
%D 1990
%Z Overview of research to date
%A David W. George
%A Francois X. Sillion
%A Donald P. Greenberg
%T Radiosity Redistribution for Dynamic Environments
%J IEEE Computer Graphics and Applications
%V 10
%N 4
%D July 1990
%P 26-34
%A David W. George
%T A Radiosity Redistribution Algorithm for Dynamic Environments
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D August 1990
%K global illumination
%A Cindy M. Goral
%A Kenneth E. Torrance
%A Donald P. Greenberg
%A Bennett Battaile
%T Modelling the Interaction of Light Between Diffuse Surfaces
%J Computer Graphics
(SIGGRAPH '84 Proceedings)
%V 18
%N 3
%D July 1984
%P 212-22
%Z the first article
%A Cindy M. Goral
%T A Model for the Interaction of Light Between Diffuse Surfaces
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D January 1985
%A Donald P. Greenberg
%A Michael Cohen
%A Kenneth E. Torrance
%T Radiosity: A Method for Computing Global Illumination
%J The Visual Computer
%V 2
%D 1986
%P 291-297
%A Donald P. Greenberg
%A Michael Cohen
%A Roy Hall
%A Holly Rushmeier
%A John Wallace
%T Radiosity
%B SIGGRAPH '89 Radiosity Course Notes
%D July 1989
%Z includes new material and article reprints
%A Stefan Haas
%A Georgios Sakas
%T Methods for Efficient Sampling of Arbitrary Distributed Volume Densities
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 215-227
%Z Comparison of methods of sampling atmospheric effects along a ray
%A David E. Hall
%T An Analysis and Modification of Shao's Radiosity Method
for Computer Graphics Image Synthesis
%R Master's Thesis
%I School of Mechanical Engineering, Georgia Institute of Technoloty
%D March 1990
%A Roy Hall
%B Illumination and Color in Computer Generated Imagery
%I Springer-Verlag
%C New York
%D 1989
%Z includes C code for radiosity algorithms
%A Tariq P. Hamid
%T The Radiosity Model
%R Project Report
%I Dept. of Computer Science, University of Glasgow
%D May 1988
%A Pat Hanrahan
%A David Salzman
%T A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 151-171
%A Paul Heckbert
%T Adaptive Radiosity Textures for Bidirectional Ray Tracing
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 145-154
%K density estimation, texture mapping, quadtree, adaptive subdivision,
sampling
%A Hoyt C. Hottel
%A Adel F. Sarofim
%T Radiative Transfer
%I McGraw Hill
%C New York
%D 1967
%A John R. Howell
%T A Catalog of Radiation Configuration Factors
%I McGraw Hill
%C New York
%D 1982
%A Dave S. Immel
%A Michael Cohen
%A Donald P. Greenberg
%T A Radiosity Method for Non-Diffuse Environments
%J Computer Graphics (SIGGRAPH '86 Proceedings)
%V 20
%N 4
%D Aug. 1986
%P 133-142
%A Masa Inakage
%T Caustics and Specular Reflection Models for Spherical Objects and Lenses
%J The Visual Computer
%V 2
%N 6
%D 1986
%P 379-383
%Z cheap caustics by using approximations of reflectance/refraction for
spheres and lenses
%A James T. Kajiya
%A Brian P. Von Herzen
%T Ray Tracing Volume Densities
%J Computer Graphics (SIGGRAPH '84 Proceedings)
%V 18
%N 3
%D July 1984
%P 165-174
%K atmospherics
%A James T. Kajiya
%T The Rendering Equation
%J Computer Graphics (SIGGRAPH '86 Proceedings)
%V 20
%N 4
%D Aug. 1986
%P 143-150
%K shading, diffuse reflection
%A Arjan J.F. Kok
%A Celal Yilmaz
%A Laurens H.J. Bierens
%T A Two-Pass Radiosity Method for Bezier Patches
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 117-126
%A Nadia Magnenat-Thalmann
%A Daniel Thalmann
%T Image Synthesis
%I Springer-Verlag
%C Tokyo
%D 1987
%Z includes summaries of ideas from many articles in this bibliography
%A Thomas J.V. Malley
%T A Shading Method for Computer Generated images
%R Master's Thesis
%I University of Utah
%D June 1988
%K ray tracing
%A Gregory M. Maxwell
%A Michael J. Bailey
%A Victor W. Goldschmidt
%T Calculations of the Radiation Configuration Factor Using Ray Casting
%J Computer-Aided Design
%V 18
%N 7
%D Sept. 1986
%P 371-379
%A Joseph Marks
%A Robert Walsh
%A Jon Christensen
%A Mark Friedell
%T Image and Intervisibility Coherence in Rendering
%J Proceedings of Graphics Interface '90
%D May 1990
%P 17-30
%K ray tracing, coherence
%A Nelson L. Max
%T Atmospheric Illumination and Shadows
%J Computer Graphics (SIGGRAPH '86 Proceedings)
%V 20
%N 4
%D Aug. 1986
%P 117-124
%A Gary W. Meyer
%A Holly E. Rushmeier
%A Michael F. Cohen
%A Donald P. Greenberg
%A Kenneth E. Torrance
%T An Experimental Evaluation of Computer Graphics Imagery
%J ACM Transactions on Graphics
%V 5
%N 1
%D Jan. 1986
%P 30-50
%Z side-by-side test of reality vs. a radiosity image
%A Hans Moravec
%T 3D Graphics and the Wave Theory
%J Computer Graphics (SIGGRAPH '81 Proceedings)
%V 15
%N 3
%D August 1981
%P 289-296
%A Tomoyuki Nishita
%A Isao Okamura
%A Eihachiro Nakamae
%T Shading Models for Point and Linear Light Sources
%J ACM Transactions on Graphics
%V 4
%N 2
%D April 1985
%P 124-146
%A Tomoyuki Nishita
%A Eihachiro Nakamae
%T Continuous Tone Representation of Three-Dimensional Objects Taking Account
of Shadows and Interreflection
%J Computer Graphics (SIGGRAPH '85 Proceedings)
%V 19
%N 3
%D July 1985
%P 23-30
%A Tomoyuki Nishita
%A Eihachiro Nakamae
%T Continuous Tone Representation of Three-Dimensional Objects Illuminated by
Sky Light
%J Computer Graphics (SIGGRAPH '86 Proceedings)
%V 20
%N 4
%D Aug. 1986
%P 125-132
%A Tomoyuki Nishita
%A Yashuhiro Miyawaki
%A Eihachiro Nakamae
%T A Shading Model for Atmospheric Scattering Considering Luminous Intensity
Distribution of Light Sources
%J Computer Graphics (SIGGRAPH '87 Proceedings)
%V 21
%N 4
%D July 1987
%P 303-310
%A Laszlo Newmann
%A Attila Neumann
%T Photosimulation: Interreflection with Arbitrary Reflectance Models and
Illumination
%J Computer Graphics Forum
%V 8
%D 1989
%P 21-34
%A Laszlo Neumann
%A Attila Neumann
%T Efficient Radiosity Methods for Non-Separable Reflectance Models
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 83-102
%A Claude Puech
%A Francois Sillion
%A Christophe Vedel
%T Improving Interaction with Radiosity-based Lighting Simulation Programs
%J Computer Graphics (1990 Symposium on Interactive 3D Graphics)
%V 24
%N 2
%D March 1990
%P 51-57
%A Werner Purgathofer
%A Michael Zeiller
%T Fast Radiosity by Parallelization
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 173-183
%A Rodney J. Recker
%A David W. George
%A Donald P. Greenberg
%T Acceleration Techniques for Progressive Refinement Radiosity
%J Computer Graphics (1990 Symposium on Interactive 3D Graphics)
%V 24
%N 2
%D March 1990
%P 59-66
%A Rodney J. Recker
%T Improved Techniques for Progressive Refinement Radiosity
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D January 1990
%A M. Roelens
%A G. Fertey
%A B. Peroche
%T Light Sources in a Ray Tracing Environment
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 195-213
%Z A method for showing cone of light atmospherics
%A Holly E. Rushmeier
%T Extending the Radiosity Method to Transmitting and Specularly Reflecting
Surfaces
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D 1986
%A Holly E. Rushmeier
%T The Zonal Method for Calculating Light Intensities in the Presence of a
Participating Medium
%J Computer Graphics (SIGGRAPH '87 Proceedings)
%V 21
%N 4
%D July 1987
%P 293-302
%K atmospherics
%A Holly E. Rushmeier
%T Realistic Image Synthesis for Scenes with Radiatively Participating Media
%R Doctoral Thesis
%I Cornell University
%D 1988
%A Holly E. Rushmeier
%A Kenneth E. Torrance
%T Extending the Radiosity Method to Include Specularly Reflecting and
Translucent Materials
%J ACM Transactions on Graphics
%V 9
%N 1
%D Jan. 1990
%P 1-27
%A Holly E. Rushmeier
%A Daniel R. Baum
%A David E. Hall
%T Accelerating the Hemi-Cube Algorithm for Calculating Radiation Form Factors
%J 5th AIAA/ASME Thermophysics and Heat Transfer Conference
%C Seattle, Washington
%D June 1990
%A Holly E. Rushmeier
%A Stephen D. Tynor
%T Incorporating the BRDF into an Infrared Scene Generation System
%J Conference on Characterization, Propagation and Simulation of Infrared
Scenes, SPIE Proceedings
%C Orlando, Florida
%V 1311
%D April 1990
%A Betrand Le Saec
%A Christophe Schlick
%T A Progressive Ray-Tracing-based Radiosity with General Reflectance
Functions
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 103-116
%A Hanan Samet
%T Applications of Spatial Data Structures
%I Addison-Wesley
%C Reading, Massachusetts
%D 1990
%Z short section on radiosity
%K quadtrees, octrees
%A Min-Zhi Shao
%A Qun-Sheng Peng
%A You-Dong Liang
%T A New Radiosity Approach by Procedural Refinements for Realistic Image
Synthesis
%J Computer Graphics (SIGGRAPH '88 Proceedings)
%V 22
%N 4
%D Aug. 1988
%P 93-101
%A Peter Shirley
%T A Ray Tracing Method for Illumination Calculation in Diffuse-Specular Scenes
%J Proceedings of Graphics Interface '90
%D May 1990
%P 205-212
%K stratified sampling
%A Peter Shirley
%T Physically Based Lighting Calculations for Computer Graphics
%R PhD thesis
%I Dept. of CS, U. of Illinois, Urbana-Champaign
%D September, 1990
%K global illumination
%A Peter Shirley
%T Physically Based Lighting Calculations for Computer Graphics: A Modern
Perspective
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 67-81
%Z rendering techniques summary and extensions
%A Robert Siegel
%A John R. Howell
%T Thermal Radiation Heat Transfer
%I Hemisphere Publishing Corporation
%C New York
%D 1981
%A Francois Sillion
%A Claude Puech
%T A General Two-Pass Method Integrating Specular and Diffuse Reflection
%J Computer Graphics (SIGGRAPH '89 Proceedings)
%V 23
%N 3
%D July 1989
%P 335-344
%A Brian E. Smits
%A Gary Meyer
%T Newton's Colors: Simulating Interference Phenomena in Realistic Image
Synthesis
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 185-194
%Z interference effects (e.g. oil slick & soap bubbles)
%A E.M. Sparrow
%T A New and Simpler Formulation for Radiative Angle Factors
%J Transactions of the ASME, Journal of Heat Transfer
%V 85
%N 2
%D 1963
%P 81-88
%A E.M. Sparrow
%A R.D. Cess
%T Radiation Heat Transfer
%I Hemisphere Publishing Corporation
%C Washington
%D 1978
%A Stephen N. Spencer
%T The Hemisphere Radiosity Method: A Tale of Two Algorithms
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 127-135
%A J. Vilaplana
%A Xavier Pueyo
%T Exploiting Coherence for Clipping and View Transformations in Radiosity
Algorithms
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 137-150
%K hemicube
%A John R. Wallace
%A Michael F. Cohen
%A Donald P. Greenberg
%T A Two-Pass Solution to the Rendering Equation: A Synthesis of Ray Tracing
and Radiosity Methods
%J Computer Graphics
(SIGGRAPH '87 Proceedings)
%V 21
%N 4
%D July 1987
%P 311-320
%K probabilistic ray tracing, z-buffer
%A John R. Wallace
%T A Two-Pass Solution to the Rendering Equation: A Synthesis of Ray Tracing
and Radiosity Methods
%R Master's Thesis
%I Program of Computer Graphics, Cornell University
%D January 1988
%A John R. Wallace
%A Kells A. Elmquist
%A Eric A. Haines
%T A Ray Tracing Algorithm for Progressive Radiosity
%J Computer Graphics
(SIGGRAPH '89 Proceedings)
%V 23
%N 3
%D July 1989
%P 315-324
%Z calculating form-factors via ray tracing to avoid hemicube problems
%A John R. Wallace
%T Radiosity and Ray Tracing: A Comparison of Shading Strategies
%B SIGGRAPH '90 Advanced Topics in Ray Tracing course notes
%D Aug. 1990
%A John R. Wallace
%T Trends in Radiosity for Image Synthesis
%J Proceedings Eurographics Workshop on Phosimulation, Realism and Physics in
Computer Graphics
%C Rennes, France
%D June 1990
%P 1-14
%A George N. Walton
%T Algorithms for Calculating Radiation View Factors Between Plane Convex
Polygons with Obstructions
%J Fundamentals and Applications of Radiation Heat Transfer (24th National Heat
Transfer Conference and Exhibition)
%V HTD-Vol. 72
%D Aug. 1987
%P 45-52
%A Yigong Wang
%A Wayne A. Davis
%T Octant Priority for Radiosity Image Rendering
%J Proceedings of Graphics Interface '90
%D May 1990
%P 83-91
%K hemi-cube, space subdivision
%A Yigong Wang
%T Image Synthesis Using Radiosity Methods
%R Dotoral Thesis
%I University of Alberta
%D 1990
%A Gregory J. Ward
%A Francis M. Rubinstein
%A Robert D. Clear
%T A Ray Tracing Solution for Diffuse Interreflection
%J Computer Graphics (SIGGRAPH '88 Proceedings)
%V 22
%N 4
%D Aug. 1988
%P 85-92
%A Alan Watt
%T Fundamentals of Three-Dimensional Computer Graphics
%I Addison-Wesley
%C Wokingham, England
%D 1989
%Z also discusses ray tracing, functionally-based modeling, stochastic sampling,
and Fourier theory, among other topics.
%A Mark Watt
%T Light-Water Interaction using Backward Beam Tracing
%J Computer Graphics (SIGGRAPH '90 Proceedings)
%V 24
%N 4
%D August 1990
%P 377-385
%K backward ray tracing, caustics, light beam tracing, specular to diffuse
transfer
%A John A. Wiebelt
%T Engineering Radiation Heat Transfer
%I Holt, Rinehart and Winston, Inc
%C New York
%D 1966
%A Hau Xu
%A Qun-Shang Peng
%A You-Dong Liang
%T Accelerated Radiosity Method for Complex Environments
%B Eurographics '89
%D 1989
%P 51-61
%I Elsevier Science Publishers
%C New York
%Z Partitions object space for solutions in subdomains
%A A.C. Yilmaz
%A S. Hagestein
%A Ed F. Deprettere
%A P. Dewilde
%T A Hardware Solution to the Generalized Two-Pass Approach for Rendering of
Artificial Scenes
%J Proceedings Eurographics Hardware Workshop
%C Hamburg, West Germany
%D Sept. 1989
%P 65-79
%O also appeared in IEEE Computer Architecture & Real Time Graphics Symposium,
June 1989, Delft